Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dinomacoroli
Ah Muzen Cab
Level 127
God Stats
6W - 5L
1,614 SR
Queue Stats
109W - 108L
1,562 Elo+
Party 2
Lancelot
Lancelot
DirtyDerrick93
Lancelot
Level 122
God Stats
8W - 12L
1,791 SR
Queue Stats
88W - 99L
1,551 Elo+
Solo
Zeus
Zeus
Fleshy4282
Zeus
Level 29
God Stats
21W - 23L
1,438 SR
Queue Stats
81W - 83L
1,556 Elo+
Party 2
Set
Set
Haybonnu
Set
Level 85
God Stats
18W - 14L
1,638 SR
Queue Stats
118W - 119L
1,555 Elo+
Party 2
Bacchus
Bacchus
Jallen22
Bacchus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 109L
1,535 Elo+
Party 2
Team Averages
Level 82
1,596 SR
1,552 Elo+

VS

Team Averages
Level 114
1,665 SR
1,555 Elo+
Ah Puch
Ah Puch
Killercw3
Ah Puch
Level 86
God Stats
7W - 5L
1,710 SR
Queue Stats
283W - 319L
1,481 Elo+
Party 1
Skadi
Skadi
McBingi
Skadi
Level 147
God Stats
4W - 1L
1,542 SR
Queue Stats
512W - 546L
1,492 Elo+
Party 1
Ganesha
Ganesha
Mooverick
Ganesha
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,542 Elo+
Party 3
Bellona
Bellona
TheMeta77
Bellona
Level 160
God Stats
7W - 4L
1,787 SR
Queue Stats
248W - 203L
1,651 Elo+
Party 3
Tyr
Tyr
oKittens
Tyr
Level 138
God Stats
5W - 3L
1,785 SR
Queue Stats
252W - 218L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dinomacoroli
Ah Muzen Cab
7
0 / 1 / 2
4,224
528
2,427
3,600
1,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
6
0 / 0 / 0
3,903
488
951
2,745
773
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 0
4,217
527
1,705
3,971
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
1 / 5 / 1
4,190
524
3,409
6,457
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Jallen22
Bacchus
7
1 / 1 / 1
4,816
602
1,455
5,617
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Killercw3
Ah Puch
9
5 / 1 / 2
5,805
726
2,671
4,768
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
McBingi
Skadi
7
0 / 1 / 0
4,380
548
3,602
2,672
737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Mooverick
Ganesha
7
0 / 0 / 3
4,825
603
1,146
4,720
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
TheMeta77
Bellona
9
4 / 1 / 4
5,400
675
6,040
7,327
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 4
5,070
634
2,109
5,483
3,146
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dinomacoroli
Ah Muzen Cab
0
1
2
1
L
Lancelot
0
0
0
0
L
0
2
0
0
L
1
5
1
0.3
L
Bacchus
Jallen22
Bacchus
1
1
1
1.5
W
Ah Puch
Killercw3
Ah Puch
5
1
2
6
W
Skadi
McBingi
Skadi
0
1
0
0
W
Ganesha
Mooverick
Ganesha
0
0
3
1.5
W
Bellona
TheMeta77
Bellona
4
1
4
6
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,947
Damage
15,568
22,390
Taken
24,970
8,982
Mitigated
12,935
3,058
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dinomacoroli
Ah Muzen Cab
2,427
747
0
1,004
3,600
1,185
0
681
2,919
0
27,715
L
Lancelot
951
0
0
830
2,745
773
0
0
2,745
0
11,998
L
1,705
297
0
260
3,971
1,116
0
1,081
2,890
21,675
0
L
3,409
1,350
0
146
6,457
2,211
0
742
5,715
0
16,321
L
Bacchus
Jallen22
Bacchus
1,455
313
0
818
5,617
3,697
0
1,335
4,282
12,234
0
W
Ah Puch
Killercw3
Ah Puch
2,671
180
0
1,779
4,768
1,610
0
658
4,110
27,187
0
W
Skadi
McBingi
Skadi
3,602
1,866
0
225
2,672
737
0
450
2,222
0
34,854
W
Ganesha
Mooverick
Ganesha
1,146
397
0
902
4,720
3,116
287
580
4,140
9,294
0
W
Bellona
TheMeta77
Bellona
6,040
2,401
0
866
7,327
4,326
0
648
6,679
22
36,369
W
2,109
364
0
2,890
5,483
3,146
0
824
4,659
0
24,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,350
Gold Earned
25,480
165
Minions Killed
265
0
Camps Cleared
0
774,598
Distance Traveled
820,178
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,224
528
53
7
0
169,272
2
L
Lancelot
3,903
488
24
3
0
111,912
0
L
Zeus
4,217
527
37
5
0
154,543
4
L
Set
4,190
524
29
4
0
182,150
2
L
Bacchus
4,816
602
22
3
0
156,721
2
W
Ah Puch
5,805
726
59
7
0
155,839
2
W
Skadi
4,380
548
84
11
0
142,573
1
W
Ganesha
4,825
603
2
0
0
151,592
0
W
Bellona
5,400
675
65
8
0
182,454
1
W
Tyr
5,070
634
55
7
0
187,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role