Player Matchup

Sobek
Sobek
Tuissto
Sobek
Level 154
God Stats
3W - 2L
1,921 SR
Queue Stats
48W - 48L
1,569 Elo+
Solo
Janus
Janus
barrosbiel
Janus
Level 74
God Stats
18W - 23L
1,440 SR
Queue Stats
558W - 754L
1,467 Elo+
Solo
Heimdallr
Heimdallr
xLARRAx
Heimdallr
Level 69
God Stats
2W - 0L
1,738 SR
Queue Stats
45W - 41L
1,561 Elo+
Solo
Team Averages
Level 99
1,700 SR
1,532 Elo+

VS

Team Averages
Level 42
1,388 SR
1,198 Elo+
Bellona
Bellona
Joaozera1fps
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 1
Ymir
Ymir
YohmaGray
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
ellemeNNt
Kukulkan
Level 109
God Stats
0W - 4L
1,163 SR
Queue Stats
2W - 14L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Tuissto
Sobek
15
1 / 0 / 7
10,660
761
6,561
13,346
17,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
16
2 / 1 / 5
10,221
730
13,981
9,169
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
xLARRAx
Heimdallr
16
5 / 0 / 3
10,293
735
13,558
8,377
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joaozera1fps
Bellona
12
1 / 3 / 0
8,564
612
4,823
11,506
12,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
0 / 3 / 0
8,570
612
3,707
17,043
18,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
ellemeNNt
Kukulkan
13
0 / 2 / 1
8,658
618
9,075
9,540
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Joaozera1fps
Bellona
1
3
0
0.33
W
Sobek
Tuissto
Sobek
1
0
7
4.5
L
Ymir
0
3
0
0
W
Janus
2
1
5
4.5
L
Kukulkan
ellemeNNt
Kukulkan
0
2
1
0.25
W
Heimdallr
xLARRAx
Heimdallr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
17,605
30,892
Taken
38,089
26,463
Mitigated
35,404
14,914
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Joaozera1fps
Bellona
4,823
1,118
152
570
11,506
12,305
0
6,601
4,905
0
7,604
W
Sobek
Tuissto
Sobek
6,561
365
0
5,991
13,346
17,185
274
5,709
7,637
18,508
0
L
Ymir
3,707
470
0
1,159
17,043
18,407
0
8,792
8,251
12,708
0
W
Janus
13,981
1,010
0
4,957
9,169
4,780
249
5,726
3,443
65,969
0
L
Kukulkan
ellemeNNt
Kukulkan
9,075
1,644
0
993
9,540
4,692
0
5,149
4,391
53,853
0
W
Heimdallr
xLARRAx
Heimdallr
13,558
7,336
0
3,966
8,377
4,498
2,352
1,983
6,394
0
52,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
25,792
207
Minions Killed
137
13
Camps Cleared
0
792,475
Distance Traveled
892,197
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,564
612
5
0
0
306,993
2
W
Sobek
10,660
761
16
1
3
293,205
3
L
Ymir
8,570
612
21
2
0
271,394
3
W
Janus
10,221
730
122
9
5
265,768
1
L
Kukulkan
8,658
618
111
8
0
313,810
5
W
Heimdallr
10,293
735
69
5
5
233,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role