Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Ullr
Ullr
LuisMoy96
Ullr
Level 27
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Olorun
Olorun
Rodallieri
Olorun
Level 74
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
mus manik
Cthulhu
Level 37
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Team Averages
Level 58
1,447 SR
1,626 Elo+

VS

Team Averages
Level 120
1,570 SR
1,540 Elo+
Chaac
Chaac
BeetleTooth
Chaac
Level 67
God Stats
24W - 31L
1,445 SR
Queue Stats
119W - 140L
1,405 Elo+
Solo
Medusa
Medusa
Im Groggy
Medusa
Level 127
God Stats
2W - 1L
1,542 SR
Queue Stats
18W - 15L
1,559 Elo+
Party 1
Sol
Sol
Mamaskye
Sol
Level 129
God Stats
3W - 2L
1,616 SR
Queue Stats
33W - 24L
1,595 Elo+
Party 1
Loki
Loki
NNamso
Loki
Level 155
God Stats
2W - 0L
1,638 SR
Queue Stats
7W - 5L
1,465 Elo+
Party 1
Agni
Agni
Yonko Ron
Agni
Level 124
God Stats
1W - 0L
1,607 SR
Queue Stats
11W - 5L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 1
7,657
766
5,463
13,344
5,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
 
Ishtar
14
3 / 8 / 3
7,891
789
8,287
13,053
6,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
12
0 / 3 / 2
6,870
687
2,501
9,048
3,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Rodallieri
Olorun
14
1 / 6 / 4
7,424
742
5,583
9,705
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mus manik
Cthulhu
14
5 / 6 / 2
7,918
792
5,840
14,574
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
8,393
839
7,430
11,002
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Im Groggy
Medusa
16
2 / 1 / 13
8,717
872
12,145
8,155
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
9 / 0 / 10
9,800
980
14,539
8,826
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Loki
NNamso
Loki
15
4 / 6 / 12
8,456
846
7,203
10,086
5,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
16
7 / 2 / 10
9,118
912
10,648
7,560
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
11
Kills
27
27
Deaths
13
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
L
Ishtar
 
Ishtar
3
8
3
0.56
W
5
4
5
1.88
W
Medusa
Im Groggy
Medusa
2
1
13
8.5
L
Ullr
0
3
2
0.33
W
9
0
10
14
W
Loki
NNamso
Loki
4
6
12
1.67
L
Olorun
Rodallieri
Olorun
1
6
4
0.5
W
Agni
7
2
10
6
L
Cthulhu
mus manik
Cthulhu
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
51,965
59,724
Taken
45,629
33,236
Mitigated
26,014
5,799
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,463
1,412
0
866
13,344
5,961
370
3,486
9,676
0
21,771
L
Ishtar
 
Ishtar
8,287
5,398
0
516
13,053
6,157
0
6,366
6,651
0
16,968
W
7,430
1,565
0
1,391
11,002
8,712
555
2,566
8,281
0
18,132
W
Medusa
Im Groggy
Medusa
12,145
5,419
0
245
8,155
3,848
1,771
2,582
5,495
0
38,024
L
Ullr
2,501
903
0
698
9,048
3,927
531
4,623
4,332
0
7,584
W
14,539
6,457
0
5,948
8,826
4,485
3,766
1,930
6,713
33,999
2,600
W
Loki
NNamso
Loki
7,203
1,582
0
530
10,086
5,539
455
3,592
6,293
0
24,518
L
Olorun
Rodallieri
Olorun
5,583
3,635
512
1,070
9,705
4,933
1,046
3,637
6,068
21,281
0
W
Agni
10,648
201
0
293
7,560
3,430
84
136
7,424
27,786
0
L
Cthulhu
mus manik
Cthulhu
5,840
447
0
2,137
14,574
12,258
31
5,611
8,746
12,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
44,484
124
Minions Killed
220
0
Camps Cleared
0
939,443
Distance Traveled
1,061,811
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,657
766
31
3
0
222,835
1
L
Ishtar
7,891
789
24
2
0
167,885
0
W
Chaac
8,393
839
28
3
0
209,334
0
W
Medusa
8,717
872
69
7
0
203,923
2
L
Ullr
6,870
687
17
2
0
162,403
0
W
Sol
9,800
980
57
6
0
195,415
2
W
Loki
8,456
846
25
3
0
218,676
1
L
Olorun
7,424
742
36
4
0
184,695
2
W
Agni
9,118
912
41
4
0
234,463
2
L
Cthulhu
7,918
792
16
2
0
201,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role