Player Matchup

Ymir
Ymir
Archangel Kona
Ymir
Level 121
God Stats
2W - 1L
1,625 SR
Queue Stats
10W - 18L
1,300 Elo+
Party 2
Bastet
Bastet
EngulfedWhispor
Bastet
Level 74
God Stats
9W - 3L
1,621 SR
Queue Stats
75W - 81L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Mufasa10A
Baron Samedi
Level 125
God Stats
5W - 1L
1,838 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 2
Team Averages
Level 107
1,695 SR
1,424 Elo+

VS

Team Averages
Level 112
1,542 SR
1,489 Elo+
Jormungandr
Jormungandr
EnemyHitman67
Jormungandr
Level 117
God Stats
15W - 18L
1,531 SR
Queue Stats
126W - 126L
1,503 Elo+
Party 1
Loki
Loki
TheOGHaze
Loki
Level 98
God Stats
9W - 9L
1,597 SR
Queue Stats
95W - 94L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
TimTomTugger
Ao Kuang
Level 120
God Stats
10W - 12L
1,498 SR
Queue Stats
127W - 121L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
8,059
733
2,873
8,201
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 1 / 2
8,181
744
9,962
7,855
3,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Mufasa10A
Baron Samedi
12
2 / 1 / 5
7,396
672
8,767
5,911
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EnemyHitman67
Jormungandr
12
1 / 1 / 2
7,027
639
9,372
12,148
10,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
11
1 / 5 / 2
6,797
618
5,221
8,519
2,908
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
TimTomTugger
Ao Kuang
10
1 / 3 / 1
6,813
619
4,230
7,639
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Jormungandr
EnemyHitman67
Jormungandr
1
1
2
2
W
7
1
2
8
W
Baron Samedi
Mufasa10A
Baron Samedi
2
1
5
4.5
L
Loki
1
5
2
0.4
L
Ao Kuang
TimTomTugger
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
18,823
21,967
Taken
28,306
15,636
Mitigated
16,675
6,834
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,873
347
0
1,028
8,201
8,581
177
4,950
3,251
15,319
0
L
Jormungandr
EnemyHitman67
Jormungandr
9,372
3,791
0
1,926
12,148
10,345
24
5,128
7,020
33,524
0
W
9,962
1,944
0
973
7,855
3,954
591
4,766
3,089
0
20,525
W
Baron Samedi
Mufasa10A
Baron Samedi
8,767
322
2,337
2,496
5,911
3,101
552
3,563
2,348
29,082
0
L
Loki
5,221
988
0
42
8,519
2,908
0
2,847
5,672
0
11,285
L
Ao Kuang
TimTomTugger
Ao Kuang
4,230
1,207
525
1,880
7,639
3,422
0
3,933
3,706
12,854
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
20,637
103
Minions Killed
104
6
Camps Cleared
4
629,665
Distance Traveled
562,929
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,059
733
27
2
1
203,672
4
L
Jormungandr
7,027
639
59
5
0
191,701
4
W
Bastet
8,181
744
26
2
2
236,844
5
W
Baron Samedi
7,396
672
50
5
3
189,149
6
L
Loki
6,797
618
8
1
0
188,500
0
L
Ao Kuang
6,813
619
37
3
4
182,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role