Player Matchup

Baba Yaga
Baba Yaga
DOPYKING21
Baba Yaga
Level 109
God Stats
2W - 0L
1,769 SR
Queue Stats
164W - 87L
1,635 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DOTHEDO2020
Kumbhakarna
Level 29
God Stats
4W - 5L
1,586 SR
Queue Stats
50W - 36L
1,714 Elo+
Party 3
Mulan
Mulan
Raven0711
Mulan
Level 128
God Stats
7W - 1L
1,537 SR
Queue Stats
179W - 98L
1,636 Elo+
Party 3
Atlas
Atlas
sknypiin1030
Atlas
Level 129
God Stats
2W - 1L
1,507 SR
Queue Stats
156W - 101L
1,572 Elo+
Party 3
Nemesis
Nemesis
xXjamieXx2250
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,116 Elo+
Solo
Team Averages
Level 83
1,580 SR
1,535 Elo+

VS

Team Averages
Level 43
1,544 SR
1,489 Elo+
Nu Wa
Nu Wa
Cdp____Wrldwide
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,498 Elo+
Solo
Bellona
Bellona
NSOxShadow
Bellona
Level 31
God Stats
1W - 1L
1,327 SR
Queue Stats
121W - 130L
1,481 Elo+
Party 1
Serqet
Serqet
SilverDrgn14
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 125L
1,471 Elo+
Party 1
Mulan
Mulan
pyrosui
Mulan
Level 25
God Stats
0W - 1L
1,895 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
reesescub
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DOPYKING21
Baba Yaga
19
7 / 1 / 13
10,185
926
17,901
8,177
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
DOTHEDO2020
Kumbhakarna
15
0 / 3 / 13
8,643
786
4,646
16,753
20,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Raven0711
Mulan
17
11 / 3 / 11
10,315
938
18,102
17,537
23,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 1 / 13
9,239
840
10,288
14,073
15,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
7
1 / 1 / 1
6,464
588
940
2,988
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,222
657
11,035
8,262
3,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NSOxShadow
Bellona
15
0 / 4 / 6
8,209
746
7,825
13,606
14,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
13
3 / 5 / 4
7,648
695
5,551
13,512
18,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
pyrosui
Mulan
14
1 / 4 / 6
7,986
726
11,070
14,434
12,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
reesescub
Tsukuyomi
14
2 / 5 / 4
7,749
704
10,594
12,778
5,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
23
Kills
7
9
Deaths
23
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Baba Yaga
DOPYKING21
Baba Yaga
7
1
13
13.5
W
Kumbhakarna
DOTHEDO2020
Kumbhakarna
0
3
13
2.17
L
Bellona
NSOxShadow
Bellona
0
4
6
0.75
W
Mulan
Raven0711
Mulan
11
3
11
5.5
L
Serqet
3
5
4
1
L
Mulan
pyrosui
Mulan
1
4
6
1
L
Tsukuyomi
reesescub
Tsukuyomi
2
5
4
0.8
W
4
1
13
10.5
W
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,877
Damage
46,075
59,528
Taken
62,592
65,854
Mitigated
54,724
25,814
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,035
2,636
170
174
8,262
3,451
0
5,227
2,867
22,177
0
W
Baba Yaga
DOPYKING21
Baba Yaga
17,901
1,792
833
2,841
8,177
4,587
1,156
1,893
6,158
40,808
0
W
Kumbhakarna
DOTHEDO2020
Kumbhakarna
4,646
277
3,196
3,973
16,753
20,544
0
2,977
13,652
13,665
0
L
Bellona
NSOxShadow
Bellona
7,825
2,472
2,181
3,083
13,606
14,648
0
6,817
6,501
0
21,082
W
Mulan
Raven0711
Mulan
18,102
1,604
1,578
4,512
17,537
23,493
0
2,145
14,780
1,119
26,552
L
Serqet
5,551
1,016
2,281
2,319
13,512
18,478
0
6,897
6,211
0
9,417
L
Mulan
pyrosui
Mulan
11,070
2,215
0
3,345
14,434
12,446
0
6,874
7,432
0
16,194
L
Tsukuyomi
reesescub
Tsukuyomi
10,594
2,591
0
2,304
12,778
5,701
0
6,951
5,627
0
16,858
W
10,288
2,731
4,540
3,952
14,073
15,870
0
2,823
10,770
22,039
0
W
Nemesis
940
119
0
389
2,988
1,360
0
1,197
1,686
0
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
38,814
127
Minions Killed
85
0
Camps Cleared
0
940,596
Distance Traveled
1,002,509
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,222
657
19
2
0
172,497
1
W
Baba Yaga
10,185
926
66
6
0
201,615
0
W
Kumbhakarna
8,643
786
17
2
0
227,426
0
L
Bellona
8,209
746
28
3
0
206,098
0
W
Mulan
10,315
938
23
2
0
229,038
3
L
Serqet
7,648
695
12
1
0
223,929
0
L
Mulan
7,986
726
15
1
0
184,058
1
L
Tsukuyomi
7,749
704
11
1
0
215,927
1
W
Atlas
9,239
840
21
2
0
235,849
1
W
Nemesis
6,464
588
0
0
0
46,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role