Player Matchup

Zhong Kui
Zhong Kui
Argreion
Zhong Kui
Level 77
God Stats
24W - 27L
1,516 SR
Queue Stats
504W - 400L
1,728 Elo+
Solo
Tsukuyomi
Tsukuyomi
Azrael57
Tsukuyomi
Level 125
God Stats
5W - 10L
1,325 SR
Queue Stats
475W - 502L
1,522 Elo+
Solo
Medusa
Medusa
Miishilo
Medusa
Level 109
God Stats
3W - 2L
1,770 SR
Queue Stats
297W - 265L
1,621 Elo+
Party 2
Atlas
Atlas
MotiionSiikness
Atlas
Level 129
God Stats
68W - 50L
1,652 SR
Queue Stats
438W - 390L
1,625 Elo+
Party 2
Erlang Shen
Erlang Shen
RFore
Erlang Shen
Level 114
God Stats
3W - 2L
1,680 SR
Queue Stats
49W - 55L
1,488 Elo+
Party 2
Team Averages
Level 111
1,589 SR
1,597 Elo+

VS

Team Averages
Level 88
1,469 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ItzJugginSeason
Shiva
Level 68
God Stats
5W - 6L
1,573 SR
Queue Stats
213W - 247L
1,447 Elo+
Party 1
Ullr
Ullr
MichaelWave7000
Ullr
Level 62
God Stats
86W - 50L
1,684 SR
Queue Stats
280W - 167L
1,678 Elo+
Solo
Artio
Artio
cinnydotTTV
Artio
Level 69
God Stats
1W - 3L
1,089 SR
Queue Stats
111W - 132L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Argreion
Zhong Kui
15
3 / 6 / 1
9,586
417
20,225
26,800
18,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Azrael57
Tsukuyomi
17
1 / 6 / 2
11,229
488
10,910
17,918
9,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Miishilo
Medusa
19
2 / 4 / 3
11,676
508
9,537
17,396
7,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 5
10,282
447
9,086
25,832
23,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
RFore
Erlang Shen
17
3 / 5 / 3
10,438
454
7,079
23,286
12,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
7 / 0 / 5
13,302
578
25,322
16,696
8,129
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
 
Thanatos
20
3 / 4 / 6
12,576
547
9,991
18,548
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 1 / 5
13,138
571
13,454
18,663
14,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 1 / 3
13,403
583
27,204
20,169
9,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 10
10,347
450
4,426
21,874
21,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
25
25
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
5
9.5
W
Thanatos
 
Thanatos
3
4
6
1.5
L
Zhong Kui
Argreion
Zhong Kui
3
6
1
0.58
L
Tsukuyomi
Azrael57
Tsukuyomi
1
6
2
0.33
W
6
1
5
8.5
W
9
1
3
10.5
L
Medusa
Miishilo
Medusa
2
4
3
0.88
L
2
4
5
1.13
L
Erlang Shen
RFore
Erlang Shen
3
5
3
0.9
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,837
Damage
80,397
111,232
Taken
95,950
71,294
Mitigated
65,369
36,777
Healing
52,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,322
1,308
0
10,987
16,696
8,129
64
10,991
5,705
107,228
0
W
Thanatos
 
Thanatos
9,991
2,318
0
20,921
18,548
10,611
0
2,167
16,381
0
131,949
L
Zhong Kui
Argreion
Zhong Kui
20,225
1,017
0
12,904
26,800
18,784
0
13,445
13,355
82,098
0
L
Tsukuyomi
Azrael57
Tsukuyomi
10,910
2,031
0
4,584
17,918
9,164
0
469
17,449
0
92,177
W
13,454
2,547
403
9,618
18,663
14,787
1,004
1,125
17,538
0
103,175
W
27,204
13,643
0
4,415
20,169
9,979
3,787
7,960
12,209
0
136,186
L
Medusa
Miishilo
Medusa
9,537
5,504
0
4,859
17,396
7,511
1,338
1,821
15,575
0
121,245
L
9,086
3,379
3,654
5,140
25,832
23,245
0
8,494
15,448
41,100
0
L
Erlang Shen
RFore
Erlang Shen
7,079
2,792
0
5,636
23,286
12,590
0
5,519
17,767
0
83,293
W
4,426
901
1,574
4,152
21,874
21,863
243
7,798
12,184
28,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,211
Gold Earned
62,766
719
Minions Killed
719
0
Camps Cleared
0
2,123,495
Distance Traveled
2,175,742
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,302
578
167
7
0
424,889
4
W
Thanatos
12,576
547
158
7
0
434,848
6
L
Zhong Kui
9,586
417
155
7
0
372,191
0
L
Tsukuyomi
11,229
488
171
7
0
418,657
9
W
Shiva
13,138
571
164
7
0
462,078
3
W
Ullr
13,403
583
191
8
0
441,250
2
L
Medusa
11,676
508
203
9
0
427,279
5
L
Atlas
10,282
447
61
3
0
431,138
8
L
Erlang Shen
10,438
454
129
6
0
474,230
10
W
Artio
10,347
450
39
2
0
412,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role