Player Matchup

Medusa
Medusa
BSINISTA916
Medusa
Level 109
God Stats
1W - 2L
1,491 SR
Queue Stats
133W - 123L
1,453 Elo+
Party 2
Odin
Odin
Johnny Hash Oil
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,455 Elo+
Party 2
Poseidon
Poseidon
QuasiDeusMojix
Poseidon
Level 129
God Stats
2W - 4L
1,817 SR
Queue Stats
274W - 316L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
Topeto315
Ao Kuang
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 29L
1,427 Elo+
Party 3
Vamana
Vamana
VenumfireFtP
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 101
1,521 SR
1,444 Elo+

VS

Team Averages
Level 116
1,467 SR
1,472 Elo+
Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
EndlessSilentium
Xbalanque
Level 156
God Stats
6W - 4L
1,496 SR
Queue Stats
546W - 590L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Sarachi559
Jormungandr
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
353W - 390L
1,431 Elo+
Solo
Scylla
Scylla
doubleTS2
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 72L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
pumpkio9
Hun Batz
Level 160
God Stats
1W - 0L
1,339 SR
Queue Stats
21W - 12L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 7 / 7
9,545
795
9,307
15,353
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 5
7,915
660
7,722
20,367
13,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
15
3 / 8 / 3
9,163
764
9,296
11,748
4,372
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Topeto315
Ao Kuang
16
2 / 7 / 6
8,374
698
7,016
16,369
8,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
14
3 / 6 / 4
8,897
741
7,731
19,191
18,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
12 / 3 / 10
11,124
927
20,514
18,276
11,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
15
3 / 6 / 18
10,150
846
13,640
12,342
6,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Sarachi559
Jormungandr
16
6 / 1 / 20
10,321
860
8,002
12,223
11,904
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
doubleTS2
Scylla
17
3 / 1 / 15
10,023
835
11,809
5,673
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
pumpkio9
Hun Batz
17
9 / 5 / 15
10,638
887
19,231
14,240
7,105
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
13
Kills
33
33
Deaths
16
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
3
10
5.67
L
Medusa
4
7
7
1.07
W
Xbalanque
3
6
18
2
L
1
5
5
0.7
L
Poseidon
3
8
3
0.56
W
Jormungandr
Sarachi559
Jormungandr
6
1
20
16
L
Ao Kuang
Topeto315
Ao Kuang
2
7
6
0.71
L
Vamana
3
6
4
0.83
W
Scylla
doubleTS2
Scylla
3
1
15
10.5
W
Hun Batz
pumpkio9
Hun Batz
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
73,196
83,028
Taken
62,754
52,202
Mitigated
39,519
22,324
Healing
26,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
20,514
5,298
2,897
9,295
18,276
11,490
2,009
6,973
11,303
38
34,650
L
Medusa
9,307
2,411
1,229
2,565
15,353
7,943
120
2,700
12,475
0
24,860
W
Xbalanque
13,640
8,308
1,345
1,754
12,342
6,514
1,847
2,450
9,892
0
30,422
L
7,722
1,609
474
5,037
20,367
13,396
0
6,586
13,583
0
13,107
L
Poseidon
9,296
1,081
267
1,257
11,748
4,372
0
1,781
9,719
27,320
0
W
Jormungandr
Sarachi559
Jormungandr
8,002
1,735
1,382
3,858
12,223
11,904
751
3,612
8,611
19,460
0
L
Ao Kuang
Topeto315
Ao Kuang
7,016
1,542
194
5,111
16,369
8,342
0
2,980
13,211
12,481
0
L
Vamana
7,731
2,667
152
6,038
19,191
18,149
100
5,802
13,205
0
13,187
W
Scylla
doubleTS2
Scylla
11,809
369
1,527
1,104
5,673
2,506
1,431
864
4,809
22,185
0
W
Hun Batz
pumpkio9
Hun Batz
19,231
5,621
1,259
2,578
14,240
7,105
1,659
2,413
11,827
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
52,256
95
Minions Killed
136
0
Camps Cleared
0
1,006,976
Distance Traveled
1,148,684
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,124
927
39
3
0
244,242
1
L
Medusa
9,545
795
38
3
0
185,812
0
W
Xbalanque
10,150
846
22
2
0
193,734
3
L
Odin
7,915
660
12
1
0
212,376
0
L
Poseidon
9,163
764
34
3
0
192,734
0
W
Jormungandr
10,321
860
32
3
0
240,453
5
L
Ao Kuang
8,374
698
3
0
0
194,930
1
L
Vamana
8,897
741
8
1
0
221,124
1
W
Scylla
10,023
835
23
2
0
252,888
0
W
Hun Batz
10,638
887
20
2
0
217,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role