Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Alxrod
Freya
Level 49
God Stats
4W - 1L
1,608 SR
Queue Stats
46W - 47L
1,505 Elo+
Solo
Discordia
Discordia
BigBanshee
Discordia
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
527W - 380L
1,740 Elo+
Party 2
Ymir
Ymir
RosaPercs_
Ymir
Level 136
God Stats
16W - 12L
1,635 SR
Queue Stats
593W - 398L
1,772 Elo+
Party 2
Ne Zha
Ne Zha
StillCorners
Ne Zha
Level 16
God Stats
10W - 6L
1,765 SR
Queue Stats
70W - 27L
1,804 Elo+
Party 2
Team Averages
Level 87
1,602 SR
1,664 Elo+

VS

Team Averages
Level 66
1,588 SR
1,510 Elo+
Zeus
Zeus
 
Zeus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BlossumPossum
Chaac
Level 108
God Stats
9W - 10L
1,555 SR
Queue Stats
185W - 162L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
CapitalReeks
Danzaburou
Level 47
God Stats
36W - 27L
1,580 SR
Queue Stats
72W - 71L
1,483 Elo+
Party 3
Fenrir
Fenrir
So1oGunz
Fenrir
Level 65
God Stats
12W - 11L
1,543 SR
Queue Stats
89W - 81L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
brobotgaming
Gilgamesh
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
99W - 97L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 0 / 4
8,557
611
7,658
8,274
8,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Alxrod
Freya
13
8 / 1 / 2
8,072
577
10,239
7,346
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
BigBanshee
Discordia
14
4 / 0 / 4
8,504
607
7,669
4,499
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 6
9,062
647
4,580
8,255
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
11
0 / 1 / 8
6,464
462
4,625
11,656
7,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 3 / 0
7,142
510
3,887
9,631
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
6,164
440
3,069
11,976
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
CapitalReeks
Danzaburou
11
1 / 3 / 1
6,440
460
6,220
7,103
2,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
So1oGunz
Fenrir
10
1 / 5 / 0
5,738
410
3,565
11,193
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
brobotgaming
Gilgamesh
11
0 / 4 / 0
6,421
459
4,141
12,964
7,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
19
Kills
2
2
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
4
5
L
Zeus
 
Zeus
0
3
0
0
W
Freya
Alxrod
Freya
8
1
2
9
W
Discordia
BigBanshee
Discordia
4
0
4
6
L
0
4
1
0.13
L
Danzaburou
CapitalReeks
Danzaburou
1
3
1
0.5
W
4
0
6
7
L
Fenrir
So1oGunz
Fenrir
1
5
0
0.2
W
Ne Zha
0
1
8
4
L
Gilgamesh
brobotgaming
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
20,882
40,030
Taken
52,867
25,019
Mitigated
23,967
18,274
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,658
377
0
2,783
8,274
8,314
143
0
8,274
41,340
0
L
Zeus
 
Zeus
3,887
125
0
750
9,631
4,035
0
5,645
3,946
67,525
0
W
Freya
Alxrod
Freya
10,239
3,418
0
4,673
7,346
2,625
546
0
7,346
36,131
0
W
Discordia
BigBanshee
Discordia
7,669
1,104
0
1,098
4,499
1,861
266
1,515
2,984
66,705
0
L
3,069
253
0
3,992
11,976
5,752
0
6,721
5,146
0
33,662
L
Danzaburou
CapitalReeks
Danzaburou
6,220
2,638
0
1,686
7,103
2,668
816
4,027
2,786
0
39,313
W
4,580
908
0
4,580
8,255
4,958
0
1,409
6,846
68,370
0
L
Fenrir
So1oGunz
Fenrir
3,565
939
0
2,532
11,193
4,021
180
5,165
5,578
0
26,877
W
Ne Zha
4,625
1,697
0
5,140
11,656
7,261
378
963
10,693
0
31,610
L
Gilgamesh
brobotgaming
Gilgamesh
4,141
1,172
0
1,596
12,964
7,491
0
7,238
5,265
0
40,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
31,905
446
Minions Killed
364
0
Camps Cleared
0
1,467,751
Distance Traveled
1,302,602
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,557
611
84
6
0
259,484
3
L
Zeus
7,142
510
117
8
0
251,930
4
W
Freya
8,072
577
86
6
0
284,204
5
W
Discordia
8,504
607
120
9
0
289,221
4
L
Chaac
6,164
440
72
5
0
259,715
2
L
Danzaburou
6,440
460
64
5
0
257,770
0
W
Ymir
9,062
647
134
10
0
325,773
3
L
Fenrir
5,738
410
38
3
0
275,553
1
W
Ne Zha
6,464
462
22
2
0
309,069
4
L
Gilgamesh
6,421
459
73
5
0
257,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role