Player Matchup

Cu Chulainn
Cu Chulainn
TypicalRick17
Cu Chulainn
Level 102
God Stats
13W - 10L
1,563 SR
Queue Stats
119W - 110L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
YesGang
Aphrodite
Level 119
God Stats
9W - 7L
1,776 SR
Queue Stats
142W - 135L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
autovan12
Danzaburou
Level 31
God Stats
32W - 26L
1,663 SR
Queue Stats
167W - 142L
1,518 Elo+
Party 2
Nox
Nox
willywonka2_2
Nox
Level 109
God Stats
37W - 25L
1,676 SR
Queue Stats
180W - 141L
1,595 Elo+
Party 2
Nemesis
Nemesis
zehang
Nemesis
Level 85
God Stats
2W - 3L
1,518 SR
Queue Stats
40W - 44L
1,517 Elo+
Party 2
Team Averages
Level 89
1,639 SR
1,554 Elo+

VS

Team Averages
Level 95
1,492 SR
1,478 Elo+
Jing Wei
Jing Wei
AveragePeach_
Jing Wei
Level 34
God Stats
6W - 7L
1,254 SR
Queue Stats
22W - 24L
1,394 Elo+
Solo
Bacchus
Bacchus
DaddysBussy
Bacchus
Level 98
God Stats
16W - 13L
1,618 SR
Queue Stats
134W - 116L
1,463 Elo+
Party 1
Chaac
Chaac
Spantzz_
Chaac
Level 156
God Stats
1W - 5L
1,233 SR
Queue Stats
337W - 317L
1,534 Elo+
Party 1
Loki
Loki
oofBOT_
Loki
Level 147
God Stats
21W - 17L
1,685 SR
Queue Stats
179W - 154L
1,547 Elo+
Party 1
Ra
Ra
peek_a_jew257
Ra
Level 42
God Stats
2W - 0L
1,669 SR
Queue Stats
68W - 74L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TypicalRick17
Cu Chulainn
13
1 / 2 / 1
8,485
471
14,039
19,454
17,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
YesGang
Aphrodite
13
1 / 4 / 1
8,124
451
9,813
15,191
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
autovan12
Danzaburou
13
0 / 5 / 0
7,704
428
7,739
14,443
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 1
7,791
433
7,848
14,859
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
zehang
Nemesis
14
1 / 2 / 0
8,129
452
4,537
13,000
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AveragePeach_
Jing Wei
16
4 / 0 / 4
9,686
538
10,112
11,771
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DaddysBussy
Bacchus
12
1 / 0 / 7
8,365
465
8,723
14,871
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Spantzz_
Chaac
14
0 / 1 / 5
8,767
487
11,616
19,561
25,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
oofBOT_
Loki
14
3 / 2 / 4
8,453
470
9,353
12,718
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 0 / 3
10,173
565
13,367
11,413
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AveragePeach_
Jing Wei
4
0
4
6
W
Bacchus
DaddysBussy
Bacchus
1
0
7
4.5
W
Chaac
Spantzz_
Chaac
0
1
5
2.5
L
Cu Chulainn
TypicalRick17
Cu Chulainn
1
2
1
0.75
L
Aphrodite
YesGang
Aphrodite
1
4
1
0.38
L
Danzaburou
autovan12
Danzaburou
0
5
0
0
W
Loki
oofBOT_
Loki
3
2
4
2.5
W
6
0
3
7.5
L
0
1
1
0.5
L
Nemesis
zehang
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
53,171
76,947
Taken
70,334
52,544
Mitigated
58,513
22,677
Healing
27,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AveragePeach_
Jing Wei
10,112
7,776
0
5,350
11,771
5,165
59
2,472
9,299
0
77,748
W
Bacchus
DaddysBussy
Bacchus
8,723
398
947
3,442
14,871
16,096
128
5,363
8,473
23,601
0
W
Chaac
Spantzz_
Chaac
11,616
2,979
0
5,624
19,561
25,099
0
2,377
17,184
0
67,861
L
Cu Chulainn
TypicalRick17
Cu Chulainn
14,039
4,700
0
4,356
19,454
17,716
186
3,193
16,261
0
66,452
L
Aphrodite
YesGang
Aphrodite
9,813
1,296
3,044
7,879
15,191
8,144
0
6,484
8,707
79,332
0
L
Danzaburou
autovan12
Danzaburou
7,739
2,829
0
3,095
14,443
6,466
0
4,772
9,671
0
59,873
W
Loki
oofBOT_
Loki
9,353
2,884
0
1,878
12,718
6,026
0
2,202
10,044
0
75,018
W
13,367
1,208
2,741
7,153
11,413
6,127
281
5,247
6,166
100,533
0
L
7,848
1,052
295
2,977
14,859
14,107
0
6,873
7,986
35,067
0
L
Nemesis
zehang
Nemesis
4,537
1,930
0
1,031
13,000
6,111
0
1,514
11,486
0
70,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
45,444
474
Minions Killed
566
0
Camps Cleared
0
1,752,752
Distance Traveled
1,909,435
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,686
538
136
8
0
343,676
1
W
Bacchus
8,365
465
39
2
0
387,902
3
W
Chaac
8,767
487
119
7
0
390,363
1
L
Cu Chulainn
8,485
471
95
5
0
359,023
3
L
Aphrodite
8,124
451
133
7
0
318,947
4
L
Danzaburou
7,704
428
82
5
0
310,332
0
W
Loki
8,453
470
109
6
0
415,213
4
W
Ra
10,173
565
163
9
0
372,281
5
L
Nox
7,791
433
60
3
0
347,555
4
L
Nemesis
8,129
452
104
6
0
416,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role