Player Matchup

Hera
Hera
LordOsif
Hera
Level 56
God Stats
2W - 0L
1,809 SR
Queue Stats
27W - 10L
1,647 Elo+
Party 1
Lancelot
Lancelot
TBail
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,693 Elo+
Party 1
Jormungandr
Jormungandr
YoSistaSnapsMe
Jormungandr
Level 142
God Stats
1W - 1L
1,508 SR
Queue Stats
28W - 11L
1,688 Elo+
Party 1
Team Averages
Level 109
1,606 SR
1,676 Elo+

VS

Team Averages
Level 46
1,438 SR
1,409 Elo+
Neith
Neith
Kazz_TG
Neith
Level 49
God Stats
75W - 71L
1,498 SR
Queue Stats
245W - 292L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
NRG RenZo
Baron Samedi
Level 26
God Stats
7W - 11L
1,421 SR
Queue Stats
43W - 57L
1,365 Elo+
Party 2
Sobek
Sobek
YOGUI HYPE
Sobek
Level 63
God Stats
7W - 8L
1,395 SR
Queue Stats
120W - 140L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
1 / 9 / 11
12,550
697
15,783
14,715
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
TBail
Lancelot
18
9 / 4 / 5
13,388
744
21,545
21,546
13,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
YoSistaSnapsMe
Jormungandr
20
8 / 1 / 8
14,839
824
24,375
20,189
26,877
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kazz_TG
Neith
19
11 / 4 / 3
15,254
847
17,891
20,634
11,239
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NRG RenZo
Baron Samedi
17
2 / 8 / 9
13,170
732
12,676
17,975
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
16
1 / 6 / 12
12,043
669
11,019
35,189
54,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
14
14
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Kazz_TG
Neith
11
4
3
3.13
W
Hera
1
9
11
0.72
L
Baron Samedi
NRG RenZo
Baron Samedi
2
8
9
0.81
W
Lancelot
TBail
Lancelot
9
4
5
2.88
L
Sobek
1
6
12
1.17
W
Jormungandr
YoSistaSnapsMe
Jormungandr
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,703
Damage
41,586
56,450
Taken
73,798
46,030
Mitigated
79,333
10,762
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Kazz_TG
Neith
17,891
7,410
605
6,576
20,634
11,239
720
11,288
9,346
0
85,100
W
Hera
15,783
2,693
98
909
14,715
5,938
426
5,198
9,517
55,210
0
L
Baron Samedi
NRG RenZo
Baron Samedi
12,676
447
2,415
3,447
17,975
13,113
244
12,116
5,859
54,025
0
W
Lancelot
TBail
Lancelot
21,545
5,664
0
4,222
21,546
13,215
669
11,092
10,454
0
38,422
L
Sobek
11,019
1,835
265
7,149
35,189
54,981
412
17,772
17,417
26,400
0
W
Jormungandr
YoSistaSnapsMe
Jormungandr
24,375
6,108
0
5,533
20,189
26,877
670
7,577
12,612
65,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
40,467
199
Minions Killed
217
7
Camps Cleared
9
968,945
Distance Traveled
842,198
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,254
847
113
6
4
261,562
5
W
Hera
12,550
697
83
5
4
301,568
4
L
Baron Samedi
13,170
732
86
5
5
261,153
1
W
Lancelot
13,388
744
34
2
3
354,832
1
L
Sobek
12,043
669
18
1
0
319,483
0
W
Jormungandr
14,839
824
82
5
0
312,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role