Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
KawaiiOniiiChan
Ishtar
Level 42
God Stats
11W - 2L
2,024 SR
Queue Stats
71W - 20L
1,800 Elo+
Party 1
Sun Wukong
Sun Wukong
SergeantMeep
Sun Wukong
Level 43
God Stats
15W - 23L
1,456 SR
Queue Stats
84W - 105L
1,457 Elo+
Solo
Cliodhna
Cliodhna
chibulls33
Cliodhna
Level 87
God Stats
2W - 0L
1,725 SR
Queue Stats
55W - 10L
1,800 Elo+
Party 1
Horus
Horus
satsooks
Horus
Level 17
God Stats
13W - 0L
1,981 SR
Queue Stats
42W - 14L
1,782 Elo+
Party 1
Team Averages
Level 59
1,737 SR
1,668 Elo+

VS

Team Averages
Level 83
1,579 SR
1,504 Elo+
Da Ji
Da Ji
TNB Betrayes
Da Ji
Level 128
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 5L
1,585 Elo+
Party 2
Nike
Nike
Twenty1cabbage
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 2
Jing Wei
Jing Wei
Valkyrabbit
Jing Wei
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
534W - 528L
1,519 Elo+
Party 3
Ao Kuang
Ao Kuang
rubydeco
Ao Kuang
Level 148
God Stats
0W - 1L
1,844 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 2
Ganesha
Ganesha
v4lamander
Ganesha
Level 58
God Stats
5W - 15L
1,360 SR
Queue Stats
279W - 269L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
9 / 0 / 25
12,734
1,273
25,928
5,972
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 27
12,182
1,218
24,779
11,463
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SergeantMeep
Sun Wukong
18
9 / 4 / 20
12,305
1,231
16,229
17,956
20,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
chibulls33
Cliodhna
18
10 / 2 / 20
12,946
1,295
18,132
12,124
5,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
satsooks
Horus
18
2 / 3 / 29
11,558
1,156
7,004
15,073
15,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

250

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 10 / 2
12,263
1,226
10,914
17,037
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 5
9,848
985
7,819
21,651
20,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Valkyrabbit
Jing Wei
15
0 / 5 / 5
9,843
984
10,728
16,811
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
rubydeco
Ao Kuang
15
4 / 10 / 3
11,035
1,104
10,174
19,771
11,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
v4lamander
Ganesha
17
0 / 5 / 9
12,076
1,208
11,462
22,449
30,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
36
38
Kills
12
12
Deaths
38
121
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
25
21.5
W
8
3
27
7.17
W
Sun Wukong
SergeantMeep
Sun Wukong
9
4
20
4.75
L
8
10
2
0.9
L
0
8
5
0.31
L
Jing Wei
Valkyrabbit
Jing Wei
0
5
5
0.5
W
Cliodhna
chibulls33
Cliodhna
10
2
20
10
L
Ao Kuang
rubydeco
Ao Kuang
4
10
3
0.55
W
Horus
satsooks
Horus
2
3
29
5.5
L
Ganesha
v4lamander
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,072
Damage
51,097
62,588
Taken
97,719
48,384
Mitigated
79,878
19,085
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,928
2,865
0
220
5,972
2,682
0
2,090
3,882
57,019
0
W
24,779
22,042
0
5,424
11,463
4,652
0
4,119
5,770
0
37,992
W
Sun Wukong
SergeantMeep
Sun Wukong
16,229
3,145
87
967
17,956
20,099
0
3,606
12,295
0
32,720
L
10,914
2,537
0
0
17,037
9,540
0
4,937
12,100
0
26,167
L
7,819
1,721
0
0
21,651
20,989
0
6,463
15,188
0
23,872
L
Jing Wei
Valkyrabbit
Jing Wei
10,728
6,660
0
2,519
16,811
7,493
0
2,448
14,363
0
37,527
W
Cliodhna
chibulls33
Cliodhna
18,132
3,885
0
3,526
12,124
5,353
0
5,885
5,607
0
33,450
L
Ao Kuang
rubydeco
Ao Kuang
10,174
2,465
0
1,480
19,771
11,441
0
6,746
13,025
17,155
1,567
W
Horus
satsooks
Horus
7,004
3,045
3,638
5,223
15,073
15,598
0
3,715
9,472
0
9,656
L
Ganesha
v4lamander
Ganesha
11,462
123
0
1,867
22,449
30,415
0
5,334
17,115
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,725
Gold Earned
55,065
181
Minions Killed
186
5
Camps Cleared
6
1,027,571
Distance Traveled
920,430
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,734
1,273
75
8
2
207,383
0
W
Ishtar
12,182
1,218
24
2
0
176,993
0
W
Sun Wukong
12,305
1,231
39
4
1
210,956
0
L
Da Ji
12,263
1,226
44
4
0
185,832
0
L
Nike
9,848
985
37
4
1
167,835
0
L
Jing Wei
9,843
984
83
8
2
177,751
0
W
Cliodhna
12,946
1,295
38
4
2
216,358
0
L
Ao Kuang
11,035
1,104
22
2
3
192,670
0
W
Horus
11,558
1,156
5
1
0
215,881
0
L
Ganesha
12,076
1,208
0
0
0
196,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role