Player Matchup

Xbalanque
Xbalanque
Durburrito
Xbalanque
Level 64
God Stats
0W - 2L
1,531 SR
Queue Stats
10W - 17L
1,345 Elo+
Party 1
Fenrir
Fenrir
GR1MLOCK-NZ
Fenrir
Level 61
God Stats
1W - 3L
1,497 SR
Queue Stats
99W - 187L
1,240 Elo+
Solo
Olorun
Olorun
XxOshimaruxX
Olorun
Level 22
God Stats
2W - 1L
1,357 SR
Queue Stats
8W - 16L
1,345 Elo+
Party 1
Team Averages
Level 49
1,462 SR
1,310 Elo+

VS

Team Averages
Level 67
1,470 SR
1,295 Elo+
The Morrigan
The Morrigan
HotSacci-TTVsmd
The Morrigan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 296L
1,365 Elo+
Solo
Achilles
Achilles
IGiozl
Achilles
Level 68
God Stats
1W - 0L
1,409 SR
Queue Stats
13W - 20L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
stimpyku
Tsukuyomi
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Durburrito
Xbalanque
14
1 / 4 / 5
9,545
597
13,482
13,431
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
15
2 / 5 / 4
9,868
617
6,712
17,226
19,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
3 / 7 / 3
10,367
648
8,672
15,933
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HotSacci-TTVsmd
The Morrigan
13
2 / 0 / 5
9,732
608
5,805
6,401
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
IGiozl
Achilles
17
6 / 4 / 6
12,297
769
13,264
17,192
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
stimpyku
Tsukuyomi
17
8 / 2 / 7
12,025
752
17,383
14,832
6,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
6
Kills
16
16
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Durburrito
Xbalanque
1
4
5
0.88
L
Fenrir
2
5
4
0.8
W
The Morrigan
HotSacci-TTVsmd
The Morrigan
2
0
5
4.5
W
Achilles
IGiozl
Achilles
6
4
6
2.25
L
Olorun
3
7
3
0.64
W
Tsukuyomi
stimpyku
Tsukuyomi
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
36,452
46,590
Taken
38,425
32,411
Mitigated
24,548
5,705
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Durburrito
Xbalanque
13,482
6,113
0
1,988
13,431
5,071
825
775
12,656
0
44,614
L
Fenrir
6,712
2,391
0
636
17,226
19,830
301
2,752
14,474
0
24,037
W
The Morrigan
HotSacci-TTVsmd
The Morrigan
5,805
829
0
0
6,401
2,743
1,140
900
5,501
21,861
1,309
W
Achilles
IGiozl
Achilles
13,264
2,782
380
3,093
17,192
15,016
1,197
2,227
14,965
0
41,300
L
Olorun
8,672
4,730
223
2,858
15,933
7,510
311
2,083
13,850
28,467
4,090
W
Tsukuyomi
stimpyku
Tsukuyomi
17,383
5,352
0
3,950
14,832
6,789
411
4,620
10,212
0
44,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
34,054
131
Minions Killed
152
4
Camps Cleared
7
782,835
Distance Traveled
805,485
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,545
597
60
4
2
287,095
2
L
Fenrir
9,868
617
27
2
0
269,298
0
W
The Morrigan
9,732
608
35
2
0
253,116
0
W
Achilles
12,297
769
61
4
2
250,929
0
L
Olorun
10,367
648
44
3
2
226,442
1
W
Tsukuyomi
12,025
752
56
4
5
301,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role