Player Matchup

Ymir
Ymir
Hs Addhesive
Ymir
Level 95
God Stats
52W - 43L
1,581 SR
Queue Stats
466W - 511L
1,381 Elo+
Party 1
Bacchus
Bacchus
Light Nightlyy
Bacchus
Level 65
God Stats
8W - 9L
1,611 SR
Queue Stats
305W - 351L
1,383 Elo+
Party 1
Izanami
Izanami
OG ReuS2138
Izanami
Level 29
God Stats
53W - 42L
1,467 SR
Queue Stats
100W - 99L
1,292 Elo+
Party 1
Chang'e
Chang'e
WrathVibe666
Chang'e
Level 127
God Stats
101W - 98L
1,377 SR
Queue Stats
165W - 187L
1,379 Elo+
Solo
Hades
Hades
xXlLightningXx
Hades
Level 101
God Stats
1W - 2L
1,283 SR
Queue Stats
119W - 120L
1,334 Elo+
Solo
Team Averages
Level 83
1,464 SR
1,354 Elo+

VS

Team Averages
Level 79
1,372 SR
1,357 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
RED10FURY
Mercury
Level 41
God Stats
4W - 8L
1,425 SR
Queue Stats
7W - 16L
1,312 Elo+
Solo
Jormungandr
Jormungandr
arigatito26
Jormungandr
Level 127
God Stats
0W - 3L
1,166 SR
Queue Stats
243W - 276L
1,335 Elo+
Party 2
Charybdis
Charybdis
dachamo00
Charybdis
Level 18
God Stats
19W - 23L
1,232 SR
Queue Stats
36W - 42L
1,263 Elo+
Party 2
Vulcan
Vulcan
sugarbabysaurio
Vulcan
Level 122
God Stats
5W - 4L
1,535 SR
Queue Stats
456W - 487L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,261
652
335
2,250
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 0
3,101
620
1,843
2,509
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
OG ReuS2138
Izanami
4
0 / 0 / 1
2,979
596
2,364
1,286
336
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
WrathVibe666
Chang'e
5
0 / 2 / 0
2,996
599
1,399
3,652
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,317
663
158
234
104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
1 / 1 / 0
3,313
663
970
3,928
1,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
RED10FURY
Mercury
1
0 / 0 / 0
2,415
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
arigatito26
Jormungandr
6
2 / 0 / 0
3,945
789
2,474
3,415
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
dachamo00
Charybdis
4
0 / 0 / 0
2,788
558
830
2,796
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,085
617
0
669
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
3
3
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
0
1
W
0
0
1
0.5
W
1
1
0
1
W
Izanami
OG ReuS2138
Izanami
0
0
1
0.5
L
Mercury
RED10FURY
Mercury
0
0
0
0
W
Chang'e
WrathVibe666
Chang'e
0
2
0
0
L
Jormungandr
arigatito26
Jormungandr
2
0
0
2
L
Charybdis
dachamo00
Charybdis
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,099
Damage
4,274
9,931
Taken
10,808
3,954
Mitigated
3,814
3,904
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
970
108
0
706
3,928
1,639
0
1,137
2,627
5,406
0
W
335
0
0
1,312
2,250
971
0
111
2,139
13,445
0
W
1,843
345
101
903
2,509
1,267
0
418
2,091
8,301
0
W
Izanami
OG ReuS2138
Izanami
2,364
1,785
0
194
1,286
336
234
441
845
0
17,296
L
Mercury
RED10FURY
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
WrathVibe666
Chang'e
1,399
359
38
1,296
3,652
1,276
0
2,474
1,178
10,828
0
L
Jormungandr
arigatito26
Jormungandr
2,474
1,402
0
1,182
3,415
1,412
0
1,399
2,016
19,794
0
L
Charybdis
dachamo00
Charybdis
830
196
0
1,802
2,796
549
0
773
1,919
0
8,892
L
0
0
0
309
669
214
0
158
511
11,069
0
W
158
0
0
60
234
104
0
0
234
13,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,654
Gold Earned
15,546
130
Minions Killed
73
0
Camps Cleared
0
448,005
Distance Traveled
343,190
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,313
663
7
1
0
97,947
0
W
Ymir
3,261
652
33
7
0
91,789
2
W
Bacchus
3,101
620
13
3
0
99,397
0
W
Izanami
2,979
596
36
7
0
78,622
1
L
Mercury
2,415
483
0
0
0
0
0
W
Chang'e
2,996
599
20
4
0
90,677
1
L
Jormungandr
3,945
789
39
8
0
93,987
3
L
Charybdis
2,788
558
16
3
0
78,773
1
L
Vulcan
3,085
617
11
2
0
72,483
1
W
Hades
3,317
663
28
6
0
87,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role