Player Matchup

Loki
Loki
General-copr
Loki
Level 105
God Stats
26W - 19L
1,612 SR
Queue Stats
200W - 201L
1,488 Elo+
Solo
Da Ji
Da Ji
SKELLY444
Da Ji
Level 149
God Stats
9W - 12L
1,602 SR
Queue Stats
790W - 769L
1,503 Elo+
Solo
Atlas
Atlas
VersaceUnearthed
Atlas
Level 141
God Stats
1W - 1L
1,227 SR
Queue Stats
133W - 164L
1,400 Elo+
Solo
Hera
Hera
eternalstyles_84
Hera
Level 157
God Stats
4W - 0L
1,944 SR
Queue Stats
263W - 306L
1,396 Elo+
Solo
Lancelot
Lancelot
iTzEcHo_O
Lancelot
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 29L
1,381 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,434 Elo+

VS

Team Averages
Level 113
1,499 SR
1,469 Elo+
Ishtar
Ishtar
Chaotic_0men-3
Ishtar
Level 110
God Stats
7W - 7L
1,679 SR
Queue Stats
456W - 462L
1,527 Elo+
Solo
Sobek
Sobek
Gan_JaPreneur
Sobek
Level 99
God Stats
17W - 22L
1,521 SR
Queue Stats
158W - 202L
1,353 Elo+
Solo
Mercury
Mercury
LWoooodyL
Mercury
Level 115
God Stats
7W - 7L
1,526 SR
Queue Stats
95W - 98L
1,468 Elo+
Solo
Persephone
Persephone
Puffball198
Persephone
Level 159
God Stats
0W - 1L
1,270 SR
Queue Stats
20W - 19L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
SOMETH1NG
Zhong Kui
Level 83
God Stats
1W - 3L
1,497 SR
Queue Stats
492W - 513L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 7
12,126
606
14,183
18,102
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
SKELLY444
Da Ji
17
6 / 2 / 3
10,855
543
15,780
18,819
8,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 9
11,531
577
14,936
17,338
15,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 4
10,609
530
8,928
12,935
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
iTzEcHo_O
Lancelot
18
3 / 3 / 5
10,699
535
9,395
17,721
9,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,855
493
9,362
13,707
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 4
8,297
415
5,926
23,872
20,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
LWoooodyL
Mercury
16
5 / 5 / 4
9,984
499
8,833
18,047
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Puffball198
Persephone
15
3 / 7 / 4
10,593
530
14,406
16,479
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
SOMETH1NG
Zhong Kui
16
2 / 7 / 2
9,909
495
13,073
19,810
13,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
26
Kills
12
12
Deaths
26
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
3
4
0.67
W
11
1
7
14.5
L
Mercury
LWoooodyL
Mercury
5
5
4
1.4
L
Persephone
Puffball198
Persephone
3
7
4
0.71
W
Da Ji
SKELLY444
Da Ji
6
2
3
3.75
L
Zhong Kui
SOMETH1NG
Zhong Kui
2
7
2
0.43
W
3
1
9
7.5
W
3
5
4
1
W
Lancelot
iTzEcHo_O
Lancelot
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,222
Damage
51,600
84,915
Taken
91,915
46,511
Mitigated
53,909
27,750
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,362
5,686
0
1,532
13,707
5,436
0
0
13,707
0
81,226
L
5,926
545
703
11,303
23,872
20,491
203
2,958
19,638
28,739
0
W
14,183
3,936
0
8,782
18,102
7,758
2,286
4,567
13,464
0
96,892
L
Mercury
LWoooodyL
Mercury
8,833
2,959
0
758
18,047
7,949
0
3,272
14,579
0
92,206
L
Persephone
Puffball198
Persephone
14,406
566
0
1,501
16,479
6,254
1,072
4,682
11,760
76,089
0
W
Da Ji
SKELLY444
Da Ji
15,780
4,781
0
7,838
18,819
8,078
0
3,404
15,415
0
83,293
L
Zhong Kui
SOMETH1NG
Zhong Kui
13,073
1,714
0
7,930
19,810
13,779
0
11,586
7,246
63,392
0
W
14,936
3,751
0
3,546
17,338
15,055
456
9,572
6,998
71,060
0
W
8,928
3,314
69
1,748
12,935
6,155
1,020
7,544
5,309
79,032
0
W
Lancelot
iTzEcHo_O
Lancelot
9,395
1,862
0
5,767
17,721
9,465
0
7,371
10,324
0
103,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
48,638
682
Minions Killed
565
0
Camps Cleared
0
2,044,900
Distance Traveled
1,801,522
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,855
493
150
8
0
328,635
3
L
Sobek
8,297
415
36
2
0
375,337
3
W
Loki
12,126
606
134
7
0
473,778
10
L
Mercury
9,984
499
130
7
0
428,031
8
L
Persephone
10,593
530
113
6
0
357,553
10
W
Da Ji
10,855
543
117
6
0
418,194
4
L
Zhong Kui
9,909
495
136
7
0
311,966
3
W
Atlas
11,531
577
139
7
0
381,085
3
W
Hera
10,609
530
129
6
0
343,849
1
W
Lancelot
10,699
535
163
8
0
427,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role