Player Matchup

Merlin
Merlin
Navarooski
Merlin
Level 134
God Stats
1W - 0L
1,555 SR
Queue Stats
29W - 14L
1,755 Elo+
Solo
Amaterasu
Amaterasu
PatBanMe
Amaterasu
Level 89
God Stats
10W - 2L
1,860 SR
Queue Stats
99W - 69L
1,635 Elo+
Party 1
Odin
Odin
Souls0001
Odin
Level 69
God Stats
3W - 1L
1,629 SR
Queue Stats
27W - 14L
1,726 Elo+
Party 1
Bacchus
Bacchus
TheAerostrike
Bacchus
Level 115
God Stats
33W - 21L
1,574 SR
Queue Stats
171W - 119L
1,663 Elo+
Party 1
The Morrigan
The Morrigan
ZKomachi
The Morrigan
Level 33
God Stats
5W - 10L
1,500 SR
Queue Stats
151W - 168L
1,564 Elo+
Solo
Team Averages
Level 88
1,624 SR
1,668 Elo+

VS

Team Averages
Level 121
1,565 SR
1,484 Elo+
Chronos
Chronos
Bulbolt
Chronos
Level 149
God Stats
0W - 6L
1,037 SR
Queue Stats
296W - 298L
1,586 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dryno
Ah Muzen Cab
Level 157
God Stats
16W - 11L
1,677 SR
Queue Stats
133W - 119L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Z1GM4
Kukulkan
Level 126
God Stats
2W - 4L
1,944 SR
Queue Stats
228W - 210L
1,608 Elo+
Party 2
Medusa
Medusa
ihave2sofas
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,063 Elo+
Solo
Ishtar
Ishtar
kiddeath1998
Ishtar
Level 125
God Stats
6W - 4L
1,667 SR
Queue Stats
48W - 36L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Navarooski
Merlin
17
4 / 1 / 5
11,504
1,046
13,985
8,298
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
PatBanMe
Amaterasu
17
4 / 0 / 10
11,253
1,023
12,248
15,442
14,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
16
1 / 1 / 11
10,312
937
9,977
11,118
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bacchus
17
7 / 1 / 9
11,962
1,087
19,396
10,793
9,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ZKomachi
The Morrigan
16
0 / 2 / 4
10,315
938
2,132
10,134
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

236

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bulbolt
Chronos
15
0 / 1 / 2
10,538
958
4,391
9,801
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Dryno
Ah Muzen Cab
16
0 / 2 / 4
10,339
940
12,161
13,980
12,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Z1GM4
Kukulkan
16
4 / 4 / 1
11,248
1,023
14,391
11,125
12,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
0 / 7 / 4
10,035
912
8,710
13,922
7,120
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
16
1 / 2 / 3
10,033
912
8,033
11,277
5,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
16
Kills
5
5
Deaths
16
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bulbolt
Chronos
0
1
2
1
L
Ah Muzen Cab
Dryno
Ah Muzen Cab
0
2
4
1
W
Merlin
Navarooski
Merlin
4
1
5
6.5
W
Amaterasu
PatBanMe
Amaterasu
4
0
10
9
W
Odin
1
1
11
6.5
W
Bacchus
7
1
9
11.5
L
Kukulkan
Z1GM4
Kukulkan
4
4
1
1.13
W
The Morrigan
ZKomachi
The Morrigan
0
2
4
1
L
Medusa
0
7
4
0.29
L
Ishtar
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,738
Damage
47,686
55,785
Taken
60,105
45,308
Mitigated
49,500
11,269
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bulbolt
Chronos
4,391
1,637
0
742
9,801
11,992
0
4,412
5,130
14,771
0
L
Ah Muzen Cab
Dryno
Ah Muzen Cab
12,161
2,905
1,387
946
13,980
12,046
0
10,248
3,691
0
31,109
W
Merlin
Navarooski
Merlin
13,985
1,123
0
2,612
8,298
4,373
0
3,440
4,858
54,255
0
W
Amaterasu
PatBanMe
Amaterasu
12,248
3,888
975
5,006
15,442
14,281
0
5,696
9,746
0
14,243
W
Odin
9,977
2,421
0
980
11,118
12,134
0
3,796
7,322
0
13,347
W
Bacchus
19,396
2,444
0
860
10,793
9,151
0
3,797
6,996
27,119
0
L
Kukulkan
Z1GM4
Kukulkan
14,391
658
0
0
11,125
12,511
0
7,800
3,161
43,340
0
W
The Morrigan
ZKomachi
The Morrigan
2,132
163
0
836
10,134
5,369
0
2,053
8,081
32,724
0
L
Medusa
8,710
2,149
0
0
13,922
7,120
0
6,650
7,071
0
27,318
L
Ishtar
8,033
3,693
0
252
11,277
5,831
0
6,403
4,709
0
26,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,346
Gold Earned
52,193
231
Minions Killed
225
12
Camps Cleared
4
1,105,121
Distance Traveled
1,003,176
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,538
958
24
2
1
205,944
0
L
Ah Muzen Cab
10,339
940
45
4
1
185,769
0
W
Merlin
11,504
1,046
89
8
5
197,077
0
W
Amaterasu
11,253
1,023
5
0
2
242,814
3
W
Odin
10,312
937
13
1
3
234,082
0
W
Bacchus
11,962
1,087
20
2
2
231,475
3
L
Kukulkan
11,248
1,023
68
6
0
203,721
1
W
The Morrigan
10,315
938
104
9
0
199,673
3
L
Medusa
10,035
912
52
5
2
217,982
0
L
Ishtar
10,033
912
36
3
0
189,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role