Player Matchup

Xing Tian
Xing Tian
ArZlAn 117
Xing Tian
Level 128
God Stats
0W - 2L
1,286 SR
Queue Stats
330W - 326L
1,497 Elo+
Solo
Hades
Hades
Gabucho_el_yucho
Hades
Level 122
God Stats
3W - 4L
1,527 SR
Queue Stats
180W - 180L
1,518 Elo+
Solo
King Arthur
King Arthur
Snype_7
King Arthur
Level 144
God Stats
12W - 9L
1,607 SR
Queue Stats
130W - 128L
1,483 Elo+
Solo
Neith
Neith
iZsylux
Neith
Level 90
God Stats
16W - 11L
1,588 SR
Queue Stats
224W - 200L
1,514 Elo+
Solo
He Bo
He Bo
zGxlien
He Bo
Level 112
God Stats
12W - 11L
1,635 SR
Queue Stats
543W - 516L
1,434 Elo+
Solo
Team Averages
Level 119
1,529 SR
1,489 Elo+

VS

Team Averages
Level 91
1,524 SR
1,507 Elo+
Thanatos
Thanatos
Changarangus
Thanatos
Level 81
God Stats
8W - 8L
1,522 SR
Queue Stats
93W - 88L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
MoistMoose59TTV
Baron Samedi
Level 76
God Stats
3W - 0L
1,742 SR
Queue Stats
68W - 56L
1,507 Elo+
Party 1
Bacchus
Bacchus
VG Chewy
Bacchus
Level 155
God Stats
1W - 0L
1,316 SR
Queue Stats
74W - 89L
1,451 Elo+
Solo
Xbalanque
Xbalanque
XxBBFxX Shadow
Xbalanque
Level 70
God Stats
5W - 4L
1,458 SR
Queue Stats
39W - 34L
1,506 Elo+
Party 1
Athena
Athena
blakerf007
Athena
Level 73
God Stats
3W - 1L
1,581 SR
Queue Stats
48W - 34L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArZlAn 117
Xing Tian
14
1 / 5 / 10
10,521
457
13,664
31,136
39,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 10 / 4
9,031
393
14,681
23,116
15,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Snype_7
King Arthur
17
5 / 4 / 2
11,430
497
20,362
32,439
24,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
iZsylux
Neith
18
8 / 7 / 4
12,079
525
25,225
21,785
11,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
zGxlien
He Bo
19
3 / 6 / 0
11,962
520
10,438
20,565
9,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Changarangus
Thanatos
18
13 / 4 / 12
12,084
525
22,160
23,987
15,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MoistMoose59TTV
Baron Samedi
18
9 / 2 / 9
12,241
532
31,760
19,729
12,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
VG Chewy
Bacchus
16
4 / 3 / 8
10,701
465
18,697
22,604
33,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
XxBBFxX Shadow
Xbalanque
17
3 / 5 / 7
10,759
468
13,099
19,377
7,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
blakerf007
Athena
14
3 / 4 / 15
10,116
440
10,994
27,060
35,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
18
Kills
32
32
Deaths
18
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ArZlAn 117
Xing Tian
1
5
10
1.2
W
Thanatos
Changarangus
Thanatos
13
4
12
4.75
L
1
10
4
0.3
W
Baron Samedi
MoistMoose59TTV
Baron Samedi
9
2
9
6.75
L
King Arthur
Snype_7
King Arthur
5
4
2
1.5
W
Bacchus
VG Chewy
Bacchus
4
3
8
2.67
W
Xbalanque
XxBBFxX Shadow
Xbalanque
3
5
7
1.3
W
Athena
blakerf007
Athena
3
4
15
2.63
L
Neith
iZsylux
Neith
8
7
4
1.43
L
He Bo
zGxlien
He Bo
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,370
Damage
96,710
129,041
Taken
112,757
100,591
Mitigated
103,983
39,152
Healing
50,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ArZlAn 117
Xing Tian
13,664
1,211
910
3,835
31,136
39,680
0
11,447
19,067
40,116
0
W
Thanatos
Changarangus
Thanatos
22,160
8,172
0
20,383
23,987
15,387
91
8,326
15,661
40
93,267
L
14,681
664
436
5,082
23,116
15,752
0
14,868
8,073
52,302
0
W
Baron Samedi
MoistMoose59TTV
Baron Samedi
31,760
2,152
5,713
8,566
19,729
12,126
0
10,153
9,576
94,840
0
L
King Arthur
Snype_7
King Arthur
20,362
3,485
902
12,405
32,439
24,328
0
17,906
13,692
0
73,111
W
Bacchus
VG Chewy
Bacchus
18,697
3,003
0
6,809
22,604
33,601
0
4,334
18,270
61,291
0
W
Xbalanque
XxBBFxX Shadow
Xbalanque
13,099
6,987
0
5,915
19,377
7,571
54
4,905
14,472
0
86,453
W
Athena
blakerf007
Athena
10,994
3,237
0
3,081
27,060
35,298
13
11,065
15,995
28,216
0
L
Neith
iZsylux
Neith
25,225
12,375
379
7,509
21,785
11,392
390
7,761
13,844
0
99,165
L
He Bo
zGxlien
He Bo
10,438
428
238
7,456
20,565
9,439
0
7,954
12,433
127,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
55,901
558
Minions Killed
490
0
Camps Cleared
0
2,036,266
Distance Traveled
2,165,320
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,521
457
48
2
0
441,063
0
W
Thanatos
12,084
525
104
5
0
467,086
2
L
Hades
9,031
393
67
3
0
320,981
3
W
Baron Samedi
12,241
532
121
5
0
408,662
2
L
King Arthur
11,430
497
101
4
0
429,669
4
W
Bacchus
10,701
465
98
4
0
413,133
3
W
Xbalanque
10,759
468
129
6
0
414,185
3
W
Athena
10,116
440
38
2
0
462,254
7
L
Neith
12,079
525
147
6
0
386,409
5
L
He Bo
11,962
520
195
8
0
458,144
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role