Player Matchup

Ares
Ares
BlindSwordsman28
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,308 Elo+
Party 2
Hades
Hades
CrpplinAlcoholic
Hades
Level 41
God Stats
15W - 28L
1,382 SR
Queue Stats
20W - 42L
1,318 Elo+
Party 2
Da Ji
Da Ji
MightyMoose__
Da Ji
Level 106
God Stats
33W - 32L
1,474 SR
Queue Stats
181W - 218L
1,391 Elo+
Party 2
Merlin
Merlin
SaltedPossum
Merlin
Level 85
God Stats
12W - 17L
1,408 SR
Queue Stats
41W - 62L
1,355 Elo+
Party 2
Ishtar
Ishtar
Spoopy_Monky
Ishtar
Level 104
God Stats
0W - 5L
1,204 SR
Queue Stats
59W - 97L
1,299 Elo+
Party 2
Team Averages
Level 85
1,393 SR
1,334 Elo+

VS

Team Averages
Level 84
1,498 SR
1,406 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CHINAnomba1
Bellona
Level 102
God Stats
2W - 6L
1,447 SR
Queue Stats
24W - 28L
1,402 Elo+
Party 1
Anubis
Anubis
MurderedYours
Anubis
Level 107
God Stats
13W - 16L
1,326 SR
Queue Stats
128W - 135L
1,272 Elo+
Solo
Ne Zha
Ne Zha
Not Jords
Ne Zha
Level 17
God Stats
7W - 12L
1,718 SR
Queue Stats
211W - 269L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,784
485
4,294
9,413
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 0
6,351
454
3,593
11,179
5,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,631
474
4,943
10,051
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
11
0 / 3 / 0
6,540
467
5,302
8,423
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
8
0 / 3 / 2
5,493
392
4,456
8,927
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 0 / 0
7,710
551
4,338
10,686
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
 
Loki
11
1 / 2 / 2
6,409
458
3,208
8,259
2,859
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
CHINAnomba1
Bellona
12
1 / 0 / 3
6,727
481
5,015
10,447
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 1
8,029
574
8,859
8,581
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Not Jords
Ne Zha
14
0 / 0 / 3
7,907
565
7,279
6,989
3,421
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
0
4
W
Loki
 
Loki
1
2
2
1
L
2
0
0
2
W
Bellona
CHINAnomba1
Bellona
1
0
3
2.5
L
0
3
0
0
L
0
1
0
0
W
4
0
1
4.5
W
Ne Zha
Not Jords
Ne Zha
0
0
3
1.5
L
Merlin
0
3
0
0
L
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
28,699
47,993
Taken
44,962
22,369
Mitigated
23,481
12,760
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,338
3,658
0
3,040
10,686
4,119
325
1,613
9,073
0
53,495
W
Loki
 
Loki
3,208
473
0
2,458
8,259
2,859
1,006
2,510
5,749
0
24,143
L
4,294
581
168
3,544
9,413
6,811
479
436
8,977
27,401
0
W
Bellona
CHINAnomba1
Bellona
5,015
1,226
0
4,486
10,447
8,463
166
1,784
8,663
0
38,701
L
3,593
144
0
3,165
11,179
5,262
672
166
11,013
37,300
0
L
4,943
1,431
0
2,575
10,051
4,468
0
2,231
7,820
0
53,051
W
8,859
496
126
6,323
8,581
4,619
1,150
3,883
4,698
58,815
0
W
Ne Zha
Not Jords
Ne Zha
7,279
1,386
0
3,474
6,989
3,421
302
3,399
3,590
0
58,963
L
Merlin
5,302
250
190
1,810
8,423
2,144
905
5,035
3,388
48,333
0
L
Ishtar
4,456
2,172
12
1,296
8,927
3,684
486
1,157
7,770
0
20,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
36,782
291
Minions Killed
358
0
Camps Cleared
0
1,286,940
Distance Traveled
1,405,149
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,710
551
90
6
0
343,659
0
W
Loki
6,409
458
29
2
0
255,500
0
L
Ares
6,784
485
30
2
0
253,746
1
W
Bellona
6,727
481
69
5
0
276,331
0
L
Hades
6,351
454
58
4
0
241,241
0
L
Da Ji
6,631
474
91
7
0
278,276
1
W
Anubis
8,029
574
91
7
0
235,535
4
W
Ne Zha
7,907
565
79
6
0
294,124
2
L
Merlin
6,540
467
86
6
0
238,036
4
L
Ishtar
5,493
392
26
2
0
275,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role