Player Matchup

Lancelot
Lancelot
AquaticsTV
Lancelot
Level 149
God Stats
23W - 15L
1,667 SR
Queue Stats
328W - 311L
1,576 Elo+
Party 2
Ares
Ares
Caphound
Ares
Level 106
God Stats
1W - 0L
1,325 SR
Queue Stats
32W - 34L
1,600 Elo+
Party 2
Bellona
Bellona
LAUGHlNGC0FFlN
Bellona
Level 63
God Stats
27W - 30L
1,469 SR
Queue Stats
226W - 241L
1,463 Elo+
Solo
Anhur
Anhur
PhysicsDZN
Anhur
Level 157
God Stats
3W - 2L
1,687 SR
Queue Stats
161W - 107L
1,652 Elo+
Party 2
Kukulkan
Kukulkan
TdevilPlayss
Kukulkan
Level 69
God Stats
6W - 4L
1,288 SR
Queue Stats
62W - 61L
1,470 Elo+
Party 2
Team Averages
Level 109
1,487 SR
1,552 Elo+

VS

Team Averages
Level 120
1,564 SR
1,498 Elo+
Chronos
Chronos
AyoHYFR
Chronos
Level 160
God Stats
1W - 3L
1,541 SR
Queue Stats
73W - 82L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
E-1436
Heimdallr
Level 69
God Stats
2W - 2L
1,650 SR
Queue Stats
44W - 67L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaintSimz
Cu Chulainn
Level 104
God Stats
1W - 2L
1,602 SR
Queue Stats
31W - 32L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
SilverBunnies34
Aphrodite
Level 127
God Stats
42W - 42L
1,522 SR
Queue Stats
85W - 98L
1,509 Elo+
Party 1
Ratatoskr
Ratatoskr
xINSIDlOUS
Ratatoskr
Level 142
God Stats
0W - 1L
1,506 SR
Queue Stats
89W - 94L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AquaticsTV
Lancelot
20
5 / 3 / 13
13,805
727
22,575
33,790
46,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
19
4 / 3 / 18
13,513
711
14,692
31,610
46,993
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
2 / 2 / 16
13,418
706
13,797
27,844
33,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
20
13 / 6 / 13
15,510
816
32,166
34,668
42,604
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
TdevilPlayss
Kukulkan
20
9 / 2 / 14
15,651
824
34,644
11,429
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AyoHYFR
Chronos
20
5 / 3 / 5
14,463
761
20,989
18,328
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
E-1436
Heimdallr
17
0 / 11 / 2
10,906
574
14,307
26,544
13,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SaintSimz
Cu Chulainn
20
3 / 6 / 6
12,976
683
27,456
38,541
45,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
SilverBunnies34
Aphrodite
19
1 / 6 / 9
12,337
649
14,966
26,228
15,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
xINSIDlOUS
Ratatoskr
20
6 / 8 / 2
13,493
710
20,969
27,272
15,361
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
39
33
Kills
15
16
Deaths
34
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AquaticsTV
Lancelot
5
3
13
3.83
L
Chronos
AyoHYFR
Chronos
5
3
5
2.5
W
Ares
4
3
18
4.33
L
Heimdallr
E-1436
Heimdallr
0
11
2
0.09
W
2
2
16
5
W
Anhur
13
6
13
3.25
L
Cu Chulainn
SaintSimz
Cu Chulainn
3
6
6
1
L
Aphrodite
SilverBunnies34
Aphrodite
1
6
9
0.92
W
Kukulkan
TdevilPlayss
Kukulkan
9
2
14
8
L
Ratatoskr
xINSIDlOUS
Ratatoskr
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,874
Damage
98,687
139,341
Taken
136,913
176,238
Mitigated
99,974
38,184
Healing
27,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AquaticsTV
Lancelot
22,575
4,146
0
11,092
33,790
46,076
342
7,144
26,646
468
68,898
L
Chronos
AyoHYFR
Chronos
20,989
7,327
0
2,293
18,328
10,018
1,550
7,150
11,090
69,151
4,844
W
Ares
14,692
844
2,125
3,730
31,610
46,993
0
12,053
19,557
21,146
0
L
Heimdallr
E-1436
Heimdallr
14,307
4,533
0
1,119
26,544
13,603
0
12,619
13,785
0
38,892
W
13,797
5,222
1,079
6,464
27,844
33,187
4,930
6,077
21,767
0
40,496
W
Anhur
32,166
15,731
1,482
7,563
34,668
42,604
2,173
5,602
29,066
8,933
42,139
L
Cu Chulainn
SaintSimz
Cu Chulainn
27,456
5,778
0
3,740
38,541
45,572
0
16,520
21,373
338
53,748
L
Aphrodite
SilverBunnies34
Aphrodite
14,966
1,944
7,215
10,411
26,228
15,420
0
9,479
16,515
39,626
0
W
Kukulkan
TdevilPlayss
Kukulkan
34,644
1,797
870
3,779
11,429
7,378
1,317
3,431
7,998
96,449
0
L
Ratatoskr
xINSIDlOUS
Ratatoskr
20,969
4,557
0
2,675
27,272
15,361
0
9,270
17,701
0
42,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,897
Gold Earned
64,175
318
Minions Killed
326
0
Camps Cleared
0
2,039,854
Distance Traveled
1,618,647
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,805
727
78
4
0
393,032
0
L
Chronos
14,463
761
120
6
0
322,331
2
W
Ares
13,513
711
7
0
0
388,562
0
L
Heimdallr
10,906
574
49
3
0
304,057
2
W
Bellona
13,418
706
58
3
0
451,846
3
W
Anhur
15,510
816
41
2
0
414,234
0
L
Cu Chulainn
12,976
683
51
3
0
338,811
1
L
Aphrodite
12,337
649
52
3
0
287,220
1
W
Kukulkan
15,651
824
134
7
0
392,180
1
L
Ratatoskr
13,493
710
54
3
0
366,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role