Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BudaMasta
Rama
Level 118
God Stats
3W - 2L
1,568 SR
Queue Stats
283W - 285L
1,415 Elo+
Party 2
Geb
Geb
WorldOfBagCraft
Geb
Level 68
God Stats
3W - 0L
1,830 SR
Queue Stats
308W - 293L
1,454 Elo+
Solo
Kukulkan
Kukulkan
cazadoruv
Kukulkan
Level 89
God Stats
1W - 0L
1,488 SR
Queue Stats
11W - 23L
1,303 Elo+
Solo
Hercules
Hercules
xOGDRIPPINx
Hercules
Level 79
God Stats
5W - 4L
1,354 SR
Queue Stats
634W - 674L
1,435 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,421 Elo+

VS

Team Averages
Level 123
1,490 SR
1,390 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PackersFan246
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,376 Elo+
Party 1
Pele
Pele
Smuchuu
Pele
Level 154
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 11L
1,258 Elo+
Solo
Ishtar
Ishtar
Temper dead
Ishtar
Level 123
God Stats
2W - 4L
1,295 SR
Queue Stats
383W - 412L
1,443 Elo+
Solo
Yu Huang
Yu Huang
TheSonOfMan16
Yu Huang
Level 123
God Stats
1W - 1L
1,732 SR
Queue Stats
32W - 45L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 3
5,999
1,200
2,440
3,017
1,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
11
1 / 0 / 7
5,786
1,157
3,656
4,455
1,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 6
5,606
1,121
2,695
6,792
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
cazadoruv
Kukulkan
10
2 / 1 / 5
5,805
1,161
4,686
3,817
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
xOGDRIPPINx
Hercules
10
1 / 2 / 3
5,709
1,142
2,423
10,731
5,517
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 1 / 0
4,220
844
0
1,072
319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
PackersFan246
Cu Chulainn
12
2 / 2 / 1
5,449
1,090
4,038
6,045
4,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Smuchuu
Pele
10
1 / 1 / 1
5,108
1,022
3,160
4,116
2,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
9
2 / 1 / 0
5,047
1,009
1,841
1,579
667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
TheSonOfMan16
Yu Huang
9
0 / 3 / 1
4,757
951
5,093
4,470
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
8
Kills
5
5
Deaths
8
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
L
Thoth
 
Thoth
0
1
0
0
W
Rama
1
0
7
4.5
L
Cu Chulainn
PackersFan246
Cu Chulainn
2
2
1
1.25
L
Pele
Smuchuu
Pele
1
1
1
1.5
L
Ishtar
2
1
0
2
L
Yu Huang
TheSonOfMan16
Yu Huang
0
3
1
0.17
W
1
2
6
2
W
Kukulkan
cazadoruv
Kukulkan
2
1
5
4.5
W
Hercules
xOGDRIPPINx
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,900
Damage
14,132
28,812
Taken
17,282
17,396
Mitigated
9,773
10,303
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,440
780
398
940
3,017
1,244
916
984
2,033
0
6,714
L
Thoth
 
Thoth
0
0
0
0
1,072
319
0
233
839
0
0
W
Rama
3,656
2,067
616
1,440
4,455
1,923
928
1,073
3,382
0
6,859
L
Cu Chulainn
PackersFan246
Cu Chulainn
4,038
415
0
0
6,045
4,567
0
2,625
3,420
0
9,864
L
Pele
Smuchuu
Pele
3,160
311
153
898
4,116
2,457
0
1,340
2,776
0
7,207
L
Ishtar
1,841
588
366
89
1,579
667
0
1,048
531
0
4,081
L
Yu Huang
TheSonOfMan16
Yu Huang
5,093
44
0
836
4,470
1,763
0
2,135
2,335
7,339
0
W
2,695
216
44
421
6,792
6,956
540
538
6,254
5,695
0
W
Kukulkan
cazadoruv
Kukulkan
4,686
713
428
301
3,817
1,756
1,036
1,312
2,505
12,745
0
W
Hercules
xOGDRIPPINx
Hercules
2,423
803
1,258
4,457
10,731
5,517
54
1,186
9,545
0
5,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
24,581
57
Minions Killed
26
0
Camps Cleared
0
491,568
Distance Traveled
383,099
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,999
1,200
5
1
0
100,295
0
L
Thoth
4,220
844
0
0
0
10,127
0
W
Rama
5,786
1,157
14
3
0
112,515
3
L
Cu Chulainn
5,449
1,090
6
1
0
111,480
0
L
Pele
5,108
1,022
7
1
0
117,211
0
L
Ishtar
5,047
1,009
3
1
0
47,389
1
L
Yu Huang
4,757
951
10
2
0
96,892
0
W
Geb
5,606
1,121
6
1
0
86,793
0
W
Kukulkan
5,805
1,161
27
5
0
94,874
0
W
Hercules
5,709
1,142
5
1
0
97,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role