Player Matchup

Ganesha
Ganesha
Silver IV
MRomeo
Ganesha
Silver IV
Level 126
God Stats
16W - 8L
1,710 SR
Queue Stats
31W - 28L
1,318 MMR
Party 1
Thor
Thor
Gold IV
mckshmackums
Thor
Gold IV
Level 99
God Stats
23W - 10L
1,663 SR
Queue Stats
34W - 24L
1,713 MMR
Party 1
Horus
Horus
Silver III
xSLiKK
Horus
Silver III
Level 119
God Stats
25W - 19L
1,564 SR
Queue Stats
30W - 27L
1,473 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,645 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,472 SR
1,313 MMR
Kali
Kali
Gold V
ChopperMD
Kali
Gold V
Level 96
God Stats
0W - 1L
1,557 SR
Queue Stats
295W - 352L
1,613 MMR
Party 2
Odin
Odin
Silver IV
Tropicvleo-22
Odin
Silver IV
Level 40
God Stats
7W - 4L
1,548 SR
Queue Stats
32W - 64L
779 MMR
Party 2
Sol
Sol
Gold IV
TuGataEn4
Sol
Gold IV
Level 102
God Stats
0W - 3L
1,310 SR
Queue Stats
207W - 232L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MRomeo
Ganesha
12
0 / 1 / 18
8,280
828
7,009
7,925
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
13 / 0 / 4
9,474
947
13,918
10,186
4,434
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
xSLiKK
Horus
13
7 / 0 / 13
8,499
850
11,030
7,394
5,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
NoxShivaHadesAh Muzen CabZeus

VS

Bans
HeraGilgameshBaron SamediAtlasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 8 / 0
6,257
626
5,526
12,482
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 5 / 1
6,243
624
3,435
13,028
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 7 / 1
6,114
611
6,855
11,654
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
1
8
0
0.13
W
Ganesha
MRomeo
Ganesha
0
1
18
9
L
0
5
1
0.1
L
0
7
1
0.07
W
13
0
4
15
W
Horus
xSLiKK
Horus
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
15,816
25,505
Taken
37,164
15,188
Mitigated
15,128
9,126
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,526
1,826
0
1,804
12,482
4,954
0
1,810
10,672
0
21,123
W
Ganesha
MRomeo
Ganesha
7,009
442
782
1,467
7,925
4,878
566
2,067
5,858
27,252
0
L
3,435
1,067
0
569
13,028
7,841
0
2,959
10,069
0
6,674
L
6,855
2,356
0
1,582
11,654
2,333
0
2,911
8,743
21,761
0
W
13,918
4,094
372
1,175
10,186
4,434
584
2,862
7,324
0
36,582
W
Horus
xSLiKK
Horus
11,030
3,614
2,524
2,806
7,394
5,876
315
2,145
5,249
0
15,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
18,614
109
Minions Killed
68
5
Camps Cleared
4
582,347
Distance Traveled
440,288
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,257
626
30
3
3
149,118
3
W
Ganesha
8,280
828
10
1
1
192,827
0
L
Odin
6,243
624
3
0
0
150,177
1
L
Sol
6,114
611
35
4
1
140,993
3
W
Thor
9,474
947
60
6
4
196,070
4
W
Horus
8,499
850
39
4
0
193,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role