Player Matchup

The Morrigan
The Morrigan
FBL Dippy
The Morrigan
Level 108
God Stats
1W - 0L
1,188 SR
Queue Stats
9W - 16L
1,362 Elo+
Solo
Hades
Hades
LoomingGiant
Hades
Level 120
God Stats
5W - 5L
1,461 SR
Queue Stats
359W - 351L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDonster94
Baron Samedi
Level 154
God Stats
6W - 7L
1,329 SR
Queue Stats
342W - 379L
1,446 Elo+
Solo
Atlas
Atlas
blodhound
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
yengatron
Artio
Level 111
God Stats
2W - 1L
1,484 SR
Queue Stats
177W - 191L
1,530 Elo+
Party 2
Team Averages
Level 112
1,392 SR
1,475 Elo+

VS

Team Averages
Level 120
1,577 SR
1,489 Elo+
Zhong Kui
Zhong Kui
Deathjunkie
Zhong Kui
Level 144
God Stats
8W - 7L
1,519 SR
Queue Stats
358W - 407L
1,448 Elo+
Party 1
Neith
Neith
Grizzwig
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,440 Elo+
Solo
Jing Wei
Jing Wei
OlympianSin
Jing Wei
Level 129
God Stats
0W - 1L
1,740 SR
Queue Stats
103W - 127L
1,571 Elo+
Solo
Olorun
Olorun
Thorganiz
Olorun
Level 121
God Stats
0W - 1L
1,559 SR
Queue Stats
246W - 260L
1,448 Elo+
Party 1
Discordia
Discordia
macho901
Discordia
Level 138
God Stats
0W - 2L
1,564 SR
Queue Stats
66W - 71L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FBL Dippy
The Morrigan
20
4 / 6 / 16
12,924
646
11,643
20,205
9,975
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 3 / 22
14,828
741
31,336
25,539
20,393
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TheDonster94
Baron Samedi
20
18 / 2 / 12
15,754
788
30,150
19,464
14,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
blodhound
Atlas
20
3 / 2 / 23
14,006
700
15,102
27,964
37,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
yengatron
Artio
18
3 / 6 / 17
12,022
601
6,442
31,562
21,262
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deathjunkie
Zhong Kui
20
8 / 6 / 6
13,764
688
30,907
25,975
21,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Grizzwig
Neith
17
1 / 8 / 10
11,063
553
16,180
19,732
9,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OlympianSin
Jing Wei
19
1 / 11 / 11
11,883
594
16,851
21,642
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Thorganiz
Olorun
19
1 / 8 / 12
11,377
569
8,208
22,849
22,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
macho901
Discordia
20
8 / 3 / 8
13,642
682
35,210
15,733
9,241
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
66
36
Kills
19
19
Deaths
36
90
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Deathjunkie
Zhong Kui
8
6
6
1.83
W
The Morrigan
FBL Dippy
The Morrigan
4
6
16
2
L
Neith
Grizzwig
Neith
1
8
10
0.75
W
8
3
22
6.33
L
Jing Wei
OlympianSin
Jing Wei
1
11
11
0.59
W
Baron Samedi
TheDonster94
Baron Samedi
18
2
12
12
L
Olorun
Thorganiz
Olorun
1
8
12
0.88
W
Atlas
blodhound
Atlas
3
2
23
7.25
L
Discordia
macho901
Discordia
8
3
8
4
W
Artio
yengatron
Artio
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,673
Damage
107,356
124,734
Taken
105,931
103,837
Mitigated
73,968
59,527
Healing
37,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Deathjunkie
Zhong Kui
30,907
3,007
1,897
9,398
25,975
21,061
576
23,060
2,915
53,621
0
W
The Morrigan
FBL Dippy
The Morrigan
11,643
618
2,978
4,673
20,205
9,975
2,178
14,416
5,789
40,600
0
L
Neith
Grizzwig
Neith
16,180
5,201
1,182
5,386
19,732
9,939
1,705
18,108
1,624
0
37,009
W
31,336
3,890
4,214
11,381
25,539
20,393
2,877
16,139
9,400
54,846
0
L
Jing Wei
OlympianSin
Jing Wei
16,851
7,746
1,307
415
21,642
11,032
1,380
18,161
3,481
0
46,926
W
Baron Samedi
TheDonster94
Baron Samedi
30,150
1,381
10,070
8,599
19,464
14,718
1,790
10,150
9,314
55,744
0
L
Olorun
Thorganiz
Olorun
8,208
3,480
2,834
5,674
22,849
22,695
542
21,388
1,461
21,875
0
W
Atlas
blodhound
Atlas
15,102
6,675
0
6,995
27,964
37,489
762
16,101
11,863
34,323
0
L
Discordia
macho901
Discordia
35,210
1,554
3,284
6,391
15,733
9,241
509
13,956
1,777
71,293
0
W
Artio
yengatron
Artio
6,442
758
5,069
5,548
31,562
21,262
858
17,519
14,043
13,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,534
Gold Earned
61,729
210
Minions Killed
223
0
Camps Cleared
0
1,767,775
Distance Traveled
1,547,345
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,764
688
53
3
0
316,910
2
W
The Morrigan
12,924
646
53
3
0
292,317
1
L
Neith
11,063
553
37
2
0
283,843
0
W
Hades
14,828
741
58
3
0
364,826
0
L
Jing Wei
11,883
594
47
2
0
320,637
1
W
Baron Samedi
15,754
788
76
4
0
404,903
0
L
Olorun
11,377
569
16
1
0
270,965
0
W
Atlas
14,006
700
14
1
0
365,798
1
L
Discordia
13,642
682
70
4
0
354,990
2
W
Artio
12,022
601
9
0
0
339,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role