Player Matchup

Mulan
Mulan
MotherDearest448
Mulan
Level 67
God Stats
11W - 14L
1,562 SR
Queue Stats
356W - 298L
1,457 Elo+
Party 1
Athena
Athena
RogueSPAZ
Athena
Level 87
God Stats
1W - 2L
1,716 SR
Queue Stats
28W - 47L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
abstaract
Nu Wa
Level 17
God Stats
16W - 12L
1,546 SR
Queue Stats
130W - 149L
1,387 Elo+
Party 1
Vulcan
Vulcan
bkballa
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 2
Artemis
Artemis
henz85
Artemis
Level 65
God Stats
4W - 2L
1,596 SR
Queue Stats
16W - 22L
1,328 Elo+
Party 2
Team Averages
Level 53
1,584 SR
1,366 Elo+

VS

Team Averages
Level 42
1,382 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
Cravens_5
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Muppits
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
The-ReaIDeal
Skadi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Anhur
Anhur
W0VOKA
Anhur
Level 37
God Stats
25W - 31L
1,096 SR
Queue Stats
114W - 173L
1,332 Elo+
Solo
Chaac
Chaac
binkhi
Chaac
Level 37
God Stats
2W - 2L
1,313 SR
Queue Stats
15W - 20L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
10,588
1,059
17,931
20,411
20,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
RogueSPAZ
Athena
15
0 / 2 / 1
9,677
968
6,297
14,211
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
abstaract
Nu Wa
15
0 / 2 / 3
9,320
932
8,510
7,284
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
bkballa
Vulcan
15
0 / 5 / 3
9,673
967
10,901
9,180
3,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
henz85
Artemis
15
0 / 8 / 1
8,989
899
11,172
14,489
5,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cravens_5
Morgan Le Fay
16
1 / 2 / 13
10,393
1,039
10,194
7,204
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Muppits
Atlas
17
6 / 0 / 13
12,543
1,254
13,399
15,783
21,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
11 / 0 / 7
12,158
1,216
20,109
9,174
4,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
W0VOKA
Anhur
16
0 / 3 / 7
9,330
933
4,088
10,456
4,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
binkhi
Chaac
16
3 / 1 / 12
10,406
1,041
11,654
16,782
17,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
6
Kills
21
21
Deaths
6
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cravens_5
Morgan Le Fay
1
2
13
3.75
L
6
4
0
1.5
W
Atlas
Muppits
Atlas
6
0
13
12.5
L
Athena
RogueSPAZ
Athena
0
2
1
0.25
W
11
0
7
14.5
W
Anhur
W0VOKA
Anhur
0
3
7
1.17
L
Nu Wa
abstaract
Nu Wa
0
2
3
0.75
W
Chaac
binkhi
Chaac
3
1
12
9
L
Vulcan
bkballa
Vulcan
0
5
3
0.3
L
Artemis
henz85
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,811
Damage
59,444
65,575
Taken
59,399
49,405
Mitigated
52,370
8,576
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cravens_5
Morgan Le Fay
10,194
1,266
0
1,025
7,204
3,317
0
2,810
4,303
36,188
0
L
17,931
1,428
0
4,889
20,411
20,110
0
5,629
14,379
162
28,707
W
Atlas
Muppits
Atlas
13,399
6,331
0
1,822
15,783
21,841
0
8,040
7,598
27,898
0
L
Athena
RogueSPAZ
Athena
6,297
1,601
244
1,431
14,211
17,274
0
5,997
7,957
16,784
0
W
20,109
11,346
0
1,051
9,174
4,644
0
2,216
6,813
0
29,709
W
Anhur
W0VOKA
Anhur
4,088
2,878
0
368
10,456
4,615
0
3,661
6,541
0
14,605
L
Nu Wa
abstaract
Nu Wa
8,510
2,632
0
0
7,284
2,652
0
3,399
3,806
26,860
0
W
Chaac
binkhi
Chaac
11,654
5,242
0
6,859
16,782
17,953
0
9,143
7,407
0
31,691
L
Vulcan
bkballa
Vulcan
10,901
4,394
0
0
9,180
3,686
0
4,007
5,062
30,286
0
L
Artemis
henz85
Artemis
11,172
7,311
133
1,879
14,489
5,683
0
4,561
9,756
0
23,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,247
Gold Earned
54,830
163
Minions Killed
190
3
Camps Cleared
8
862,757
Distance Traveled
930,760
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,393
1,039
67
7
4
199,615
1
L
Mulan
10,588
1,059
26
3
2
190,574
0
W
Atlas
12,543
1,254
41
4
1
191,174
0
L
Athena
9,677
968
16
2
0
195,306
0
W
Skadi
12,158
1,216
22
2
0
173,658
0
W
Anhur
9,330
933
26
3
2
160,456
2
L
Nu Wa
9,320
932
32
3
0
149,408
0
W
Chaac
10,406
1,041
34
3
1
205,857
0
L
Vulcan
9,673
967
59
6
1
186,215
0
L
Artemis
8,989
899
30
3
0
141,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role