Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Artliix
Tyr
Level 84
God Stats
23W - 19L
1,562 SR
Queue Stats
151W - 143L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
SmiteSofty
Baron Samedi
Level 123
God Stats
7W - 1L
1,700 SR
Queue Stats
484W - 375L
1,697 Elo+
Party 2
Team Averages
Level 99
1,587 SR
1,566 Elo+

VS

Team Averages
Level 39
1,763 SR
1,685 Elo+
Hachiman
Hachiman
Ario808
Hachiman
Level 27
God Stats
1W - 1L
1,793 SR
Queue Stats
128W - 108L
1,652 Elo+
Party 1
Kuzenbo
Kuzenbo
Arioisbad808
Kuzenbo
Level 9
God Stats
3W - 2L
1,759 SR
Queue Stats
16W - 11L
1,739 Elo+
Party 1
Atlas
Atlas
Tippster
Atlas
Level 80
God Stats
4W - 3L
1,738 SR
Queue Stats
130W - 99L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
10 / 2 / 3
8,663
866
10,785
7,287
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
12
5 / 1 / 6
7,612
761
9,044
8,243
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
SmiteSofty
Baron Samedi
13
1 / 0 / 11
7,485
749
7,725
5,531
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ario808
Hachiman
10
0 / 7 / 2
6,408
641
2,961
9,251
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Arioisbad808
Kuzenbo
10
1 / 3 / 1
6,424
642
4,616
11,541
11,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Tippster
Atlas
9
2 / 6 / 1
6,783
678
7,628
11,015
7,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
3
3
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
3
5.75
L
Hachiman
Ario808
Hachiman
0
7
2
0.14
L
Kuzenbo
Arioisbad808
Kuzenbo
1
3
1
0.5
W
Tyr
5
1
6
8
W
Baron Samedi
SmiteSofty
Baron Samedi
1
0
11
6.5
L
Atlas
Tippster
Atlas
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
15,205
21,061
Taken
31,807
11,010
Mitigated
21,808
6,856
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,785
5,182
0
542
7,287
3,345
0
3,615
3,400
0
21,362
L
Hachiman
Ario808
Hachiman
2,961
1,465
156
339
9,251
2,903
0
902
8,164
0
15,467
L
Kuzenbo
Arioisbad808
Kuzenbo
4,616
2,135
219
2,716
11,541
11,015
0
4,325
7,062
10,889
0
W
Tyr
9,044
967
0
2,665
8,243
5,069
0
4,303
3,669
0
16,396
W
Baron Samedi
SmiteSofty
Baron Samedi
7,725
779
999
2,650
5,531
2,596
31
3,794
1,554
26,255
0
L
Atlas
Tippster
Atlas
7,628
2,329
0
720
11,015
7,890
0
2,701
8,070
16,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
19,615
90
Minions Killed
77
4
Camps Cleared
3
520,791
Distance Traveled
462,810
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,663
866
22
2
1
179,284
0
L
Hachiman
6,408
641
44
4
1
151,536
1
L
Kuzenbo
6,424
642
13
1
0
176,200
0
W
Tyr
7,612
761
14
1
1
177,469
3
W
Baron Samedi
7,485
749
54
5
2
164,038
0
L
Atlas
6,783
678
20
2
2
135,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role