Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Alpha6iX
Scylla
Level 51
God Stats
3W - 3L
1,567 SR
Queue Stats
178W - 193L
1,498 Elo+
Party 2
Nemesis
Nemesis
CornalitoRebelde
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 2
Ganesha
Ganesha
LoveHateRuleOwO
Ganesha
Level 100
God Stats
23W - 12L
1,736 SR
Queue Stats
138W - 132L
1,582 Elo+
Party 3
King Arthur
King Arthur
tiwuldor
King Arthur
Level 138
God Stats
1W - 8L
1,220 SR
Queue Stats
399W - 426L
1,538 Elo+
Party 3
Team Averages
Level 77
1,504 SR
1,518 Elo+

VS

Team Averages
Level 84
1,653 SR
1,587 Elo+
Sobek
Sobek
BamDoofus
Sobek
Level 117
God Stats
5W - 6L
1,596 SR
Queue Stats
297W - 229L
1,714 Elo+
Party 1
Fenrir
Fenrir
FlacoGamingYT
Fenrir
Level 140
God Stats
8W - 6L
1,637 SR
Queue Stats
205W - 145L
1,684 Elo+
Party 1
Jing Wei
Jing Wei
Kurotanii
Jing Wei
Level 20
God Stats
9W - 6L
1,687 SR
Queue Stats
22W - 23L
1,493 Elo+
Party 1
He Bo
He Bo
NoiselessGhoul
He Bo
Level 87
God Stats
3W - 1L
1,741 SR
Queue Stats
140W - 112L
1,586 Elo+
Party 1
Achilles
Achilles
vastobuu
Achilles
Level 57
God Stats
14W - 9L
1,605 SR
Queue Stats
23W - 23L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 1
6,123
1,225
5,680
7,219
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Alpha6iX
Scylla
11
1 / 5 / 0
6,283
1,257
3,824
7,584
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,521
1,104
500
5,544
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 5 / 1
6,317
1,263
4,168
13,266
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
tiwuldor
King Arthur
10
0 / 6 / 1
5,914
1,183
5,540
10,411
5,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

252

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BamDoofus
Sobek
12
0 / 0 / 20
7,329
1,466
6,048
6,556
6,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 12
7,674
1,535
9,568
6,436
6,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Kurotanii
Jing Wei
12
5 / 0 / 14
7,835
1,567
9,642
4,433
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 10
7,200
1,440
5,192
3,964
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
vastobuu
Achilles
13
8 / 1 / 13
8,072
1,614
9,506
5,297
2,505
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
92
1
Kills
23
23
Deaths
1
3
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Scylla
Alpha6iX
Scylla
1
5
0
0.2
W
Sobek
BamDoofus
Sobek
0
0
20
10
L
0
3
0
0
W
6
0
12
12
W
Jing Wei
Kurotanii
Jing Wei
5
0
14
12
L
0
5
1
0.1
W
4
0
10
9
L
King Arthur
tiwuldor
King Arthur
0
6
1
0.08
W
Achilles
vastobuu
Achilles
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
39,956
44,024
Taken
26,686
22,977
Mitigated
18,908
1,345
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,680
2,356
0
370
7,219
2,601
0
1,460
5,745
0
21,211
L
Scylla
Alpha6iX
Scylla
3,824
523
0
0
7,584
2,591
0
1,419
6,102
12,847
0
W
Sobek
BamDoofus
Sobek
6,048
1,010
1,745
3,702
6,556
6,610
0
1,743
4,501
11,562
0
L
500
209
0
112
5,544
1,834
0
1,134
4,370
0
1,474
W
9,568
4,067
0
920
6,436
6,424
0
1,547
4,735
56
14,244
W
Jing Wei
Kurotanii
Jing Wei
9,642
8,110
0
1,587
4,433
1,892
0
1,481
2,952
0
19,250
L
4,168
466
0
365
13,266
10,871
0
3,725
9,417
9,108
0
W
5,192
717
0
70
3,964
1,477
0
1,000
2,964
21,404
0
L
King Arthur
tiwuldor
King Arthur
5,540
294
0
498
10,411
5,080
0
3,192
7,094
0
12,531
W
Achilles
vastobuu
Achilles
9,506
3,193
0
207
5,297
2,505
0
2,221
3,076
0
12,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
38,110
83
Minions Killed
90
7
Camps Cleared
5
458,078
Distance Traveled
583,974
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,123
1,225
40
8
2
92,159
1
L
Scylla
6,283
1,257
20
4
2
91,571
0
W
Sobek
7,329
1,466
5
1
1
128,324
2
L
Nemesis
5,521
1,104
1
0
1
55,879
1
W
Fenrir
7,674
1,535
8
2
1
118,845
0
W
Jing Wei
7,835
1,567
22
4
1
111,985
0
L
Ganesha
6,317
1,263
5
1
0
106,506
0
W
He Bo
7,200
1,440
45
9
1
111,102
0
L
King Arthur
5,914
1,183
17
3
2
111,963
1
W
Achilles
8,072
1,614
10
2
1
113,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role