Player Matchup

Ymir
Ymir
Monticello15
Ymir
Level 124
God Stats
1W - 1L
1,274 SR
Queue Stats
14W - 28L
1,360 Elo+
Party 2
Thor
Thor
SolemnDrPepsi
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,512 Elo+
Party 2
Nemesis
Nemesis
therealZare
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,512 Elo+
Party 2
Team Averages
Level 53
1,425 SR
1,461 Elo+

VS

Team Averages
Level 40
1,414 SR
1,282 Elo+
Cthulhu
Cthulhu
Kenshico
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 1
Ra
Ra
WalmartGuy
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 1
Neith
Neith
boxhead07
Neith
Level 5
God Stats
1W - 5L
1,241 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 14
10,464
872
15,617
15,145
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
7 / 5 / 13
9,591
799
11,910
12,378
5,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
therealZare
Nemesis
15
8 / 0 / 12
10,297
858
12,454
8,701
6,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kenshico
Cthulhu
12
3 / 8 / 4
9,542
795
11,469
20,311
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 4
8,663
722
9,768
11,188
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
boxhead07
Neith
11
1 / 8 / 3
7,649
637
4,826
13,059
5,227
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
22
Kills
6
7
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kenshico
Cthulhu
3
8
4
0.63
W
7
2
14
7
W
7
5
13
2.7
L
2
6
4
0.67
L
Neith
boxhead07
Neith
1
8
3
0.31
W
Nemesis
therealZare
Nemesis
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,981
Damage
26,063
36,224
Taken
44,558
20,396
Mitigated
24,404
5,967
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kenshico
Cthulhu
11,469
2,333
0
1,293
20,311
14,353
0
4,499
15,812
19,310
0
W
15,617
5,299
0
2,590
15,145
8,585
906
8,399
6,746
35,598
2,113
W
11,910
2,228
280
838
12,378
5,677
360
8,031
4,347
0
26,666
L
9,768
974
1,519
2,764
11,188
4,824
0
5,134
6,054
36,357
0
L
Neith
boxhead07
Neith
4,826
3,058
0
175
13,059
5,227
189
5,196
7,863
0
9,845
W
Nemesis
therealZare
Nemesis
12,454
5,275
135
2,124
8,701
6,134
830
5,267
3,434
0
27,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
25,854
123
Minions Killed
90
5
Camps Cleared
4
666,597
Distance Traveled
558,912
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,542
795
15
1
2
202,590
3
W
Ymir
10,464
872
61
5
1
218,225
0
W
Thor
9,591
799
27
2
4
182,480
2
L
Ra
8,663
722
61
5
2
200,584
0
L
Neith
7,649
637
14
1
0
155,738
0
W
Nemesis
10,297
858
35
3
0
265,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role