Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Maniac848
Lancelot
Level 106
God Stats
15W - 12L
1,621 SR
Queue Stats
467W - 489L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
Spades95
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 171L
1,432 Elo+
Party 1
Ishtar
Ishtar
abahnur
Ishtar
Level 86
God Stats
3W - 2L
1,444 SR
Queue Stats
16W - 11L
1,509 Elo+
Party 1
Serqet
Serqet
ßuŇŇy
Serqet
Level 65
God Stats
9W - 22L
1,356 SR
Queue Stats
46W - 66L
1,387 Elo+
Party 1
Team Averages
Level 96
1,484 SR
1,460 Elo+

VS

Team Averages
Level 109
1,487 SR
1,527 Elo+
Horus
Horus
DesmondThePlayer
Horus
Level 80
God Stats
24W - 17L
1,593 SR
Queue Stats
338W - 339L
1,570 Elo+
Solo
Ravana
Ravana
Niizz
Ravana
Level 102
God Stats
14W - 7L
1,161 SR
Queue Stats
317W - 313L
1,586 Elo+
Solo
Yu Huang
Yu Huang
Sutan19
Yu Huang
Level 119
God Stats
1W - 1L
1,648 SR
Queue Stats
73W - 81L
1,499 Elo+
Solo
Neith
Neith
ViniDKZouni
Neith
Level 89
God Stats
29W - 40L
1,538 SR
Queue Stats
325W - 367L
1,481 Elo+
Solo
Chronos
Chronos
心体技仁智勇
Chronos
Level 155
God Stats
20W - 20L
1,495 SR
Queue Stats
203W - 193L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 12 / 4
9,988
476
12,193
21,990
9,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Maniac848
Lancelot
12
0 / 7 / 5
8,278
394
5,877
26,125
27,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Spades95
Ne Zha
14
0 / 8 / 4
8,499
405
8,593
24,839
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
abahnur
Ishtar
14
2 / 8 / 4
8,988
428
11,623
18,137
6,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
ßuŇŇy
Serqet
14
3 / 6 / 4
8,682
413
10,965
15,588
7,033
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 20
11,713
558
12,453
14,521
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Niizz
Ravana
20
17 / 1 / 7
13,674
651
22,973
13,135
9,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Sutan19
Yu Huang
18
3 / 0 / 15
12,389
590
13,619
9,004
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 5 / 15
13,448
640
22,917
16,094
7,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
6 / 4 / 4
12,916
615
15,236
21,831
10,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
10
Kills
41
41
Deaths
10
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
12
4
0.58
W
5
0
20
15
L
Lancelot
Maniac848
Lancelot
0
7
5
0.36
W
Ravana
Niizz
Ravana
17
1
7
20.5
L
Ne Zha
Spades95
Ne Zha
0
8
4
0.25
W
Yu Huang
Sutan19
Yu Huang
3
0
15
10.5
W
10
5
15
3.5
L
Ishtar
abahnur
Ishtar
2
8
4
0.5
L
Serqet
ßuŇŇy
Serqet
3
6
4
0.83
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
87,198
106,679
Taken
74,585
58,858
Mitigated
51,350
11,893
Healing
25,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,193
709
0
3,741
21,990
9,780
0
5,332
16,658
61,985
0
W
12,453
4,230
3,971
8,129
14,521
19,936
162
2,451
11,830
972
23,435
L
Lancelot
Maniac848
Lancelot
5,877
1,284
0
2,617
26,125
27,312
0
9,685
16,440
0
33,824
W
Ravana
Niizz
Ravana
22,973
8,593
0
2,493
13,135
9,890
1,425
2,241
10,854
47
133,438
L
Ne Zha
Spades95
Ne Zha
8,593
2,342
0
3,827
24,839
8,157
0
7,199
17,640
0
57,122
W
Yu Huang
Sutan19
Yu Huang
13,619
758
0
1,210
9,004
4,108
1,134
2,226
6,778
90,193
0
W
22,917
8,966
0
3,677
16,094
7,288
4,484
3,616
12,307
22
94,242
L
Ishtar
abahnur
Ishtar
11,623
8,005
0
1,708
18,137
6,576
0
2,682
15,455
0
58,195
L
Serqet
ßuŇŇy
Serqet
10,965
2,476
0
0
15,588
7,033
0
4,998
10,590
0
37,426
W
15,236
5,443
0
6,008
21,831
10,128
12,685
1,995
18,729
111,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
64,140
369
Minions Killed
626
0
Camps Cleared
0
1,758,335
Distance Traveled
2,079,717
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,988
476
99
5
0
286,446
1
W
Horus
11,713
558
16
1
0
455,326
2
L
Lancelot
8,278
394
48
2
0
408,807
2
W
Ravana
13,674
651
150
7
0
488,838
3
L
Ne Zha
8,499
405
97
5
0
379,625
1
W
Yu Huang
12,389
590
151
7
0
418,649
1
W
Neith
13,448
640
140
7
0
357,749
4
L
Ishtar
8,988
428
74
4
0
332,761
4
L
Serqet
8,682
413
51
2
0
350,696
0
W
Chronos
12,916
615
169
8
0
359,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role