Player Matchup

Cerberus
Cerberus
DrockZerkay
Cerberus
Level 12
God Stats
9W - 14L
1,210 SR
Queue Stats
9W - 20L
1,053 Elo+
Party 1
Hachiman
Hachiman
chikipapi24
Hachiman
Level 62
God Stats
1W - 2L
1,740 SR
Queue Stats
120W - 237L
1,230 Elo+
Party 1
Arachne
Arachne
realbiggie122
Arachne
Level 27
God Stats
1W - 4L
1,260 SR
Queue Stats
29W - 59L
1,172 Elo+
Party 1
Team Averages
Level 34
1,403 SR
1,152 Elo+

VS

Team Averages
Level 46
1,496 SR
1,229 Elo+
Merlin
Merlin
Astolfo4653
Merlin
Level 61
God Stats
7W - 4L
1,488 SR
Queue Stats
70W - 105L
1,296 Elo+
Solo
Lancelot
Lancelot
Nauzdt123
Lancelot
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,085 Elo+
Solo
Neith
Neith
venus627hulking
Neith
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 132L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrockZerkay
Cerberus
16
0 / 2 / 1
10,917
607
9,468
21,595
24,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
chikipapi24
Hachiman
15
3 / 6 / 0
10,900
606
10,789
17,329
7,614
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
12
0 / 8 / 0
9,313
517
7,242
23,157
13,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 2 / 5
12,354
686
21,879
11,867
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Nauzdt123
Lancelot
17
7 / 0 / 3
12,238
680
8,865
13,413
11,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 9
12,874
715
21,184
17,381
7,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
16
16
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
5
4.25
L
Cerberus
DrockZerkay
Cerberus
0
2
1
0.25
W
Lancelot
Nauzdt123
Lancelot
7
0
3
8.5
L
Hachiman
chikipapi24
Hachiman
3
6
0
0.5
L
Arachne
0
8
0
0
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
51,928
62,081
Taken
42,661
44,958
Mitigated
23,746
9,454
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,879
775
888
3,447
11,867
5,168
724
1,809
10,058
68,534
0
L
Cerberus
DrockZerkay
Cerberus
9,468
521
373
4,141
21,595
24,239
0
5,147
16,448
34,553
0
W
Lancelot
Nauzdt123
Lancelot
8,865
1,039
0
2,211
13,413
11,062
320
3,505
8,818
0
27,964
L
Hachiman
chikipapi24
Hachiman
10,789
6,051
340
1,032
17,329
7,614
0
6,425
10,904
0
41,169
L
Arachne
7,242
4,711
570
2,998
23,157
13,105
0
10,940
12,217
0
21,562
W
21,184
10,087
0
3,233
17,381
7,516
1,375
5,014
12,367
0
78,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
37,466
145
Minions Killed
244
4
Camps Cleared
11
883,704
Distance Traveled
1,028,302
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,354
686
91
5
2
326,542
1
L
Cerberus
10,917
607
53
3
1
337,410
1
W
Lancelot
12,238
680
46
3
2
407,394
1
L
Hachiman
10,900
606
62
3
2
262,038
0
L
Arachne
9,313
517
30
2
1
284,256
0
W
Neith
12,874
715
107
6
7
294,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role