Player Matchup

Sol
Sol
Cali Ace OG
Sol
Level 146
God Stats
3W - 3L
1,486 SR
Queue Stats
404W - 380L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
GilgaPachino
Gilgamesh
Level 87
God Stats
16W - 15L
1,683 SR
Queue Stats
203W - 168L
1,606 Elo+
Party 1
King Arthur
King Arthur
Kha0sss
King Arthur
Level 95
God Stats
4W - 7L
1,399 SR
Queue Stats
206W - 189L
1,588 Elo+
Party 3
Poseidon
Poseidon
iRuleYou
Poseidon
Level 119
God Stats
1W - 2L
1,193 SR
Queue Stats
35W - 30L
1,649 Elo+
Party 3
Ymir
Ymir
monkeysnuts
Ymir
Level 156
God Stats
2W - 1L
1,508 SR
Queue Stats
205W - 155L
1,638 Elo+
Party 1
Team Averages
Level 121
1,454 SR
1,610 Elo+

VS

Team Averages
Level 107
1,611 SR
1,555 Elo+
Ne Zha
Ne Zha
Bigg Uzi Vert
Ne Zha
Level 101
God Stats
11W - 9L
1,662 SR
Queue Stats
278W - 252L
1,566 Elo+
Party 4
Kumbhakarna
Kumbhakarna
MrSIaughterGang
Kumbhakarna
Level 99
God Stats
18W - 23L
1,496 SR
Queue Stats
246W - 238L
1,570 Elo+
Party 4
Kukulkan
Kukulkan
RAMD0MZ
Kukulkan
Level 125
God Stats
8W - 7L
1,694 SR
Queue Stats
188W - 184L
1,544 Elo+
Party 2
Mulan
Mulan
iNSIGTHIRD
Mulan
Level 105
God Stats
61W - 49L
1,577 SR
Queue Stats
366W - 390L
1,559 Elo+
Solo
Hou Yi
Hou Yi
xAbnormalx
Hou Yi
Level 103
God Stats
4W - 4L
1,628 SR
Queue Stats
180W - 180L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,162
514
6,382
8,401
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GilgaPachino
Gilgamesh
9
1 / 1 / 4
6,016
501
3,986
8,354
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
Kha0sss
King Arthur
12
3 / 0 / 1
6,833
569
7,834
9,535
8,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Poseidon
iRuleYou
Poseidon
11
2 / 1 / 2
6,754
563
5,368
4,495
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 1 / 5
6,866
572
4,505
8,260
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,728
561
5,713
9,528
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
MrSIaughterGang
Kumbhakarna
9
0 / 1 / 2
5,643
470
2,657
8,963
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
RAMD0MZ
Kukulkan
10
0 / 2 / 1
5,708
476
4,854
5,049
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
10
1 / 3 / 0
6,227
519
5,280
10,067
7,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
xAbnormalx
Hou Yi
11
4 / 3 / 1
6,850
571
5,477
9,089
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
7
7
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
1
4
1
0.38
W
Gilgamesh
GilgaPachino
Gilgamesh
1
1
4
3
W
King Arthur
Kha0sss
King Arthur
3
0
1
3.5
L
Kumbhakarna
MrSIaughterGang
Kumbhakarna
0
1
2
1
L
Kukulkan
RAMD0MZ
Kukulkan
0
2
1
0.25
L
Mulan
1
3
0
0.33
W
Poseidon
iRuleYou
Poseidon
2
1
2
3
W
4
1
5
6.5
L
Hou Yi
xAbnormalx
Hou Yi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,075
Damage
23,981
39,045
Taken
42,696
22,574
Mitigated
22,910
9,470
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,713
1,650
0
2,041
9,528
4,042
0
2,936
6,592
0
48,662
W
6,382
3,283
0
1,488
8,401
2,156
0
456
7,945
46,252
0
W
Gilgamesh
GilgaPachino
Gilgamesh
3,986
1,097
0
1,670
8,354
5,744
0
2,992
5,362
0
13,713
W
King Arthur
Kha0sss
King Arthur
7,834
1,166
0
1,055
9,535
8,504
107
0
9,535
0
46,212
L
Kumbhakarna
MrSIaughterGang
Kumbhakarna
2,657
582
0
2,414
8,963
5,806
0
3,893
5,070
13,872
0
L
Kukulkan
RAMD0MZ
Kukulkan
4,854
912
0
1,364
5,049
2,166
0
2,982
2,067
41,265
0
L
Mulan
5,280
1,043
0
3,135
10,067
7,315
0
885
9,182
0
38,786
W
Poseidon
iRuleYou
Poseidon
5,368
603
0
765
4,495
1,608
0
2,199
2,296
51,950
0
W
4,505
1,501
0
4,492
8,260
4,562
103
1,864
6,396
44,137
0
L
Hou Yi
xAbnormalx
Hou Yi
5,477
2,468
0
1,952
9,089
3,581
0
5,559
3,530
0
44,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
31,156
356
Minions Killed
330
0
Camps Cleared
0
1,129,642
Distance Traveled
1,075,708
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,728
561
82
7
0
244,388
4
W
Sol
6,162
514
83
7
0
205,897
4
W
Gilgamesh
6,016
501
16
1
0
226,247
0
W
King Arthur
6,833
569
77
6
0
225,868
3
L
Kumbhakarna
5,643
470
22
2
0
224,942
2
L
Kukulkan
5,708
476
77
6
0
208,012
3
L
Mulan
6,227
519
65
5
0
192,671
2
W
Poseidon
6,754
563
94
8
0
241,024
4
W
Ymir
6,866
572
86
7
0
230,606
1
L
Hou Yi
6,850
571
84
7
0
205,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role