Player Matchup

Hel
Hel
Ftavo6912
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,647 Elo+
Party 3
Sun Wukong
Sun Wukong
Hawks317
Sun Wukong
Level 29
God Stats
5W - 6L
1,465 SR
Queue Stats
147W - 168L
1,495 Elo+
Solo
Poseidon
Poseidon
Idrxqo
Poseidon
Level 14
God Stats
7W - 3L
1,853 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 3
Ra
Ra
TFMan2001
Ra
Level 26
God Stats
1W - 2L
1,489 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
He Bo
He Bo
TurdMans
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,451 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,511 Elo+

VS

Team Averages
Level 104
1,518 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
Clockwork9937
Tsukuyomi
Level 140
God Stats
21W - 27L
1,508 SR
Queue Stats
281W - 317L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
Level 108
God Stats
49W - 47L
1,473 SR
Queue Stats
200W - 244L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
TepidKey6
Sun Wukong
Level 118
God Stats
6W - 4L
1,323 SR
Queue Stats
56W - 44L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
ThunderCck
Kuzenbo
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 8L
1,645 Elo+
Party 1
Hades
Hades
WOWreportzoe
Hades
Level 125
God Stats
5W - 2L
1,786 SR
Queue Stats
72W - 60L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 2
11,271
751
14,401
27,948
14,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Hawks317
Sun Wukong
16
1 / 5 / 4
9,614
641
12,406
24,758
27,298
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Idrxqo
Poseidon
17
3 / 14 / 3
10,503
700
5,919
19,253
12,181
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 8 / 3
10,233
682
6,687
16,320
7,863
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

He Bo
TurdMans
He Bo
17
5 / 8 / 4
10,729
715
22,571
19,017
7,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Clockwork9937
Tsukuyomi
19
8 / 9 / 14
12,688
846
18,666
22,290
10,537
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
20
5 / 1 / 13
13,163
878
10,829
10,198
4,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TepidKey6
Sun Wukong
20
11 / 1 / 19
13,694
913
25,707
26,049
25,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ThunderCck
Kuzenbo
18
5 / 1 / 17
12,321
821
11,033
21,257
34,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
16 / 3 / 15
14,201
947
29,727
21,717
13,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
123
14
Kills
45
45
Deaths
15
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Clockwork9937
Tsukuyomi
8
9
14
1.67
L
5
10
2
0.6
L
Sun Wukong
Hawks317
Sun Wukong
1
5
4
0.6
L
Poseidon
Idrxqo
Poseidon
3
14
3
0.32
W
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
5
1
13
11.5
L
0
8
3
0.19
W
Sun Wukong
TepidKey6
Sun Wukong
11
1
19
20.5
W
Kuzenbo
ThunderCck
Kuzenbo
5
1
17
13.5
L
He Bo
TurdMans
He Bo
5
8
4
0.88
W
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,984
Damage
95,962
107,296
Taken
101,511
69,507
Mitigated
88,254
17,575
Healing
28,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Clockwork9937
Tsukuyomi
18,666
5,415
0
2,804
22,290
10,537
470
10,494
11,678
0
53,797
L
14,401
901
3,590
8,377
27,948
14,359
0
9,675
18,139
46,368
0
L
Sun Wukong
Hawks317
Sun Wukong
12,406
1,461
610
2,276
24,758
27,298
0
8,626
15,968
0
25,709
L
Poseidon
Idrxqo
Poseidon
5,919
1,927
0
703
19,253
12,181
0
11,318
7,886
21,947
0
W
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
10,829
3,073
0
2,198
10,198
4,723
4,527
4,556
5,548
0
74,055
L
6,687
530
218
1,122
16,320
7,863
2,741
4,421
11,815
40,746
0
W
Sun Wukong
TepidKey6
Sun Wukong
25,707
4,650
0
8,184
26,049
25,200
1,465
11,248
14,597
0
62,991
W
Kuzenbo
ThunderCck
Kuzenbo
11,033
3,846
253
2,480
21,257
34,453
378
9,320
11,645
23,784
0
L
He Bo
TurdMans
He Bo
22,571
861
202
477
19,017
7,806
0
6,390
12,547
46,857
0
W
29,727
3,730
1,326
11,067
21,717
13,341
991
13,014
8,465
58,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,350
Gold Earned
66,067
242
Minions Killed
327
0
Camps Cleared
0
1,273,295
Distance Traveled
1,744,373
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,688
846
46
3
0
340,112
2
L
Hel
11,271
751
74
5
0
270,514
1
L
Sun Wukong
9,614
641
23
2
0
310,212
0
L
Poseidon
10,503
700
17
1
0
209,591
0
W
Ah Muzen Cab
13,163
878
119
8
0
324,616
0
L
Ra
10,233
682
78
5
0
219,951
0
W
Sun Wukong
13,694
913
73
5
0
385,601
2
W
Kuzenbo
12,321
821
16
1
0
345,156
0
L
He Bo
10,729
715
50
3
0
263,027
0
W
Hades
14,201
947
73
5
0
348,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role