Player Matchup

King Arthur
King Arthur
Jay0123456789012
King Arthur
Level 114
God Stats
2W - 3L
1,514 SR
Queue Stats
51W - 43L
1,621 Elo+
Party 2
Olorun
Olorun
RyanChrist27
Olorun
Level 96
God Stats
17W - 14L
1,570 SR
Queue Stats
137W - 107L
1,499 Elo+
Party 2
Da Ji
Da Ji
ThatxRudexGinger
Da Ji
Level 105
God Stats
2W - 2L
1,457 SR
Queue Stats
253W - 228L
1,514 Elo+
Party 2
Team Averages
Level 105
1,514 SR
1,545 Elo+

VS

Team Averages
Level 111
1,451 SR
1,518 Elo+
Zhong Kui
Zhong Kui
GameBad11299
Zhong Kui
Level 78
God Stats
0W - 3L
1,412 SR
Queue Stats
188W - 180L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MaiqTheLiar-39
Ah Muzen Cab
Level 146
God Stats
6W - 6L
1,580 SR
Queue Stats
390W - 430L
1,466 Elo+
Solo
Hercules
Hercules
TariusKing1
Hercules
Level 109
God Stats
1W - 5L
1,361 SR
Queue Stats
123W - 97L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jay0123456789012
King Arthur
19
3 / 0 / 9
13,246
662
23,020
20,296
21,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
19
7 / 5 / 4
14,107
705
24,540
20,883
11,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 5 / 8
12,986
649
12,989
22,899
11,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GameBad11299
Zhong Kui
16
5 / 6 / 2
12,844
642
16,947
21,572
19,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
MaiqTheLiar-39
Ah Muzen Cab
16
2 / 4 / 5
11,749
587
17,570
17,788
8,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TariusKing1
Hercules
19
3 / 2 / 6
12,689
634
16,444
27,108
35,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
12
Kills
10
10
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GameBad11299
Zhong Kui
5
6
2
1
W
King Arthur
Jay0123456789012
King Arthur
3
0
9
7.5
L
Ah Muzen Cab
MaiqTheLiar-39
Ah Muzen Cab
2
4
5
1.13
W
Olorun
7
5
4
1.8
L
Hercules
TariusKing1
Hercules
3
2
6
3
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
50,961
64,078
Taken
66,468
44,915
Mitigated
63,561
19,576
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GameBad11299
Zhong Kui
16,947
1,339
0
3,486
21,572
19,363
102
7,396
14,176
39,567
0
W
King Arthur
Jay0123456789012
King Arthur
23,020
1,425
0
4,722
20,296
21,972
145
6,134
14,162
0
61,461
L
Ah Muzen Cab
MaiqTheLiar-39
Ah Muzen Cab
17,570
5,425
0
2,232
17,788
8,792
0
4,293
13,495
0
55,630
W
Olorun
24,540
13,417
3,598
8,248
20,883
11,433
2,471
6,945
13,938
67,806
6,261
L
Hercules
TariusKing1
Hercules
16,444
3,565
630
13,966
27,108
35,406
0
10,722
16,386
0
53,757
W
12,989
3,059
423
2,585
22,899
11,510
279
4,723
18,176
0
48,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
37,282
236
Minions Killed
228
9
Camps Cleared
8
1,064,945
Distance Traveled
1,051,465
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,844
642
59
3
2
290,538
0
W
King Arthur
13,246
662
57
3
1
421,129
2
L
Ah Muzen Cab
11,749
587
89
4
5
374,260
6
W
Olorun
14,107
705
96
5
4
300,776
2
L
Hercules
12,689
634
80
4
1
386,667
0
W
Da Ji
12,986
649
83
4
4
343,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role