Player Matchup

Scylla
Scylla
Flappy Bird
Scylla
Level 18
God Stats
20W - 30L
1,350 SR
Queue Stats
28W - 42L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
MuterialGurl
Nu Wa
Level 16
God Stats
2W - 2L
1,718 SR
Queue Stats
13W - 30L
1,209 Elo+
Party 1
Tyr
Tyr
Mxrrigann
Tyr
Level 62
God Stats
0W - 1L
1,763 SR
Queue Stats
14W - 6L
1,748 Elo+
Party 1
Team Averages
Level 32
1,610 SR
1,394 Elo+

VS

Team Averages
Level 73
1,627 SR
1,562 Elo+
Cernunnos
Cernunnos
Nauzdt123
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,037 Elo+
Solo
Atlas
Atlas
TimberedHalo10
Atlas
Level 22
God Stats
6W - 0L
1,889 SR
Queue Stats
102W - 14L
1,866 Elo+
Party 2
Ra
Ra
bucetinha76
Ra
Level 160
God Stats
7W - 3L
1,493 SR
Queue Stats
731W - 324L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 0
5,997
600
4,063
4,944
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 2 / 0
5,965
597
4,036
5,450
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,968
597
5,377
8,261
4,249
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nauzdt123
Cernunnos
11
0 / 0 / 3
6,547
655
3,630
4,486
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 4
7,827
783
7,598
9,158
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 1
7,351
735
3,152
3,079
1,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
Cernunnos
Nauzdt123
Cernunnos
0
0
3
1.5
W
1
0
4
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
14,380
18,655
Taken
16,723
8,421
Mitigated
12,023
1,590
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,063
136
0
0
4,944
2,001
0
3,528
1,416
17,357
0
L
4,036
831
189
10
5,450
2,171
0
3,557
1,893
13,387
0
L
5,377
782
0
1,391
8,261
4,249
0
4,223
4,038
0
18,321
W
Cernunnos
Nauzdt123
Cernunnos
3,630
1,878
0
760
4,486
2,024
216
2,380
2,106
0
19,893
W
7,598
2,170
290
3,877
9,158
8,313
0
5,299
3,859
19,986
0
W
3,152
205
309
1,137
3,079
1,686
0
778
2,301
28,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,930
Gold Earned
21,725
82
Minions Killed
122
2
Camps Cleared
7
539,060
Distance Traveled
499,251
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,997
600
26
3
0
167,901
0
L
Nu Wa
5,965
597
20
2
0
176,907
0
L
Tyr
5,968
597
36
4
2
194,252
3
W
Cernunnos
6,547
655
42
4
2
172,145
1
W
Atlas
7,827
783
20
2
1
160,098
3
W
Ra
7,351
735
60
6
4
167,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role