Player Matchup

Nike
Nike
MuffThumper
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,592 Elo+
Party 2
Sobek
Sobek
Nollmeister
Sobek
Level 128
God Stats
0W - 2L
1,706 SR
Queue Stats
8W - 6L
1,598 Elo+
Party 2
He Bo
He Bo
PPdiddler16
He Bo
Level 87
God Stats
0W - 1L
1,768 SR
Queue Stats
8W - 6L
1,598 Elo+
Party 2
Kali
Kali
TranneeGranneeDP
Kali
Level 126
God Stats
2W - 1L
1,804 SR
Queue Stats
6W - 5L
1,574 Elo+
Party 2
Izanami
Izanami
benji6969
Izanami
Level 101
God Stats
1W - 1L
1,956 SR
Queue Stats
3W - 3L
1,481 Elo+
Party 2
Team Averages
Level 113
1,747 SR
1,569 Elo+

VS

Team Averages
Level 122
1,582 SR
1,569 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FutureCool
Lancelot
Level 125
God Stats
26W - 18L
1,579 SR
Queue Stats
109W - 101L
1,573 Elo+
Party 1
Ishtar
Ishtar
KingNeoma
Ishtar
Level 117
God Stats
34W - 17L
1,673 SR
Queue Stats
109W - 97L
1,581 Elo+
Party 1
Atlas
Atlas
PaPaAnalReaper
Atlas
Level 111
God Stats
3W - 0L
1,610 SR
Queue Stats
53W - 33L
1,620 Elo+
Solo
Rama
Rama
Reapingpig
Rama
Level 136
God Stats
7W - 2L
1,549 SR
Queue Stats
121W - 91L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,062
504
5,131
9,472
6,275
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 0
5,877
420
4,982
10,045
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 2
5,706
408
4,597
9,832
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 1
7,010
501
5,599
14,137
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Izanami
benji6969
Izanami
9
0 / 5 / 0
5,468
391
3,938
8,951
2,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
7 / 1 / 0
9,058
647
8,477
7,492
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
FutureCool
Lancelot
13
3 / 0 / 1
7,698
550
4,779
10,942
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
KingNeoma
Ishtar
13
3 / 3 / 2
8,260
590
8,370
9,090
4,113
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

11
0 / 0 / 6
7,491
535
4,859
7,899
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 3
8,724
623
9,435
9,541
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
18
18
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
0
7
W
Lancelot
FutureCool
Lancelot
3
0
1
3.5
W
Ishtar
KingNeoma
Ishtar
3
3
2
1.33
L
2
3
1
0.83
L
1
1
0
1
L
0
6
2
0.17
W
0
0
6
3
W
5
1
3
6.5
L
2
3
1
0.83
L
Izanami
benji6969
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
35,920
52,437
Taken
44,964
26,985
Mitigated
22,551
13,433
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,477
3,692
0
3,518
7,492
3,629
1,244
568
6,924
0
62,211
W
Lancelot
FutureCool
Lancelot
4,779
1,232
0
7,550
10,942
5,211
0
1,747
9,195
0
59,150
W
Ishtar
KingNeoma
Ishtar
8,370
3,503
0
2,948
9,090
4,113
1,465
3,844
5,246
0
55,561
L
5,131
497
0
1,488
9,472
6,275
0
335
9,137
0
39,525
L
4,982
611
0
3,636
10,045
8,899
0
1,418
8,627
15,678
0
L
4,597
334
0
681
9,832
2,459
0
577
9,255
31,549
0
W
4,859
1,727
0
2,128
7,899
5,797
0
1,420
5,583
19,661
0
W
9,435
7,981
0
4,939
9,541
3,801
2,773
2,000
7,541
0
78,422
L
5,599
2,625
0
6,798
14,137
6,430
0
692
13,445
0
50,170
L
Izanami
benji6969
Izanami
3,938
3,028
0
830
8,951
2,922
0
1,837
7,114
0
43,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
41,231
329
Minions Killed
442
0
Camps Cleared
0
1,300,727
Distance Traveled
1,404,619
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,058
647
95
7
0
251,126
3
W
Lancelot
7,698
550
96
7
0
335,692
1
W
Ishtar
8,260
590
98
7
0
263,172
3
L
Nike
7,062
504
77
6
0
265,285
0
L
Sobek
5,877
420
13
1
0
286,983
6
L
He Bo
5,706
408
58
4
0
234,306
2
W
Atlas
7,491
535
23
2
0
305,264
5
W
Rama
8,724
623
130
9
0
249,365
0
L
Kali
7,010
501
99
7
0
309,342
3
L
Izanami
5,468
391
82
6
0
204,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role