Player Matchup

Horus
Horus
Masters
DRlLLZ
Horus
Masters
Level 127
God Stats
44W - 16L
1,891 SR
Queue Stats
454W - 170L
2,268 MMR
Party 2
Vulcan
Vulcan
Masters
GrimyGremlin
Vulcan
Masters
Level 63
God Stats
25W - 4L
2,122 SR
Queue Stats
276W - 81L
2,929 MMR
Party 2
Cernunnos
Cernunnos
Masters
lilMMR
Cernunnos
Masters
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 63L
2,929 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 84
1,838 SR
2,709 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,720 SR
2,732 MMR
Bacchus
Bacchus
Diamond III
Grim Ieaper
Bacchus
Diamond III
Level 157
God Stats
1W - 2L
1,354 SR
Queue Stats
304W - 314L
2,322 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Humberto2894
Morgan Le Fay
Masters
Level 160
God Stats
20W - 6L
1,919 SR
Queue Stats
329W - 142L
2,937 MMR
Party 1
Hou Yi
Hou Yi
Masters
SpeedCurry26
Hou Yi
Masters
Level 160
God Stats
15W - 6L
1,888 SR
Queue Stats
271W - 126L
2,937 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DRlLLZ
Horus
13
2 / 4 / 1
9,124
652
9,085
12,867
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
1 / 6 / 3
8,792
628
10,539
10,925
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
lilMMR
Cernunnos
14
1 / 3 / 3
8,868
633
11,335
13,710
5,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Ah Muzen CabAtlasFenrirXing TianBastet

VS

Bans
AresShivaGebSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grim Ieaper
Bacchus
15
5 / 2 / 4
10,098
721
6,788
13,647
15,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Humberto2894
Morgan Le Fay
14
0 / 1 / 8
9,176
655
12,611
13,264
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
17
8 / 1 / 2
10,552
754
11,232
11,794
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
13
13
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
DRlLLZ
Horus
2
4
1
0.63
W
Bacchus
Grim Ieaper
Bacchus
5
2
4
3.5
L
Vulcan
1
6
3
0.42
W
Morgan Le Fay
Humberto2894
Morgan Le Fay
0
1
8
4
W
Hou Yi
8
1
2
9
L
Cernunnos
lilMMR
Cernunnos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
30,631
37,502
Taken
38,705
19,823
Mitigated
25,928
5,179
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DRlLLZ
Horus
9,085
2,846
638
2,439
12,867
9,291
0
6,446
5,765
0
15,665
W
Bacchus
Grim Ieaper
Bacchus
6,788
488
644
2,683
13,647
15,438
269
2,600
10,735
21,833
0
L
Vulcan
10,539
1,757
0
465
10,925
4,535
0
5,727
4,534
39,953
0
W
Morgan Le Fay
Humberto2894
Morgan Le Fay
12,611
733
0
5,588
13,264
5,229
587
4,488
8,597
36,299
0
W
Hou Yi
11,232
4,519
0
3,646
11,794
5,261
1,812
4,091
7,599
0
58,499
L
Cernunnos
lilMMR
Cernunnos
11,335
5,027
0
1,637
13,710
5,997
26
5,426
7,710
0
33,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
29,826
140
Minions Killed
197
5
Camps Cleared
7
735,063
Distance Traveled
745,912
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,124
652
10
1
0
245,311
4
W
Bacchus
10,098
721
35
3
2
247,086
3
L
Vulcan
8,792
628
69
5
3
248,283
4
W
Morgan Le Fay
9,176
655
61
4
0
267,452
4
W
Hou Yi
10,552
754
101
7
5
231,374
0
L
Cernunnos
8,868
633
61
4
2
241,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role