Player Matchup

Xing Tian
Xing Tian
Eternal_dr8
Xing Tian
Level 98
God Stats
45W - 28L
1,531 SR
Queue Stats
440W - 422L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
IAmMentallylLL
Cu Chulainn
Level 101
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo
Hera
Hera
JBirdx1
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
TwistedFate426
Danzaburou
Level 73
God Stats
12W - 17L
1,356 SR
Queue Stats
53W - 83L
1,366 Elo+
Party 1
Merlin
Merlin
dark591night
Merlin
Level 119
God Stats
2W - 2L
1,709 SR
Queue Stats
478W - 484L
1,549 Elo+
Solo
Team Averages
Level 84
1,460 SR
1,500 Elo+

VS

Team Averages
Level 107
1,588 SR
1,519 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dadz423
Hun Batz
Level 150
God Stats
9W - 9L
1,547 SR
Queue Stats
808W - 942L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OGxKUSHx209
Ah Muzen Cab
Level 102
God Stats
5W - 5L
1,479 SR
Queue Stats
237W - 273L
1,400 Elo+
Solo
Ymir
Ymir
Oblivion415584
Ymir
Level 107
God Stats
4W - 0L
1,668 SR
Queue Stats
492W - 366L
1,645 Elo+
Party 2
Freya
Freya
SpiritualBoot08
Freya
Level 109
God Stats
9W - 4L
1,743 SR
Queue Stats
759W - 581L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Eternal_dr8
Xing Tian
15
0 / 5 / 2
9,213
921
10,589
18,593
17,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
IAmMentallylLL
Cu Chulainn
14
1 / 4 / 0
9,269
927
7,852
14,511
11,134
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hera
JBirdx1
Hera
15
0 / 10 / 2
8,914
891
5,319
15,219
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
TwistedFate426
Danzaburou
15
1 / 2 / 2
9,805
981
9,833
11,962
5,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
1 / 3 / 2
9,436
944
6,738
7,998
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

120

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 0 / 11
10,687
1,069
6,615
11,118
14,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
Dadz423
Hun Batz
16
1 / 2 / 9
9,850
985
10,512
11,367
5,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
OGxKUSHx209
Ah Muzen Cab
16
1 / 0 / 11
10,331
1,033
4,957
6,104
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 14
11,422
1,142
6,599
11,679
14,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
17 / 0 / 6
13,047
1,305
35,344
10,117
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
3
Kills
24
24
Deaths
3
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
11
7.5
W
Hun Batz
Dadz423
Hun Batz
1
2
9
2.75
L
Xing Tian
Eternal_dr8
Xing Tian
0
5
2
0.2
L
Cu Chulainn
IAmMentallylLL
Cu Chulainn
1
4
0
0.25
L
Hera
JBirdx1
Hera
0
10
2
0.1
W
Ah Muzen Cab
OGxKUSHx209
Ah Muzen Cab
1
0
11
6.5
W
3
1
14
10
W
17
0
6
20
L
Danzaburou
TwistedFate426
Danzaburou
1
2
2
1
L
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,331
Damage
64,027
68,283
Taken
50,385
44,989
Mitigated
42,679
2,844
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,615
3,769
719
3,199
11,118
14,019
0
4,925
5,256
0
18,210
W
Hun Batz
Dadz423
Hun Batz
10,512
2,701
295
778
11,367
5,767
0
4,811
6,472
0
26,347
L
Xing Tian
Eternal_dr8
Xing Tian
10,589
331
0
0
18,593
17,102
0
12,017
6,576
22,610
0
L
Cu Chulainn
IAmMentallylLL
Cu Chulainn
7,852
1,562
0
560
14,511
11,134
0
9,962
4,549
0
17,068
L
Hera
JBirdx1
Hera
5,319
2,225
0
98
15,219
7,419
0
8,879
6,340
12,769
0
W
Ah Muzen Cab
OGxKUSHx209
Ah Muzen Cab
4,957
2,516
0
1,617
6,104
3,203
0
2,094
3,937
0
32,898
W
6,599
683
575
472
11,679
14,907
0
6,059
5,353
17,245
0
W
35,344
11,581
0
5,226
10,117
4,783
0
3,949
5,317
56,629
0
L
Danzaburou
TwistedFate426
Danzaburou
9,833
4,030
73
2,113
11,962
5,700
0
5,937
6,025
0
30,540
L
Merlin
6,738
46
0
0
7,998
3,634
0
5,148
2,850
19,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
55,337
150
Minions Killed
197
3
Camps Cleared
11
728,179
Distance Traveled
942,665
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,687
1,069
20
2
4
193,260
1
W
Hun Batz
9,850
985
26
3
3
206,540
0
L
Xing Tian
9,213
921
24
2
0
190,866
0
L
Cu Chulainn
9,269
927
34
3
1
133,680
0
L
Hera
8,914
891
17
2
1
133,226
0
W
Ah Muzen Cab
10,331
1,033
79
8
0
155,295
0
W
Ymir
11,422
1,142
25
3
0
189,901
3
W
Freya
13,047
1,305
47
5
4
197,669
1
L
Danzaburou
9,805
981
49
5
0
154,402
1
L
Merlin
9,436
944
26
3
1
116,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role