Player Matchup

Baron Samedi
Baron Samedi
ED113 OBDC
Baron Samedi
Level 105
God Stats
70W - 84L
1,359 SR
Queue Stats
527W - 668L
1,345 Elo+
Party 2
Osiris
Osiris
UrielLl14
Osiris
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
810W - 992L
1,355 Elo+
Party 2
Ishtar
Ishtar
Whackho
Ishtar
Level 88
God Stats
1W - 2L
1,304 SR
Queue Stats
72W - 90L
1,401 Elo+
Party 3
Cthulhu
Cthulhu
ZaddyP1
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,339 Elo+
Party 3
Ao Kuang
Ao Kuang
drdeckerdude
Ao Kuang
Level 86
God Stats
2W - 1L
1,580 SR
Queue Stats
67W - 78L
1,408 Elo+
Party 3
Team Averages
Level 88
1,449 SR
1,370 Elo+

VS

Team Averages
Level 82
1,418 SR
1,408 Elo+
Discordia
Discordia
 
Discordia
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cailan1v9
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 1
Thanatos
Thanatos
Nahi-San
Thanatos
Level 49
God Stats
2W - 6L
1,574 SR
Queue Stats
53W - 43L
1,377 Elo+
Solo
Ishtar
Ishtar
cytexz666
Ishtar
Level 146
God Stats
2W - 3L
1,402 SR
Queue Stats
203W - 232L
1,396 Elo+
Solo
Cabrakan
Cabrakan
jturner72
Cabrakan
Level 152
God Stats
4W - 7L
1,111 SR
Queue Stats
144W - 180L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ED113 OBDC
Baron Samedi
9
0 / 1 / 1
5,061
506
3,362
5,437
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
UrielLl14
Osiris
9
0 / 1 / 0
4,749
475
1,809
8,302
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Whackho
Ishtar
9
3 / 0 / 4
5,688
569
5,863
5,315
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ZaddyP1
Cthulhu
8
2 / 0 / 4
5,728
573
3,512
4,378
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
drdeckerdude
Ao Kuang
9
3 / 2 / 0
5,336
534
1,948
7,554
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 1 / 0
5,258
526
2,086
3,024
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
7
0 / 4 / 0
4,600
460
1,074
8,636
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Nahi-San
Thanatos
9
3 / 0 / 0
5,151
515
2,936
7,043
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
cytexz666
Ishtar
5
0 / 3 / 1
4,236
424
2,580
3,620
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
jturner72
Cabrakan
11
1 / 0 / 2
6,403
640
5,320
4,364
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Ymir
0
4
0
0
W
Baron Samedi
ED113 OBDC
Baron Samedi
0
1
1
0.5
L
Thanatos
Nahi-San
Thanatos
3
0
0
3
W
Osiris
UrielLl14
Osiris
0
1
0
0
W
Ishtar
Whackho
Ishtar
3
0
4
5
W
Cthulhu
ZaddyP1
Cthulhu
2
0
4
4
L
Ishtar
cytexz666
Ishtar
0
3
1
0.17
W
Ao Kuang
drdeckerdude
Ao Kuang
3
2
0
1.5
L
Cabrakan
jturner72
Cabrakan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
13,996
30,986
Taken
26,687
15,048
Mitigated
12,471
9,159
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,086
187
0
440
3,024
1,284
0
2,400
624
31,221
0
L
Ymir
1,074
103
0
1,222
8,636
4,645
0
2,983
5,653
13,130
0
W
Baron Samedi
ED113 OBDC
Baron Samedi
3,362
185
496
1,998
5,437
2,286
0
2,885
2,542
30,613
0
L
Thanatos
Nahi-San
Thanatos
2,936
579
0
7,809
7,043
2,591
0
1,521
5,522
0
23,660
W
Osiris
UrielLl14
Osiris
1,809
645
0
2,986
8,302
5,513
0
3,219
4,702
0
21,789
W
Ishtar
Whackho
Ishtar
5,863
3,642
0
1,763
5,315
1,505
781
254
5,061
0
40,947
W
Cthulhu
ZaddyP1
Cthulhu
3,512
747
179
1,383
4,378
3,370
275
785
3,593
12,035
0
L
Ishtar
cytexz666
Ishtar
2,580
1,178
0
368
3,620
903
0
1,057
2,563
0
12,623
W
Ao Kuang
drdeckerdude
Ao Kuang
1,948
733
0
354
7,554
2,374
0
916
6,608
26,438
0
L
Cabrakan
jturner72
Cabrakan
5,320
789
0
2,093
4,364
3,048
0
861
3,503
37,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
25,648
235
Minions Killed
232
0
Camps Cleared
0
890,831
Distance Traveled
826,851
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,258
526
56
6
0
180,684
2
L
Ymir
4,600
460
18
2
0
149,202
1
W
Baron Samedi
5,061
506
63
6
0
173,368
1
L
Thanatos
5,151
515
38
4
0
213,544
4
W
Osiris
4,749
475
39
4
0
148,763
0
W
Ishtar
5,688
569
66
7
0
176,905
7
W
Cthulhu
5,728
573
21
2
0
180,005
0
L
Ishtar
4,236
424
24
2
0
121,271
0
W
Ao Kuang
5,336
534
46
5
0
211,790
3
L
Cabrakan
6,403
640
96
10
0
162,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role