Player Matchup

Ishtar
Ishtar
AbdielHoulston29
Ishtar
Level 54
God Stats
3W - 2L
1,723 SR
Queue Stats
14W - 18L
1,296 Elo+
Solo
Da Ji
Da Ji
FrostbyteFox
Da Ji
Level 85
God Stats
13W - 26L
1,311 SR
Queue Stats
26W - 42L
1,089 Elo+
Party 1
Aphrodite
Aphrodite
GetM1Lk3d
Aphrodite
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 21L
1,060 Elo+
Party 1
Skadi
Skadi
WK Babycakes
Skadi
Level 49
God Stats
0W - 3L
1,356 SR
Queue Stats
44W - 57L
1,146 Elo+
Party 1
Olorun
Olorun
jazkiller
Olorun
Level 63
God Stats
13W - 10L
1,527 SR
Queue Stats
179W - 198L
1,310 Elo+
Solo
Team Averages
Level 56
1,483 SR
1,180 Elo+

VS

Team Averages
Level 53
1,462 SR
1,252 Elo+
Cernunnos
Cernunnos
DeicideAngel
Cernunnos
Level 97
God Stats
84W - 77L
1,477 SR
Queue Stats
282W - 306L
1,289 Elo+
Party 2
Mercury
Mercury
Kagames
Mercury
Level 69
God Stats
3W - 2L
1,465 SR
Queue Stats
47W - 47L
1,263 Elo+
Solo
Sol
Sol
LilBoyBigSad
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,271 Elo+
Party 2
Aphrodite
Aphrodite
ULostToMeLol267
Aphrodite
Level 41
God Stats
3W - 3L
1,415 SR
Queue Stats
125W - 158L
1,192 Elo+
Solo
Anubis
Anubis
hooked-faun5
Anubis
Level 41
God Stats
11W - 11L
1,452 SR
Queue Stats
50W - 108L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
7,583
292
1,517
4,708
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

19
10 / 7 / 2
13,497
519
26,165
30,308
14,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GetM1Lk3d
Aphrodite
15
1 / 9 / 1
9,502
365
7,351
24,130
10,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 1
10,115
389
21,568
26,453
9,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
jazkiller
Olorun
20
1 / 6 / 5
14,178
545
11,011
28,969
13,185
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeicideAngel
Cernunnos
20
16 / 3 / 3
16,054
617
35,414
36,382
19,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Kagames
Mercury
20
9 / 2 / 8
14,692
565
20,677
26,282
14,819
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 4 / 8
13,520
520
23,042
29,087
12,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
ULostToMeLol267
Aphrodite
17
1 / 3 / 10
12,826
493
7,415
12,365
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
0 / 3 / 7
10,275
395
3,214
9,231
4,365

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
29
30
Deaths
15
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cernunnos
DeicideAngel
Cernunnos
16
3
3
5.83
L
10
7
2
1.57
L
Aphrodite
GetM1Lk3d
Aphrodite
1
9
1
0.17
W
Mercury
Kagames
Mercury
9
2
8
6.5
W
3
4
8
1.75
W
Aphrodite
ULostToMeLol267
Aphrodite
1
3
10
2
L
1
6
1
0.25
W
Anubis
0
3
7
1.17
L
Olorun
jazkiller
Olorun
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,612
Damage
89,762
114,568
Taken
113,347
49,084
Mitigated
57,741
48,221
Healing
54,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,517
1,008
0
0
4,708
1,420
138
1,441
3,267
0
15,857
W
Cernunnos
DeicideAngel
Cernunnos
35,414
21,061
0
18,208
36,382
19,445
3,526
5,926
30,456
0
177,374
L
26,165
8,279
156
8,871
30,308
14,669
0
10,735
19,573
57
89,367
L
Aphrodite
GetM1Lk3d
Aphrodite
7,351
1,751
5,769
11,629
24,130
10,810
1,174
6,273
17,857
45,041
0
W
Mercury
Kagames
Mercury
20,677
8,426
0
4,486
26,282
14,819
2,824
2,928
23,354
0
142,169
W
23,042
11,073
0
15,246
29,087
12,898
6,938
7,677
21,410
131,503
0
W
Aphrodite
ULostToMeLol267
Aphrodite
7,415
1,105
10,644
5,735
12,365
6,214
2,012
1,349
11,016
45,182
0
L
21,568
10,573
118
7,005
26,453
9,000
3,403
4,867
21,586
0
82,872
W
Anubis
3,214
323
0
0
9,231
4,365
1,442
1,050
8,181
33,832
0
L
Olorun
jazkiller
Olorun
11,011
5,681
494
14,179
28,969
13,185
4,530
10,355
18,614
119,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
67,367
503
Minions Killed
674
0
Camps Cleared
0
1,856,538
Distance Traveled
2,434,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,583
292
22
1
0
137,886
0
W
Cernunnos
16,054
617
209
8
0
446,042
2
L
Da Ji
13,497
519
98
4
0
437,972
0
L
Aphrodite
9,502
365
80
3
0
444,142
0
W
Mercury
14,692
565
179
7
0
648,923
0
W
Sol
13,520
520
172
7
0
473,311
0
W
Aphrodite
12,826
493
70
3
0
472,825
1
L
Skadi
10,115
389
103
4
0
444,309
0
W
Anubis
10,275
395
44
2
0
393,791
0
L
Olorun
14,178
545
200
8
0
392,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role