Player Matchup

Guan Yu
Guan Yu
BloodrT
Guan Yu
Level 131
God Stats
7W - 1L
1,649 SR
Queue Stats
147W - 51L
1,739 Elo+
Party 3
Cupid
Cupid
Chlubster
Cupid
Level 41
God Stats
8W - 3L
1,639 SR
Queue Stats
78W - 42L
1,693 Elo+
Party 3
Ares
Ares
Florbi
Ares
Level 87
God Stats
27W - 9L
1,804 SR
Queue Stats
148W - 87L
1,731 Elo+
Party 3
Kukulkan
Kukulkan
Pred Winter
Kukulkan
Level 87
God Stats
1W - 0L
1,817 SR
Queue Stats
126W - 62L
1,674 Elo+
Party 3
Ravana
Ravana
StelIah
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,689 Elo+
Party 3
Team Averages
Level 70
1,682 SR
1,705 Elo+

VS

Team Averages
Level 66
1,592 SR
1,459 Elo+
Neith
Neith
Dansauce71
Neith
Level 102
God Stats
3W - 2L
1,766 SR
Queue Stats
84W - 64L
1,599 Elo+
Party 2
Jormungandr
Jormungandr
Illyasvielz
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,723 Elo+
Party 2
Hera
Hera
KSI Blackwolf 5
Hera
Level 48
God Stats
2W - 5L
1,168 SR
Queue Stats
48W - 85L
1,211 Elo+
Party 1
Bastet
Bastet
LuckyStrike0400
Bastet
Level 106
God Stats
3W - 1L
1,873 SR
Queue Stats
126W - 99L
1,615 Elo+
Party 2
Atlas
Atlas
Shad5406
Atlas
Level 26
God Stats
4W - 5L
1,651 SR
Queue Stats
9W - 18L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodrT
Guan Yu
20
7 / 2 / 18
13,922
557
22,495
39,333
54,789
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Chlubster
Cupid
20
27 / 2 / 7
16,473
659
45,869
25,732
15,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Florbi
Ares
17
5 / 4 / 23
13,336
533
15,483
35,478
48,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Pred Winter
Kukulkan
18
2 / 5 / 12
12,677
507
21,673
18,645
10,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
StelIah
Ravana
20
4 / 5 / 17
13,458
538
18,564
24,846
16,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 1 / 7
12,954
518
26,519
18,443
9,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Illyasvielz
Jormungandr
15
0 / 12 / 5
10,027
401
15,886
35,127
23,298
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 17 / 3
9,037
361
7,290
22,794
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 7 / 5
12,442
498
22,198
34,554
12,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Shad5406
Atlas
14
1 / 9 / 7
9,489
380
8,507
36,063
29,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
44
45
Kills
17
18
Deaths
46
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BloodrT
Guan Yu
7
2
18
8
W
Cupid
Chlubster
Cupid
27
2
7
15.25
L
Neith
6
1
7
9.5
W
Ares
Florbi
Ares
5
4
23
4.13
L
Jormungandr
Illyasvielz
Jormungandr
0
12
5
0.21
L
1
17
3
0.15
L
9
7
5
1.64
W
Kukulkan
Pred Winter
Kukulkan
2
5
12
1.6
L
Atlas
Shad5406
Atlas
1
9
7
0.5
W
Ravana
StelIah
Ravana
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,084
Damage
80,400
144,034
Taken
146,981
144,823
Mitigated
80,351
65,305
Healing
34,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BloodrT
Guan Yu
22,495
2,086
6,672
18,528
39,333
54,789
1,183
8,413
30,920
0
93,569
W
Cupid
Chlubster
Cupid
45,869
28,543
362
13,908
25,732
15,382
7,115
8,355
17,377
0
170,873
L
Neith
26,519
10,641
0
7,017
18,443
9,687
0
3,204
15,179
0
106,187
W
Ares
Florbi
Ares
15,483
1,259
932
10,738
35,478
48,017
1,691
10,627
24,056
35,546
0
L
Jormungandr
Illyasvielz
Jormungandr
15,886
2,978
0
6,747
35,127
23,298
180
7,303
27,670
75,029
0
L
7,290
1,871
204
1,350
22,794
5,726
0
4,047
18,737
42,615
0
L
22,198
9,502
0
11,272
34,554
12,074
0
8,750
25,516
0
71,042
W
Kukulkan
Pred Winter
Kukulkan
21,673
1,396
0
3,143
18,645
10,459
1,826
3,106
15,539
103,788
0
L
Atlas
Shad5406
Atlas
8,507
2,539
2,736
5,034
36,063
29,566
141
13,024
22,723
53,670
0
W
Ravana
StelIah
Ravana
18,564
5,696
0
11,022
24,846
16,176
1,977
3,597
21,249
0
133,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,866
Gold Earned
53,949
684
Minions Killed
437
0
Camps Cleared
0
2,506,809
Distance Traveled
2,269,659
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,922
557
133
5
0
533,055
8
W
Cupid
16,473
659
209
8
0
501,214
2
L
Neith
12,954
518
138
6
0
486,577
8
W
Ares
13,336
533
17
1
0
515,747
5
L
Jormungandr
10,027
401
104
4
0
409,801
1
L
Hera
9,037
361
56
2
0
373,062
1
L
Bastet
12,442
498
93
4
0
538,994
3
W
Kukulkan
12,677
507
165
7
0
452,904
9
L
Atlas
9,489
380
46
2
0
461,225
6
W
Ravana
13,458
538
160
6
0
503,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role