Player Matchup

Danzaburou
Danzaburou
C00PTHULHU
Danzaburou
Level 64
God Stats
52W - 45L
1,603 SR
Queue Stats
162W - 182L
1,428 Elo+
Party 1
Pele
Pele
ChefBoyareZee
Pele
Level 77
God Stats
7W - 11L
1,389 SR
Queue Stats
222W - 250L
1,439 Elo+
Party 1
Ymir
Ymir
ElMeAgarras0
Ymir
Level 41
God Stats
14W - 22L
1,406 SR
Queue Stats
217W - 252L
1,446 Elo+
Solo
Jormungandr
Jormungandr
InstantRoman
Jormungandr
Level 29
God Stats
11W - 7L
1,778 SR
Queue Stats
158W - 173L
1,457 Elo+
Party 1
Agni
Agni
Supaphast
Agni
Level 49
God Stats
1W - 0L
1,165 SR
Queue Stats
77W - 78L
1,498 Elo+
Solo
Team Averages
Level 52
1,468 SR
1,454 Elo+

VS

Team Averages
Level 51
1,570 SR
1,431 Elo+
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GayPeopleAreGay
Ah Muzen Cab
Level 16
God Stats
4W - 2L
1,545 SR
Queue Stats
17W - 16L
1,414 Elo+
Party 2
Thor
Thor
deeperinmeplease
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,470 Elo+
Party 3
Sobek
Sobek
migs016
Sobek
Level 23
God Stats
5W - 5L
1,818 SR
Queue Stats
71W - 94L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
rogey889
Baron Samedi
Level 56
God Stats
47W - 52L
1,489 SR
Queue Stats
164W - 179L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C00PTHULHU
Danzaburou
10
3 / 0 / 2
6,385
580
7,721
5,228
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 1
6,573
598
5,508
8,239
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 1
6,677
607
3,569
8,005
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
InstantRoman
Jormungandr
9
1 / 0 / 3
6,074
552
5,903
7,934
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
11
1 / 1 / 1
6,595
600
3,011
4,068
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 1 / 1
6,463
588
5,507
8,784
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
GayPeopleAreGay
Ah Muzen Cab
9
0 / 2 / 0
5,068
461
5,612
7,700
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 0
6,147
559
3,392
9,592
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
migs016
Sobek
9
0 / 3 / 0
5,617
511
1,570
10,576
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
rogey889
Baron Samedi
10
0 / 2 / 1
5,766
524
2,206
4,556
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
1
0.5
W
Danzaburou
C00PTHULHU
Danzaburou
3
0
2
4
W
4
1
1
4.5
W
1
0
1
1.5
L
Ah Muzen Cab
GayPeopleAreGay
Ah Muzen Cab
0
2
0
0
W
Jormungandr
InstantRoman
Jormungandr
1
0
3
2.5
W
Agni
1
1
1
1.5
L
2
2
0
1
L
Sobek
migs016
Sobek
0
3
0
0
L
Baron Samedi
rogey889
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
18,287
33,474
Taken
41,208
16,170
Mitigated
21,414
9,465
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,507
2,058
0
4,757
8,784
6,436
0
2,489
6,095
0
43,920
W
Danzaburou
C00PTHULHU
Danzaburou
7,721
3,511
0
2,721
5,228
1,667
384
575
4,653
0
40,949
W
5,508
1,401
0
1,484
8,239
2,922
0
702
7,537
0
51,099
W
3,569
942
0
2,588
8,005
4,745
0
0
8,005
41,422
0
L
Ah Muzen Cab
GayPeopleAreGay
Ah Muzen Cab
5,612
2,333
0
3,685
7,700
2,534
0
2,547
5,153
0
41,469
W
Jormungandr
InstantRoman
Jormungandr
5,903
1,845
0
1,993
7,934
5,334
72
1,011
6,923
26,863
0
W
Agni
3,011
178
0
679
4,068
1,502
0
1,488
2,580
43,284
0
L
3,392
1,419
0
4,448
9,592
3,311
0
1,054
8,504
0
36,230
L
Sobek
migs016
Sobek
1,570
60
99
4,065
10,576
7,156
0
3,356
7,220
14,105
0
L
Baron Samedi
rogey889
Baron Samedi
2,206
372
67
869
4,556
1,977
128
2,518
1,753
37,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
29,061
383
Minions Killed
333
0
Camps Cleared
0
1,078,192
Distance Traveled
1,055,931
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,463
588
83
8
0
213,599
3
W
Danzaburou
6,385
580
65
6
0
213,095
0
W
Pele
6,573
598
85
8
0
228,370
2
W
Ymir
6,677
607
95
9
0
211,627
3
L
Ah Muzen Cab
5,068
461
80
7
0
202,855
1
W
Jormungandr
6,074
552
50
5
0
214,804
0
W
Agni
6,595
600
88
8
0
210,296
4
L
Thor
6,147
559
82
7
0
213,229
1
L
Sobek
5,617
511
23
2
0
223,514
2
L
Baron Samedi
5,766
524
65
6
0
202,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role