Player Matchup

Gilgamesh
Gilgamesh
Casmus-
Gilgamesh
Level 140
God Stats
119W - 95L
1,499 SR
Queue Stats
441W - 445L
1,492 Elo+
Party 3
Neith
Neith
Jon140818
Neith
Level 42
God Stats
14W - 5L
1,745 SR
Queue Stats
43W - 40L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
KvngSliik
Kukulkan
Level 49
God Stats
1W - 3L
1,139 SR
Queue Stats
252W - 237L
1,460 Elo+
Solo
Lancelot
Lancelot
REX_MKX
Lancelot
Level 148
God Stats
17W - 13L
1,654 SR
Queue Stats
258W - 261L
1,504 Elo+
Party 3
Osiris
Osiris
RjweroM
Osiris
Level 105
God Stats
0W - 1L
1,461 SR
Queue Stats
54W - 57L
1,440 Elo+
Party 3
Team Averages
Level 97
1,499 SR
1,477 Elo+

VS

Team Averages
Level 67
1,687 SR
1,602 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Agent Place
Agni
Level 35
God Stats
2W - 1L
1,578 SR
Queue Stats
15W - 3L
1,770 Elo+
Party 1
Cabrakan
Cabrakan
Baw Sq
Cabrakan
Level 78
God Stats
12W - 6L
1,822 SR
Queue Stats
93W - 57L
1,631 Elo+
Party 1
Neith
Neith
R1Raudi
Neith
Level 18
God Stats
1W - 0L
1,792 SR
Queue Stats
17W - 3L
1,765 Elo+
Party 2
Ne Zha
Ne Zha
temp-509007
Ne Zha
Level 45
God Stats
2W - 0L
1,741 SR
Queue Stats
46W - 68L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Casmus-
Gilgamesh
8
2 / 6 / 0
5,654
435
7,886
13,461
8,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Jon140818
Neith
10
0 / 3 / 1
5,648
434
5,406
7,135
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KvngSliik
Kukulkan
11
0 / 5 / 1
6,431
495
5,010
10,006
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
REX_MKX
Lancelot
8
2 / 9 / 1
5,954
458
3,985
13,202
4,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
RjweroM
Osiris
7
0 / 9 / 0
5,073
390
2,062
12,315
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
7 / 2 / 14
8,794
676
8,012
13,013
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
7 / 0 / 8
8,938
688
9,973
8,075
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Baw Sq
Cabrakan
14
2 / 1 / 5
8,394
646
4,060
6,081
4,371
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
R1Raudi
Neith
14
13 / 1 / 7
9,064
697
14,760
8,070
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ne Zha
12
3 / 1 / 12
7,477
575
5,384
12,540
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
4
Kills
32
32
Deaths
5
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
2
14
7
W
7
0
8
11
W
Cabrakan
Baw Sq
Cabrakan
2
1
5
4.5
L
Gilgamesh
Casmus-
Gilgamesh
2
6
0
0.33
L
Neith
Jon140818
Neith
0
3
1
0.17
L
Kukulkan
KvngSliik
Kukulkan
0
5
1
0.1
W
Neith
R1Raudi
Neith
13
1
7
16.5
L
Lancelot
REX_MKX
Lancelot
2
9
1
0.28
L
Osiris
RjweroM
Osiris
0
9
0
0
W
Ne Zha
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
42,189
56,119
Taken
47,779
26,566
Mitigated
24,292
2,686
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,012
2,092
2,325
4,426
13,013
6,496
798
2,299
10,602
26,329
0
W
9,973
101
0
1,533
8,075
3,195
0
1,870
6,176
76,056
0
W
Cabrakan
Baw Sq
Cabrakan
4,060
522
0
2,505
6,081
4,371
0
0
6,053
58,460
0
L
Gilgamesh
Casmus-
Gilgamesh
7,886
2,409
0
466
13,461
8,546
0
4,760
8,701
0
24,860
L
Neith
Jon140818
Neith
5,406
1,700
0
955
7,135
3,091
98
3,061
4,074
0
30,624
L
Kukulkan
KvngSliik
Kukulkan
5,010
415
0
502
10,006
3,842
0
5,859
4,147
48,632
0
W
Neith
R1Raudi
Neith
14,760
6,775
0
3,590
8,070
4,110
2,236
63
7,902
49
62,578
L
Lancelot
REX_MKX
Lancelot
3,985
496
0
0
13,202
4,364
0
4,647
8,555
0
26,862
L
Osiris
RjweroM
Osiris
2,062
933
0
763
12,315
6,723
22
3,852
8,463
0
18,738
W
Ne Zha
5,384
2,562
0
2,017
12,540
6,120
1,317
778
11,762
85
48,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
42,667
244
Minions Killed
460
0
Camps Cleared
0
1,203,463
Distance Traveled
1,325,572
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,794
676
44
3
0
269,288
1
W
Agni
8,938
688
137
11
0
273,824
0
W
Cabrakan
8,394
646
130
10
0
246,875
2
L
Gilgamesh
5,654
435
29
2
0
260,532
1
L
Neith
5,648
434
50
4
0
210,020
0
L
Kukulkan
6,431
495
85
7
0
209,692
1
W
Neith
9,064
697
80
6
0
241,724
6
L
Lancelot
5,954
458
46
4
0
264,534
0
L
Osiris
5,073
390
34
3
0
258,685
1
W
Ne Zha
7,477
575
69
5
0
293,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role