Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ItsLuisJH__CR
Arachne
Level 58
God Stats
28W - 41L
1,400 SR
Queue Stats
360W - 460L
1,332 Elo+
Party 1
Ishtar
Ishtar
KaliLaFlame
Ishtar
Level 75
God Stats
0W - 4L
1,197 SR
Queue Stats
375W - 483L
1,307 Elo+
Party 1
Poseidon
Poseidon
MARILYNCH10
Poseidon
Level 5
God Stats
4W - 10L
1,209 SR
Queue Stats
4W - 11L
1,158 Elo+
Party 1
Xing Tian
Xing Tian
Redsmothie
Xing Tian
Level 34
God Stats
18W - 25L
1,376 SR
Queue Stats
196W - 262L
1,301 Elo+
Party 1
Team Averages
Level 61
1,336 SR
1,320 Elo+

VS

Team Averages
Level 76
1,492 SR
1,328 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DON-G277
Cthulhu
Level 46
God Stats
5W - 4L
1,435 SR
Queue Stats
202W - 242L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeartCastle21
Tsukuyomi
Level 48
God Stats
10W - 2L
1,502 SR
Queue Stats
32W - 41L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
S_H_A_Z_A_M_374
Sun Wukong
Level 64
God Stats
11W - 12L
1,453 SR
Queue Stats
163W - 175L
1,258 Elo+
Solo
Ishtar
Ishtar
WenchFlower
Ishtar
Level 61
God Stats
24W - 17L
1,571 SR
Queue Stats
143W - 170L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 2 / 1
6,108
509
4,955
8,982
5,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
10
3 / 0 / 0
6,215
518
4,374
8,532
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
9
1 / 4 / 2
5,686
474
5,798
9,890
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MARILYNCH10
Poseidon
1
0 / 0 / 0
2,259
188
0
708
189
Xing Tian
Redsmothie
Xing Tian
9
1 / 0 / 0
5,495
458
1,703
8,086
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
6,147
512
5,623
5,712
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DON-G277
Cthulhu
10
0 / 2 / 4
5,937
495
4,126
11,060
5,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
HeartCastle21
Tsukuyomi
9
2 / 1 / 0
5,814
485
1,179
11,261
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
S_H_A_Z_A_M_374
Sun Wukong
11
1 / 0 / 1
6,746
562
3,987
8,530
5,932
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
11
3 / 2 / 0
6,476
540
4,148
8,850
3,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Nu Wa
 
Nu Wa
0
2
0
0
W
Cthulhu
DON-G277
Cthulhu
0
2
4
1
W
Tsukuyomi
HeartCastle21
Tsukuyomi
2
1
0
2
L
Arachne
3
0
0
3
L
Ishtar
1
4
2
0.5
L
Poseidon
MARILYNCH10
Poseidon
0
0
0
0
L
Xing Tian
Redsmothie
Xing Tian
1
0
0
1
W
Sun Wukong
S_H_A_Z_A_M_374
Sun Wukong
1
0
1
1.5
W
Ishtar
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
19,063
36,198
Taken
45,413
16,254
Mitigated
19,864
7,341
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,955
1,369
0
1,278
8,982
5,732
0
568
8,310
0
38,382
W
Nu Wa
 
Nu Wa
5,623
1,505
0
1,673
5,712
1,764
544
0
5,712
46,349
0
W
Cthulhu
DON-G277
Cthulhu
4,126
1,217
192
3,579
11,060
5,195
501
965
10,095
24,996
0
W
Tsukuyomi
HeartCastle21
Tsukuyomi
1,179
179
0
1,364
11,261
3,786
0
0
11,261
0
28,637
L
Arachne
4,374
3,763
0
1,756
8,532
2,841
25
1,381
7,011
0
36,874
L
Ishtar
5,798
4,108
0
2,922
9,890
3,467
52
2,706
7,098
0
37,580
L
Poseidon
MARILYNCH10
Poseidon
0
0
0
0
708
189
0
604
0
0
0
L
Xing Tian
Redsmothie
Xing Tian
1,703
402
135
1,250
8,086
4,025
0
3,862
4,030
16,695
0
W
Sun Wukong
S_H_A_Z_A_M_374
Sun Wukong
3,987
1,403
0
904
8,530
5,932
0
0
8,530
0
44,224
W
Ishtar
4,148
2,273
0
1,874
8,850
3,187
81
738
8,112
0
43,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
31,120
195
Minions Killed
337
0
Camps Cleared
0
879,418
Distance Traveled
1,085,945
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,108
509
63
5
0
201,313
3
W
Nu Wa
6,147
512
82
7
0
203,259
0
W
Cthulhu
5,937
495
40
3
0
187,028
0
W
Tsukuyomi
5,814
485
57
5
0
255,690
0
L
Arachne
6,215
518
64
5
0
300,190
0
L
Ishtar
5,686
474
51
4
0
187,008
1
L
Poseidon
2,259
188
0
0
0
0
0
L
Xing Tian
5,495
458
17
1
0
190,907
0
W
Sun Wukong
6,746
562
90
8
0
234,486
0
W
Ishtar
6,476
540
68
6
0
205,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role