Player Matchup

Nu Wa
Nu Wa
GimmethoseCheeks
Nu Wa
Level 98
God Stats
42W - 23L
1,656 SR
Queue Stats
271W - 249L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
LikeABoss1883
Jing Wei
Level 122
God Stats
3W - 2L
1,420 SR
Queue Stats
199W - 234L
1,377 Elo+
Party 1
Atlas
Atlas
Silenight
Atlas
Level 111
God Stats
3W - 1L
1,693 SR
Queue Stats
137W - 186L
1,365 Elo+
Party 1
Guan Yu
Guan Yu
SpeedyRoy1Boy
Guan Yu
Level 27
God Stats
5W - 1L
1,514 SR
Queue Stats
26W - 37L
1,430 Elo+
Party 2
Da Ji
Da Ji
kaand0r
Da Ji
Level 156
God Stats
3W - 4L
1,153 SR
Queue Stats
524W - 539L
1,473 Elo+
Party 2
Team Averages
Level 103
1,487 SR
1,436 Elo+

VS

Team Averages
Level 63
1,592 SR
1,514 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Edwardoson
Ishtar
Level 82
God Stats
3W - 1L
1,815 SR
Queue Stats
26W - 16L
1,524 Elo+
Party 3
Ravana
Ravana
IndigoFlame7
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,469 Elo+
Party 3
Atlas
Atlas
Pluselspark
Atlas
Level 28
God Stats
2W - 2L
1,597 SR
Queue Stats
4W - 3L
1,601 Elo+
Party 3
Tyr
Tyr
RyujiBestBoi
Tyr
Level 69
God Stats
1W - 2L
1,549 SR
Queue Stats
40W - 39L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
10,020
527
20,954
11,902
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LikeABoss1883
Jing Wei
17
3 / 2 / 2
10,117
532
5,958
10,621
4,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
Silenight
Atlas
15
2 / 1 / 10
9,503
500
11,330
16,285
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
15
1 / 1 / 4
9,386
494
5,858
12,903
14,775
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
kaand0r
Da Ji
18
19 / 3 / 5
11,933
628
21,512
18,142
9,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 8 / 2
9,392
494
7,660
13,853
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Edwardoson
Ishtar
14
5 / 5 / 3
9,348
492
13,751
16,966
7,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
0 / 8 / 1
7,489
394
5,683
16,573
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 3
9,085
478
8,583
19,185
19,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 1
8,862
466
9,019
20,772
16,968
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
28
Kills
10
10
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
8
2
0.5
L
Ishtar
Edwardoson
Ishtar
5
5
3
1.3
W
3
3
14
3.33
L
Ravana
0
8
1
0.06
W
Jing Wei
LikeABoss1883
Jing Wei
3
2
2
2
L
2
3
3
1.17
L
0
4
1
0.13
W
Atlas
Silenight
Atlas
2
1
10
7
W
Guan Yu
1
1
4
3
W
Da Ji
kaand0r
Da Ji
19
3
5
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,612
Damage
44,696
69,853
Taken
87,349
53,798
Mitigated
57,243
19,107
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,660
1,791
0
535
13,853
6,278
113
5,173
8,338
63,342
0
L
Ishtar
Edwardoson
Ishtar
13,751
8,475
0
3,310
16,966
7,182
0
7,525
9,185
40
61,165
W
20,954
4,588
265
1,687
11,902
6,670
385
4,351
7,331
70,561
0
L
Ravana
5,683
2,102
0
5,162
16,573
7,156
0
5,884
10,375
0
56,871
W
Jing Wei
LikeABoss1883
Jing Wei
5,958
5,537
0
2,585
10,621
4,398
3,791
1,701
8,920
0
94,396
L
8,583
3,815
0
3,338
19,185
19,659
0
7,681
11,158
34,295
0
L
9,019
1,270
0
6,946
20,772
16,968
0
4,507
16,009
0
70,586
W
Atlas
Silenight
Atlas
11,330
4,642
407
3,691
16,285
18,683
200
5,181
11,020
44,849
0
W
Guan Yu
5,858
1,439
413
3,567
12,903
14,775
338
1,236
11,645
0
54,806
W
Da Ji
kaand0r
Da Ji
21,512
6,557
0
6,492
18,142
9,272
0
3,372
14,654
0
84,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,959
Gold Earned
44,176
516
Minions Killed
480
0
Camps Cleared
0
1,818,276
Distance Traveled
1,791,545
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,392
494
120
6
0
332,858
0
L
Ishtar
9,348
492
115
6
0
364,286
3
W
Nu Wa
10,020
527
101
5
0
349,455
1
L
Ravana
7,489
394
94
5
0
334,153
1
W
Jing Wei
10,117
532
157
8
0
347,483
9
L
Atlas
9,085
478
22
1
0
368,360
3
L
Tyr
8,862
466
129
7
0
391,888
5
W
Atlas
9,503
500
52
3
0
354,027
4
W
Guan Yu
9,386
494
101
5
0
348,301
0
W
Da Ji
11,933
628
105
6
0
419,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role