Player Matchup

Ishtar
Ishtar
SIL3NTKILL3RZZZ
Ishtar
Level 138
God Stats
1W - 5L
1,457 SR
Queue Stats
54W - 73L
1,419 Elo+
Party 1
Chang'e
Chang'e
ShOtS FTW
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,375 Elo+
Party 1
King Arthur
King Arthur
Slayed By Raul
King Arthur
Level 109
God Stats
0W - 3L
1,764 SR
Queue Stats
6W - 9L
1,510 Elo+
Party 1
Team Averages
Level 117
1,574 SR
1,435 Elo+

VS

Team Averages
Level 89
1,606 SR
1,364 Elo+
Discordia
Discordia
Ball Sacramento
Discordia
Level 134
God Stats
4W - 3L
1,778 SR
Queue Stats
152W - 169L
1,415 Elo+
Solo
Neith
Neith
SDeck12
Neith
Level 45
God Stats
31W - 32L
1,476 SR
Queue Stats
71W - 113L
1,334 Elo+
Party 2
Vamana
Vamana
pokymustdie
Vamana
Level 89
God Stats
14W - 8L
1,563 SR
Queue Stats
38W - 44L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 2
11,412
634
20,826
17,410
8,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ShOtS FTW
Chang'e
15
0 / 2 / 6
10,471
582
8,257
18,170
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Slayed By Raul
King Arthur
17
2 / 3 / 3
11,359
631
14,461
28,852
24,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ball Sacramento
Discordia
17
2 / 2 / 4
11,904
661
28,633
12,968
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SDeck12
Neith
17
3 / 2 / 4
11,707
650
19,876
15,492
7,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
2 / 2 / 3
11,185
621
10,140
19,879
18,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
7
7
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ball Sacramento
Discordia
2
2
4
2
W
Neith
SDeck12
Neith
3
2
4
2.5
L
4
2
2
2.5
L
Chang'e
ShOtS FTW
Chang'e
0
2
6
1.5
L
King Arthur
Slayed By Raul
King Arthur
2
3
3
1.17
W
Vamana
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,544
Damage
58,649
64,432
Taken
48,339
40,691
Mitigated
31,501
28,376
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ball Sacramento
Discordia
28,633
1,040
49
2,582
12,968
5,472
19
1,979
10,696
71,697
0
W
Neith
SDeck12
Neith
19,876
8,767
0
5,373
15,492
7,551
495
2,418
13,074
0
43,106
L
20,826
8,709
432
2,244
17,410
8,126
74
9,154
7,395
0
48,760
L
Chang'e
ShOtS FTW
Chang'e
8,257
529
10,604
8,325
18,170
7,759
325
5,909
11,738
31,013
0
L
King Arthur
Slayed By Raul
King Arthur
14,461
2,134
0
6,771
28,852
24,806
7
11,695
16,273
134
53,774
W
Vamana
10,140
4,024
1,061
5,850
19,879
18,478
0
4,747
15,132
0
39,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
34,796
204
Minions Killed
230
7
Camps Cleared
8
980,801
Distance Traveled
1,037,230
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,904
661
118
7
2
343,401
0
W
Neith
11,707
650
60
3
1
322,435
1
L
Ishtar
11,412
634
63
4
1
317,452
1
L
Chang'e
10,471
582
61
3
4
320,639
4
L
King Arthur
11,359
631
80
4
2
342,710
1
W
Vamana
11,185
621
52
3
5
371,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role