Player Matchup

Merlin
Merlin
CrypticN00b
Merlin
Level 15
God Stats
2W - 5L
1,345 SR
Queue Stats
17W - 28L
1,459 Elo+
Party 2
Ares
Ares
Jaawwn
Ares
Level 69
God Stats
2W - 3L
1,747 SR
Queue Stats
118W - 104L
1,557 Elo+
Solo
Ishtar
Ishtar
Kemerai
Ishtar
Level 150
God Stats
0W - 4L
1,499 SR
Queue Stats
82W - 82L
1,497 Elo+
Solo
King Arthur
King Arthur
KingReese27
King Arthur
Level 37
God Stats
8W - 9L
1,488 SR
Queue Stats
68W - 99L
1,451 Elo+
Solo
Cliodhna
Cliodhna
RedNinja9x
Cliodhna
Level 99
God Stats
2W - 1L
1,771 SR
Queue Stats
25W - 32L
1,479 Elo+
Party 2
Team Averages
Level 74
1,570 SR
1,489 Elo+

VS

Team Averages
Level 155
1,747 SR
1,681 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Izanami
Ra
Level 160
God Stats
31W - 4L
1,994 SR
Queue Stats
1,546W - 143L
1,950 Elo+
Party 1
Charybdis
Charybdis
PartIcy
Charybdis
Level 160
God Stats
790W - 280L
1,771 SR
Queue Stats
940W - 343L
1,770 Elo+
Party 1
Tsukuyomi
Tsukuyomi
deathwish904
Tsukuyomi
Level 136
God Stats
3W - 0L
1,971 SR
Queue Stats
69W - 32L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 5 / 1
5,654
1,131
3,988
7,919
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Jaawwn
Ares
10
0 / 2 / 0
5,588
1,118
2,661
4,731
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Kemerai
Ishtar
10
1 / 1 / 0
5,799
1,160
1,443
2,417
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
KingReese27
King Arthur
10
0 / 3 / 1
5,453
1,091
900
4,751
2,269
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
RedNinja9x
Cliodhna
10
0 / 8 / 0
5,305
1,061
2,271
10,137
4,569
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

193

VS

Team 2 Tickets

459

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
5 / 0 / 9
7,766
1,553
8,108
3,859
1,744
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
 
Hercules
12
5 / 1 / 8
7,068
1,414
4,483
6,076
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 0 / 10
7,142
1,428
7,437
2,322
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
PartIcy
Charybdis
12
3 / 0 / 10
7,126
1,425
4,518
2,698
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
deathwish904
Tsukuyomi
12
1 / 0 / 8
6,523
1,305
3,283
2,065
828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
19
19
Deaths
1
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
9
9.5
W
Hercules
 
Hercules
5
1
8
9
L
Merlin
0
5
1
0.1
W
5
0
10
10
L
Ares
Jaawwn
Ares
0
2
0
0
L
Ishtar
Kemerai
Ishtar
1
1
0
1
L
King Arthur
KingReese27
King Arthur
0
3
1
0.17
W
Charybdis
PartIcy
Charybdis
3
0
10
8
L
Cliodhna
RedNinja9x
Cliodhna
0
8
0
0
W
Tsukuyomi
deathwish904
Tsukuyomi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
27,829
29,955
Taken
17,020
14,239
Mitigated
9,100
921
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,108
2,863
0
869
3,859
1,744
0
2,445
1,414
14,909
0
W
Hercules
 
Hercules
4,483
2,071
430
1,650
6,076
4,639
0
2,379
3,697
0
6,408
L
Merlin
3,988
608
0
0
7,919
3,360
0
5,273
2,447
12,920
0
W
7,437
848
1,247
588
2,322
969
0
961
1,361
17,984
0
L
Ares
Jaawwn
Ares
2,661
342
0
584
4,731
3,197
0
2,621
2,047
3,727
0
L
Ishtar
Kemerai
Ishtar
1,443
711
0
212
2,417
844
0
595
1,794
0
6,689
L
King Arthur
KingReese27
King Arthur
900
149
0
0
4,751
2,269
0
1,579
3,107
0
2,638
W
Charybdis
PartIcy
Charybdis
4,518
2,637
0
823
2,698
920
0
673
1,581
0
19,759
L
Cliodhna
RedNinja9x
Cliodhna
2,271
884
0
125
10,137
4,569
0
5,101
4,773
0
3,588
W
Tsukuyomi
deathwish904
Tsukuyomi
3,283
1,185
0
43
2,065
828
0
191
1,874
0
19,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
35,625
37
Minions Killed
120
3
Camps Cleared
9
323,396
Distance Traveled
584,800
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,766
1,553
10
2
3
110,805
1
W
Hercules
7,068
1,414
6
1
0
121,094
0
L
Merlin
5,654
1,131
22
4
0
55,967
0
W
Ra
7,142
1,428
27
5
2
130,993
1
L
Ares
5,588
1,118
3
1
1
69,891
0
L
Ishtar
5,799
1,160
10
2
1
82,350
0
L
King Arthur
5,453
1,091
1
0
0
64,116
1
W
Charybdis
7,126
1,425
47
9
3
105,803
0
L
Cliodhna
5,305
1,061
1
0
1
51,072
0
W
Tsukuyomi
6,523
1,305
30
6
1
116,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role