Player Matchup

Horus
Horus
Hopelys
Horus
Level 124
God Stats
4W - 3L
1,513 SR
Queue Stats
228W - 209L
1,604 Elo+
Party 2
Discordia
Discordia
LordOsif
Discordia
Level 56
God Stats
21W - 4L
1,849 SR
Queue Stats
114W - 49L
1,766 Elo+
Party 1
Izanami
Izanami
TBail
Izanami
Level 129
God Stats
2W - 1L
1,650 SR
Queue Stats
107W - 44L
1,766 Elo+
Party 1
Bacchus
Bacchus
YoSistaSnapsMe
Bacchus
Level 142
God Stats
2W - 2L
1,523 SR
Queue Stats
125W - 63L
1,697 Elo+
Party 1
Tyr
Tyr
youngbouyoub
Tyr
Level 109
God Stats
5W - 1L
1,932 SR
Queue Stats
141W - 125L
1,597 Elo+
Party 2
Team Averages
Level 112
1,693 SR
1,686 Elo+

VS

Team Averages
Level 130
1,521 SR
1,563 Elo+
Geb
Geb
Asinico
Geb
Level 126
God Stats
29W - 24L
1,569 SR
Queue Stats
168W - 147L
1,547 Elo+
Solo
Xbalanque
Xbalanque
Fariko Zombi
Xbalanque
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
313W - 296L
1,542 Elo+
Party 3
Athena
Athena
Gold D Ace555
Athena
Level 105
God Stats
7W - 4L
1,637 SR
Queue Stats
317W - 292L
1,600 Elo+
Party 3
Raijin
Raijin
MasterLink1307
Raijin
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 207L
1,551 Elo+
Party 3
Susano
Susano
XxCArLoSXx45502
Susano
Level 158
God Stats
2W - 8L
1,400 SR
Queue Stats
408W - 389L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hopelys
Horus
14
5 / 2 / 4
8,326
595
6,054
12,325
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
LordOsif
Discordia
13
1 / 1 / 2
7,444
532
4,528
5,583
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TBail
Izanami
12
1 / 3 / 5
7,144
510
5,894
9,533
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 9
7,131
509
6,782
8,942
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 0 / 2
8,342
596
7,820
8,264
7,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 0 / 4
6,335
453
4,492
8,752
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Fariko Zombi
Xbalanque
11
2 / 4 / 3
6,773
484
4,913
8,285
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,953
497
2,744
8,398
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 3
6,515
465
4,679
8,994
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 2
7,126
509
6,706
9,905
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
7
8
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
1
0
4
3
L
Xbalanque
Fariko Zombi
Xbalanque
2
4
3
0.88
L
0
3
0
0
W
Horus
Hopelys
Horus
5
2
4
3.5
W
Discordia
LordOsif
Discordia
1
1
2
2
L
1
5
3
0.5
W
Izanami
TBail
Izanami
1
3
5
1.17
L
3
4
2
1
W
1
2
9
2.75
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
23,534
44,647
Taken
44,334
27,982
Mitigated
20,266
15,370
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
4,492
464
0
1,875
8,752
4,707
0
2,311
6,441
15,644
0
L
Xbalanque
Fariko Zombi
Xbalanque
4,913
919
0
1,490
8,285
3,261
0
2,792
5,493
0
47,967
L
2,744
768
0
1,058
8,398
4,729
0
1,796
6,602
37,231
0
W
Horus
Hopelys
Horus
6,054
3,271
394
5,354
12,325
6,082
0
2,171
10,094
0
60,400
W
Discordia
LordOsif
Discordia
4,528
124
0
1,088
5,583
2,065
0
1,219
4,316
65,870
0
L
4,679
488
0
778
8,994
3,385
0
2,469
6,525
39,958
0
W
Izanami
TBail
Izanami
5,894
3,196
0
2,324
9,533
3,908
0
2,312
7,221
0
62,768
L
6,706
702
0
3,484
9,905
4,184
0
2,065
7,840
0
44,288
W
6,782
976
0
3,169
8,942
8,830
0
2,984
5,945
23,166
0
W
7,820
1,239
0
3,041
8,264
7,097
29
3,351
4,775
0
49,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
33,702
450
Minions Killed
366
0
Camps Cleared
0
1,459,945
Distance Traveled
1,404,261
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,335
453
20
1
0
286,915
3
L
Xbalanque
6,773
484
79
6
0
265,535
2
L
Athena
6,953
497
117
8
0
271,634
7
W
Horus
8,326
595
109
8
0
318,307
5
W
Discordia
7,444
532
117
8
0
287,685
5
L
Raijin
6,515
465
69
5
0
267,531
1
W
Izanami
7,144
510
110
8
0
256,121
5
L
Susano
7,126
509
81
6
0
312,646
2
W
Bacchus
7,131
509
21
2
0
286,645
4
W
Tyr
8,342
596
93
7
0
311,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role