Player Matchup

Neith
Neith
Smurfofthejungle
Neith
Level 18
God Stats
5W - 1L
1,776 SR
Queue Stats
130W - 64L
1,687 Elo+
Party 1
Odin
Odin
The Fat Dragon
Odin
Level 152
God Stats
1W - 0L
1,255 SR
Queue Stats
205W - 220L
1,636 Elo+
Solo
Jormungandr
Jormungandr
ZenEclipse
Jormungandr
Level 106
God Stats
37W - 22L
1,695 SR
Queue Stats
241W - 215L
1,530 Elo+
Party 1
Hera
Hera
sueyoshii
Hera
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
327W - 227L
1,613 Elo+
Party 1
Arachne
Arachne
ßloodySpartin
Arachne
Level 141
God Stats
25W - 11L
1,782 SR
Queue Stats
196W - 187L
1,537 Elo+
Solo
Team Averages
Level 95
1,602 SR
1,600 Elo+

VS

Team Averages
Level 85
1,473 SR
1,486 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Design Cloudz
Discordia
Level 86
God Stats
3W - 4L
1,453 SR
Queue Stats
20W - 23L
1,454 Elo+
Party 2
Ares
Ares
FatBlackDumb
Ares
Level 78
God Stats
7W - 8L
1,440 SR
Queue Stats
203W - 231L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
Samurai Jett
Amaterasu
Level 46
God Stats
5W - 9L
1,345 SR
Queue Stats
156W - 190L
1,491 Elo+
Party 2
Mercury
Mercury
Shmehu
Mercury
Level 89
God Stats
7W - 8L
1,626 SR
Queue Stats
51W - 48L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 2
9,531
635
16,578
11,571
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 3
7,846
523
7,010
9,429
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
ZenEclipse
Jormungandr
12
2 / 0 / 9
7,113
474
7,463
7,520
8,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
14
2 / 1 / 6
8,225
548
8,641
7,608
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 3
8,181
545
5,834
11,637
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 11 / 0
7,302
487
8,418
18,403
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Design Cloudz
Discordia
10
0 / 3 / 2
5,948
397
7,377
8,145
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
6,013
401
3,299
12,339
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Samurai Jett
Amaterasu
12
0 / 2 / 0
7,211
481
6,787
11,825
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Shmehu
Mercury
12
2 / 5 / 0
7,061
471
4,557
13,479
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
3
3
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
11
0
0.09
L
Discordia
Design Cloudz
Discordia
0
3
2
0.33
L
0
2
2
0.5
L
Amaterasu
Samurai Jett
Amaterasu
0
2
0
0
L
Mercury
Shmehu
Mercury
2
5
0
0.4
W
11
1
2
12
W
3
0
3
4.5
W
Jormungandr
ZenEclipse
Jormungandr
2
0
9
6.5
W
Hera
2
1
6
5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,526
Damage
30,438
47,765
Taken
64,191
33,885
Mitigated
31,316
14,237
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,418
5,956
0
3,859
18,403
6,172
1,016
2,147
16,256
0
50,157
L
Discordia
Design Cloudz
Discordia
7,377
193
0
500
8,145
3,157
0
2,788
5,319
39,727
0
L
3,299
91
481
1,600
12,339
10,072
0
6,330
5,867
18,467
0
L
Amaterasu
Samurai Jett
Amaterasu
6,787
2,097
0
5,230
11,825
6,689
0
3,839
7,534
0
51,514
L
Mercury
Shmehu
Mercury
4,557
1,868
0
1,046
13,479
5,226
0
1,766
11,682
0
50,949
W
16,578
8,979
0
3,922
11,571
5,407
1,945
951
10,620
0
81,055
W
7,010
1,122
0
3,038
9,429
11,165
0
1,487
7,942
2,349
44,774
W
Jormungandr
ZenEclipse
Jormungandr
7,463
1,813
0
1,941
7,520
8,455
64
1,860
5,660
30,374
0
W
Hera
8,641
2,192
0
250
7,608
3,103
126
4,293
3,315
65,781
0
W
5,834
3,848
0
5,086
11,637
5,755
0
2,085
9,552
0
56,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
33,535
479
Minions Killed
351
0
Camps Cleared
0
1,442,908
Distance Traveled
1,464,384
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,302
487
87
6
0
219,745
1
L
Discordia
5,948
397
51
3
0
279,745
1
L
Ares
6,013
401
21
1
0
326,345
2
L
Amaterasu
7,211
481
105
7
0
299,165
3
L
Mercury
7,061
471
87
6
0
339,384
2
W
Neith
9,531
635
130
9
0
265,448
3
W
Odin
7,846
523
93
6
0
273,305
0
W
Jormungandr
7,113
474
41
3
0
294,242
5
W
Hera
8,225
548
118
8
0
288,246
4
W
Arachne
8,181
545
97
6
0
321,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role