Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Chronochan
Charybdis
Level 27
God Stats
1W - 3L
1,162 SR
Queue Stats
3W - 14L
1,145 Elo+
Party 2
Hera
Hera
GTerratown
Hera
Level 68
God Stats
0W - 1L
1,350 SR
Queue Stats
11W - 20L
1,264 Elo+
Party 2
King Arthur
King Arthur
HumaneSnail8508
King Arthur
Level 108
God Stats
11W - 18L
1,428 SR
Queue Stats
124W - 166L
1,412 Elo+
Party 3
Medusa
Medusa
SniperNinja1
Medusa
Level 23
God Stats
20W - 10L
1,720 SR
Queue Stats
40W - 33L
1,556 Elo+
Party 3
Team Averages
Level 66
1,432 SR
1,376 Elo+

VS

Team Averages
Level 115
1,549 SR
1,502 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Luma
Tiamat
Level 160
God Stats
6W - 2L
1,581 SR
Queue Stats
367W - 257L
1,606 Elo+
Party 1
Mulan
Mulan
gameplayer
Mulan
Level 121
God Stats
8W - 4L
1,660 SR
Queue Stats
132W - 104L
1,606 Elo+
Party 1
Olorun
Olorun
smokeysmokes88
Olorun
Level 11
God Stats
9W - 12L
1,503 SR
Queue Stats
129W - 145L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 4
6,725
673
6,642
13,105
8,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Chronochan
Charybdis
13
1 / 2 / 1
6,950
695
6,863
8,002
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
6,538
654
4,795
7,306
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
HumaneSnail8508
King Arthur
13
1 / 8 / 2
7,126
713
7,946
16,796
14,291
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
16
4 / 3 / 0
8,352
835
8,083
9,289
4,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 3 / 9
8,744
874
14,530
10,619
4,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
 
Camazotz
14
1 / 0 / 13
7,497
750
10,550
11,585
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Luma
Tiamat
16
10 / 1 / 8
9,096
910
12,428
10,850
7,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
14
3 / 2 / 13
7,653
765
7,740
12,039
8,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 0 / 1
7,637
764
1,256
2,948
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
21
21
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
4
0.5
W
Cupid
 
Cupid
7
3
9
3.83
W
Camazotz
 
Camazotz
1
0
13
7.5
L
Charybdis
Chronochan
Charybdis
1
2
1
0.75
L
0
4
3
0.38
L
King Arthur
HumaneSnail8508
King Arthur
1
8
2
0.25
W
Tiamat
Luma
Tiamat
10
1
8
14
L
Medusa
4
3
0
1.33
W
Mulan
3
2
13
4.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,329
Damage
46,504
54,498
Taken
48,041
33,005
Mitigated
30,518
7,517
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,642
634
533
3,035
13,105
8,250
0
2,889
9,895
0
14,567
W
Cupid
 
Cupid
14,530
8,458
1,515
4,656
10,619
4,812
905
2,157
8,462
0
37,506
W
Camazotz
 
Camazotz
10,550
2,621
0
8,652
11,585
8,203
321
342
11,243
0
23,776
L
Charybdis
Chronochan
Charybdis
6,863
1,942
251
902
8,002
3,392
0
1,855
5,937
0
15,542
L
4,795
512
425
1,051
7,306
2,830
87
2,320
4,699
15,833
0
L
King Arthur
HumaneSnail8508
King Arthur
7,946
1,050
0
1,060
16,796
14,291
0
2,172
14,142
91
24,914
W
Tiamat
Luma
Tiamat
12,428
1,131
0
3,866
10,850
7,976
1,289
996
9,854
24,808
0
L
Medusa
8,083
3,603
0
260
9,289
4,242
213
3,464
5,412
0
33,240
W
Mulan
7,740
1,456
654
3,229
12,039
8,292
37
1,391
10,648
0
12,942
W
1,256
1,039
104
917
2,948
1,235
0
0
2,948
26,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
40,627
161
Minions Killed
222
0
Camps Cleared
0
962,283
Distance Traveled
967,439
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,725
673
21
2
0
191,361
0
W
Cupid
8,744
874
68
7
0
188,222
3
W
Camazotz
7,497
750
32
3
0
232,711
3
L
Charybdis
6,950
695
19
2
0
194,790
0
L
Hera
6,538
654
24
2
0
191,198
0
L
King Arthur
7,126
713
40
4
0
179,292
2
W
Tiamat
9,096
910
40
4
0
229,366
0
L
Medusa
8,352
835
57
6
0
205,642
2
W
Mulan
7,653
765
14
1
0
219,902
2
W
Olorun
7,637
764
68
7
0
97,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role