Player Matchup

Chaac
Chaac
Angryuchiha
Chaac
Level 32
God Stats
14W - 17L
1,511 SR
Queue Stats
57W - 60L
1,499 Elo+
Solo
Fenrir
Fenrir
BongRippp
Fenrir
Level 45
God Stats
3W - 5L
1,480 SR
Queue Stats
21W - 48L
1,325 Elo+
Party 1
Zeus
Zeus
GoldCoastMusic
Zeus
Level 28
God Stats
1W - 7L
1,219 SR
Queue Stats
11W - 27L
1,205 Elo+
Party 1
Medusa
Medusa
OMGitsDirtyDan69
Medusa
Level 125
God Stats
1W - 5L
1,701 SR
Queue Stats
342W - 393L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
OzzyOzwaldo
Sylvanus
Level 28
God Stats
8W - 6L
1,711 SR
Queue Stats
62W - 77L
1,396 Elo+
Party 2
Team Averages
Level 52
1,524 SR
1,367 Elo+

VS

Team Averages
Level 44
1,394 SR
1,311 Elo+
Bacchus
Bacchus
D0MEZY
Bacchus
Level 7
God Stats
6W - 5L
1,731 SR
Queue Stats
11W - 22L
1,138 Elo+
Party 3
Poseidon
Poseidon
Hellspawned210
Poseidon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
LRIII
Baron Samedi
Level 37
God Stats
7W - 13L
1,396 SR
Queue Stats
139W - 177L
1,339 Elo+
Solo
Thor
Thor
bronsonbandy
Thor
Level 70
God Stats
3W - 10L
974 SR
Queue Stats
226W - 342L
1,318 Elo+
Party 3
Cupid
Cupid
thatkiddfoshee
Cupid
Level 67
God Stats
41W - 71L
1,370 SR
Queue Stats
226W - 329L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 0
12,551
483
20,264
29,393
32,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
BongRippp
Fenrir
16
3 / 4 / 2
10,620
408
5,668
26,588
17,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
0 / 6 / 0
11,628
447
10,678
16,396
8,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 13 / 5
11,819
455
14,853
26,466
13,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
OzzyOzwaldo
Sylvanus
17
4 / 6 / 7
12,282
472
15,577
31,089
46,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D0MEZY
Bacchus
18
5 / 3 / 15
12,864
495
7,132
19,678
32,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
20
11 / 1 / 11
15,224
586
37,418
17,566
10,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LRIII
Baron Samedi
17
1 / 7 / 1
11,487
442
6,035
20,257
10,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 16
13,603
523
18,850
25,779
13,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 6 / 15
13,112
504
20,796
22,719
10,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
19
Kills
33
33
Deaths
20
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
8
4
0
2
L
Fenrir
BongRippp
Fenrir
3
4
2
1
W
Bacchus
D0MEZY
Bacchus
5
3
15
4.17
L
0
6
0
0
W
Poseidon
11
1
11
16.5
W
Baron Samedi
LRIII
Baron Samedi
1
7
1
0.21
L
4
13
5
0.5
L
Sylvanus
OzzyOzwaldo
Sylvanus
4
6
7
1.25
W
8
3
16
5.33
W
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,040
Damage
90,231
129,932
Taken
105,999
118,854
Mitigated
77,516
27,918
Healing
33,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,264
1,587
45
8,057
29,393
32,358
2,394
14,491
14,902
0
103,280
L
Fenrir
BongRippp
Fenrir
5,668
1,024
0
7,306
26,588
17,365
510
11,067
15,521
0
71,551
W
Bacchus
D0MEZY
Bacchus
7,132
1,531
0
2,953
19,678
32,110
572
7,334
12,344
31,558
0
L
10,678
626
0
2,996
16,396
8,286
1,263
6,020
10,376
114,985
0
W
Poseidon
37,418
6,233
0
8,006
17,566
10,864
3,122
4,619
12,947
163,090
0
W
Baron Samedi
LRIII
Baron Samedi
6,035
417
146
3,703
20,257
10,038
510
1,521
18,736
82,962
0
L
14,853
4,965
592
1,151
26,466
13,876
1,680
6,969
19,497
0
95,829
L
Sylvanus
OzzyOzwaldo
Sylvanus
15,577
3,678
2,172
5,599
31,089
46,969
132
12,038
19,051
63,720
0
W
18,850
5,319
0
8,581
25,779
13,816
1,615
6,611
19,168
0
108,662
W
20,796
14,045
1,024
9,290
22,719
10,688
2,746
6,653
16,066
0
84,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,900
Gold Earned
66,290
663
Minions Killed
641
0
Camps Cleared
0
2,087,167
Distance Traveled
2,370,545
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,551
483
157
6
0
433,272
0
L
Fenrir
10,620
408
111
4
0
462,423
2
W
Bacchus
12,864
495
44
2
0
526,509
1
L
Zeus
11,628
447
190
7
0
448,044
0
W
Poseidon
15,224
586
235
9
0
500,155
4
W
Baron Samedi
11,487
442
145
6
0
377,530
1
L
Medusa
11,819
455
119
5
0
380,750
0
L
Sylvanus
12,282
472
86
3
0
362,678
0
W
Thor
13,603
523
110
4
0
514,897
0
W
Cupid
13,112
504
107
4
0
451,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role