Player Matchup

Ah Puch
Ah Puch
Deanocakes
Ah Puch
Level 109
God Stats
5W - 2L
1,660 SR
Queue Stats
288W - 309L
1,453 Elo+
Solo
Chiron
Chiron
LASHÄ
Chiron
Level 160
God Stats
3W - 6L
1,656 SR
Queue Stats
168W - 176L
1,552 Elo+
Solo
Fenrir
Fenrir
Yipman
Fenrir
Level 160
God Stats
13W - 20L
1,404 SR
Queue Stats
1,075W - 1,094L
1,477 Elo+
Solo
Cerberus
Cerberus
ТеньХрень
Cerberus
Level 68
God Stats
4W - 1L
1,599 SR
Queue Stats
372W - 340L
1,480 Elo+
Solo
Tiamat
Tiamat
山吹欧拉
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,414 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,475 Elo+

VS

Team Averages
Level 143
1,594 SR
1,509 Elo+
Artemis
Artemis
Ansheek
Artemis
Level 117
God Stats
2W - 1L
1,979 SR
Queue Stats
85W - 87L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Grudacus
Heimdallr
Level 147
God Stats
24W - 15L
1,583 SR
Queue Stats
686W - 659L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Mindosa333
Cthulhu
Level 152
God Stats
2W - 8L
1,347 SR
Queue Stats
605W - 625L
1,581 Elo+
Solo
Cerberus
Cerberus
Tofu_Town
Cerberus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ravana
Ravana
baffelitto
Ravana
Level 149
God Stats
5W - 5L
1,564 SR
Queue Stats
249W - 249L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deanocakes
Ah Puch
19
3 / 3 / 20
11,515
720
27,316
17,337
10,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
LASHÄ
Chiron
20
11 / 2 / 14
12,687
793
26,765
15,368
9,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Yipman
Fenrir
18
8 / 4 / 16
11,415
713
12,282
22,928
21,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 1 / 20
12,393
775
13,506
27,624
38,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
18
4 / 5 / 16
11,524
720
13,172
20,497
17,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ansheek
Artemis
18
5 / 7 / 6
10,661
666
23,640
17,420
8,846
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Grudacus
Heimdallr
18
3 / 5 / 9
10,658
666
21,103
18,975
10,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mindosa333
Cthulhu
18
3 / 6 / 7
10,559
660
21,069
23,079
27,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Tofu_Town
Cerberus
15
1 / 8 / 8
9,664
604
7,130
26,737
21,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
baffelitto
Ravana
15
3 / 6 / 7
9,563
598
10,848
17,084
15,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
32
Kills
15
15
Deaths
32
86
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ansheek
Artemis
5
7
6
1.14
W
Ah Puch
Deanocakes
Ah Puch
3
3
20
4.33
L
Heimdallr
Grudacus
Heimdallr
3
5
9
1.5
W
Chiron
LASHÄ
Chiron
11
2
14
9
L
Cthulhu
Mindosa333
Cthulhu
3
6
7
1.08
L
Cerberus
Tofu_Town
Cerberus
1
8
8
0.63
W
Fenrir
Yipman
Fenrir
8
4
16
4
L
Ravana
baffelitto
Ravana
3
6
7
1.08
W
6
1
20
16
W
Tiamat
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,041
Damage
83,790
103,754
Taken
103,295
97,495
Mitigated
84,432
44,183
Healing
25,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ansheek
Artemis
23,640
12,649
1,798
1,745
17,420
8,846
757
8,512
8,721
0
34,415
W
Ah Puch
Deanocakes
Ah Puch
27,316
1,815
173
3,774
17,337
10,136
2,910
6,163
11,174
44,927
0
L
Heimdallr
Grudacus
Heimdallr
21,103
9,522
2,602
4,481
18,975
10,370
815
8,961
9,939
0
38,773
W
Chiron
LASHÄ
Chiron
26,765
8,787
6,911
4,434
15,368
9,191
3,736
6,292
9,058
0
54,844
L
Cthulhu
Mindosa333
Cthulhu
21,069
887
1,696
3,049
23,079
27,899
0
8,796
13,944
47,299
0
L
Cerberus
Tofu_Town
Cerberus
7,130
476
1,097
3,506
26,737
21,445
194
17,621
8,906
16,963
0
W
Fenrir
Yipman
Fenrir
12,282
2,265
1,717
4,493
22,928
21,611
1,968
3,890
19,038
0
22,228
L
Ravana
baffelitto
Ravana
10,848
1,777
1,473
3,769
17,084
15,872
897
9,988
6,991
0
13,821
W
13,506
747
5,496
10,841
27,624
38,577
997
5,606
22,018
31,740
0
W
Tiamat
13,172
1,576
2,373
3,971
20,497
17,980
370
6,248
14,249
33,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
51,105
218
Minions Killed
180
0
Camps Cleared
0
1,607,087
Distance Traveled
1,359,361
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,661
666
42
3
0
214,261
0
W
Ah Puch
11,515
720
40
3
0
260,061
6
L
Heimdallr
10,658
666
49
3
0
277,471
2
W
Chiron
12,687
793
58
4
0
308,798
0
L
Cthulhu
10,559
660
45
3
0
301,554
4
L
Cerberus
9,664
604
34
2
0
255,683
0
W
Fenrir
11,415
713
16
1
0
357,978
0
L
Ravana
9,563
598
10
1
0
310,392
0
W
Cerberus
12,393
775
55
3
0
373,466
0
W
Tiamat
11,524
720
49
3
0
306,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role