Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GirthyConk
Anubis
Level 42
God Stats
1W - 7L
1,871 SR
Queue Stats
229W - 247L
1,550 Elo+
Solo
Ymir
Ymir
RobustObito
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 115L
1,387 Elo+
Party 2
Ishtar
Ishtar
chewblackie
Ishtar
Level 29
God Stats
0W - 5L
1,089 SR
Queue Stats
77W - 101L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
earthstore
Sun Wukong
Level 60
God Stats
8W - 21L
1,355 SR
Queue Stats
162W - 212L
1,506 Elo+
Party 1
Team Averages
Level 44
1,463 SR
1,473 Elo+

VS

Team Averages
Level 72
1,600 SR
1,601 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Penggguin
Arachne
Level 22
God Stats
3W - 1L
1,584 SR
Queue Stats
111W - 68L
1,639 Elo+
Party 3
Khepri
Khepri
Whatisgood
Khepri
Level 57
God Stats
6W - 1L
1,808 SR
Queue Stats
278W - 194L
1,644 Elo+
Party 3
Mulan
Mulan
Zombifier137
Mulan
Level 89
God Stats
7W - 6L
1,485 SR
Queue Stats
331W - 241L
1,602 Elo+
Party 3
Ra
Ra
thundercat1016
Ra
Level 61
God Stats
6W - 3L
1,623 SR
Queue Stats
310W - 260L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 5 / 1
8,759
973
6,761
16,204
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
GirthyConk
Anubis
15
0 / 9 / 3
9,246
1,027
12,666
17,719
9,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 2
8,596
955
4,850
10,906
9,239
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
14
2 / 8 / 1
9,558
1,062
13,131
19,923
9,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
earthstore
Sun Wukong
15
1 / 7 / 2
9,541
1,060
9,510
20,464
19,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

95

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 1 / 18
10,861
1,207
12,301
7,716
4,229
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Penggguin
Arachne
18
11 / 0 / 18
12,174
1,353
18,806
12,163
10,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Whatisgood
Khepri
17
0 / 0 / 18
10,577
1,175
5,887
8,892
13,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
13 / 1 / 15
12,363
1,374
26,451
20,205
26,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 15
11,103
1,234
15,727
5,384
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
118
3
Kills
34
34
Deaths
3
9
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
1
0.1
W
Ishtar
 
Ishtar
4
1
18
13
L
Anubis
GirthyConk
Anubis
0
9
3
0.17
W
Arachne
Penggguin
Arachne
11
0
18
20
L
0
5
2
0.2
W
Khepri
Whatisgood
Khepri
0
0
18
9
W
13
1
15
20.5
L
Ishtar
2
8
1
0.31
L
Sun Wukong
earthstore
Sun Wukong
1
7
2
0.29
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
79,172
85,216
Taken
54,360
53,620
Mitigated
57,554
3,764
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,761
6,124
0
1,522
16,204
6,693
0
2,973
13,231
0
25,120
W
Ishtar
 
Ishtar
12,301
7,001
0
773
7,716
4,229
0
3,248
4,468
0
29,878
L
Anubis
GirthyConk
Anubis
12,666
519
0
1,077
17,719
9,479
0
5,385
12,334
31,185
0
W
Arachne
Penggguin
Arachne
18,806
12,047
0
4,557
12,163
10,257
0
1,739
10,424
0
24,540
L
4,850
251
0
0
10,906
9,239
0
4,212
6,694
11,217
0
W
Khepri
Whatisgood
Khepri
5,887
247
0
807
8,892
13,573
0
4,297
4,595
9,779
0
W
26,451
3,303
218
8,021
20,205
26,474
0
6,195
11,830
299
40,604
L
Ishtar
13,131
7,987
0
453
19,923
9,158
0
5,216
14,707
0
26,421
L
Sun Wukong
earthstore
Sun Wukong
9,510
1,745
0
712
20,464
19,051
0
4,117
16,347
0
32,219
W
15,727
606
2,528
839
5,384
3,021
0
2,037
3,347
50,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,700
Gold Earned
57,078
177
Minions Killed
180
4
Camps Cleared
11
762,615
Distance Traveled
970,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,759
973
34
4
2
177,016
0
W
Ishtar
10,861
1,207
42
5
4
181,784
0
L
Anubis
9,246
1,027
42
5
0
158,958
1
W
Arachne
12,174
1,353
12
1
6
228,546
0
L
Ymir
8,596
955
19
2
1
105,808
0
W
Khepri
10,577
1,175
12
1
1
197,275
1
W
Mulan
12,363
1,374
33
4
0
176,567
2
L
Ishtar
9,558
1,062
24
3
1
143,755
0
L
Sun Wukong
9,541
1,060
58
6
0
177,078
0
W
Ra
11,103
1,234
81
9
0
186,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role