Player Matchup

Fenrir
Fenrir
Im Hebreww
Fenrir
Level 93
God Stats
10W - 6L
1,500 SR
Queue Stats
176W - 194L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
RaZor Inferno
Ao Kuang
Level 125
God Stats
2W - 0L
1,704 SR
Queue Stats
92W - 119L
1,357 Elo+
Party 2
Chaac
Chaac
papaT5232
Chaac
Level 78
God Stats
13W - 18L
1,417 SR
Queue Stats
76W - 102L
1,345 Elo+
Party 2
Team Averages
Level 99
1,540 SR
1,363 Elo+

VS

Team Averages
Level 39
1,500 SR
1,019 Elo+
Izanami
Izanami
CaminoGG
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,026 Elo+
Party 1
Poseidon
Poseidon
MjolnirMCU
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,026 Elo+
Party 1
Shiva
Shiva
Swinshiyo
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Im Hebreww
Fenrir
18
8 / 3 / 9
13,308
739
11,941
18,964
20,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
RaZor Inferno
Ao Kuang
18
9 / 3 / 9
13,322
740
19,568
21,445
12,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
papaT5232
Chaac
17
2 / 3 / 12
12,518
695
14,057
27,202
33,821
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaminoGG
Izanami
17
5 / 5 / 1
12,085
671
22,300
20,550
10,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
MjolnirMCU
Poseidon
16
4 / 10 / 3
12,487
694
11,896
15,380
6,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Swinshiyo
Shiva
15
0 / 4 / 6
11,349
631
6,183
15,095
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
9
9
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
CaminoGG
Izanami
5
5
1
1.1
W
Fenrir
Im Hebreww
Fenrir
8
3
9
4.17
L
Poseidon
MjolnirMCU
Poseidon
4
10
3
0.55
W
Ao Kuang
RaZor Inferno
Ao Kuang
9
3
9
4.5
L
Shiva
Swinshiyo
Shiva
0
4
6
0.75
W
Chaac
papaT5232
Chaac
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,566
Damage
40,379
67,611
Taken
51,025
67,404
Mitigated
33,497
32,638
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CaminoGG
Izanami
22,300
15,082
0
2,198
20,550
10,262
0
7,619
12,931
0
53,926
W
Fenrir
Im Hebreww
Fenrir
11,941
1,695
1,122
7,855
18,964
20,816
792
3,400
15,564
484
48,835
L
Poseidon
MjolnirMCU
Poseidon
11,896
2,120
0
0
15,380
6,695
0
7,288
8,092
39,394
0
W
Ao Kuang
RaZor Inferno
Ao Kuang
19,568
5,960
0
10,899
21,445
12,767
920
3,585
17,860
55,020
7,729
L
Shiva
Swinshiyo
Shiva
6,183
1,266
359
1,795
15,095
16,540
0
3,738
11,357
0
12,858
W
Chaac
papaT5232
Chaac
14,057
2,250
0
12,762
27,202
33,821
920
5,877
21,265
704
50,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
35,921
190
Minions Killed
146
11
Camps Cleared
4
1,018,962
Distance Traveled
779,292
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,085
671
87
5
4
265,588
5
W
Fenrir
13,308
739
61
3
3
362,445
3
L
Poseidon
12,487
694
53
3
0
236,394
1
W
Ao Kuang
13,322
740
62
3
6
320,848
0
L
Shiva
11,349
631
6
0
0
277,310
0
W
Chaac
12,518
695
67
4
2
335,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role